Talk:Hothead (3.5e Feat)

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Ratings

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Rating
Ghostwheel dislikes this article and rated it 1 of 4.
This rating refers to a substantially different version of the article, or concerns mentioned in it have already been addressed.
Boring feat that becomes a must-take on all characters who can rage that does nothing but vertically increase their power.


RatedFavor.png Dragonexx favors this article and rated it 4 of 4!
A simple, but good, boost to the rage ability.
RatedFavor.png Qwertyu63 favors this article and rated it 4 of 4!
Very nice. One of the better things I've read today. Good, but not so good everyone has to take it. Just right.
RatedFavor.png The-Marksman favors this article and rated it 4 of 4!
This is good! The bonuses are fun, but after looking at this again, I do worry that there is no down side to it like Reckless Rage has. Love the bonus damage tho, good idea!

Much better, now that it has the drawback of intelligence damage that limits how often you can do it because you cant drain your int down to 3 or you'd stop functioning. Meaning you have to be careful about how you choose to use it.

RatedLike.png Eiji-kun likes this article and rated it 3 of 4.
This is a nice high level boost to one's rage. Worth the feat slot, I approve.
RatedNeutral.png Leziad is neutral on this article and rated it 2 of 4.
It take days to recover from a single encounter after using this feat, and most barbarian probably didn't have a great INT to start with. If the battle drag on out too long, enjoy fatigue or coma! While the original was a little to vertical, I feel that penalizing AC would have been fine.
RatedLike.png Fluffykittens likes this article and rated it 3 of 4.
A nice little straight up boost to power, but weak enough that it's merely nice and not necessary.


Balance

I'd call this rogue at least. +2 to attack and +3 to damage from a single feat? At least rogue-level. That, and it can be used at will, with no negative side-effects like the barbarian's race...... --Ghostwheel 04:24, April 7, 2010 (UTC)

You need to read it. "1/day for every 2 con modifiers" is nowhere near an at will ability. Will reduce other stuff. --Franken Kesey 04:34, April 7, 2010 (UTC)
So at higher levels, 6/day? When combats last 3-5 rounds, that's still enough to go through 2-3 encounters without much of a problem. And it stacks with Barbarian rage... --Ghostwheel 05:35, April 7, 2010 (UTC)
Better? Are alterations of Improved and Greater better? --Franken Kesey 06:25, April 7, 2010 (UTC)
I think this is a bit strong for a fighter level feat. It would be better off as a rogue level feat (especially with the improved and greater versions). --Andrew Arnott (talk, email) 17:15, April 26, 2010 (UTC)
If I took of 1 Str, and add a -2 Wis and Cha while activated (to all hotheats) - would it be more fighter level? --Franken Kesey 17:22, April 26, 2010 (UTC)

Intimidate boost

It says you get that when you are hotheaded. When is that exactly? And why is that in the special line instead of the benefit line? - TarkisFlux 03:14, April 26, 2010 (UTC)

You are hotheaded when ever you rage. I found it to be an indirect benefit - thus put it in the special line.
A benefit is a benefit, especially one that you get under the exact same circumstances as the rest of the benefits you list. The special section is more reserved for meta-game rules interactions, like a feat counting as another for prereq purposes or if the feat can be selected as a fighter bonus feat (which is redundant with the later introduced Fighter tag, and was dropped from later books). Anyway, I'd move that into the regular benefit line and drop the hotheaded reference in favor of "while raging" for clarity. - TarkisFlux 16:12, April 26, 2010 (UTC)
Facts about "Hothead (3.5e Feat)"
FavoredDragonexx +, Qwertyu63 + and The-Marksman +
LikedEiji-kun + and Fluffykittens +
NeutralLeziad +
UncountedRatingGhostwheel +