Difference between revisions of "Talk:Ice Crystal Phalanx (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
 
(2 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
{{Rating |rater=Mecheye
 
{{Rating |rater=Mecheye
 
|rating=dislike
 
|rating=dislike
 +
|block=NewVersion
 
|reason=Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively
 
|reason=Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively
 
}}
 
}}
  
 
:I think you misread this. It doesn't scale infinitely (it caps at 10d6), and the secondary effect is a static 1d6 (average damage of 3.5). [[User:Surgo|Surgo]] ([[User talk:Surgo|talk]]) 12:52, 11 September 2019 (MDT)
 
:I think you misread this. It doesn't scale infinitely (it caps at 10d6), and the secondary effect is a static 1d6 (average damage of 3.5). [[User:Surgo|Surgo]] ([[User talk:Surgo|talk]]) 12:52, 11 September 2019 (MDT)
 +
:: Good shout, I think I was reading a different Spell in a different tab. I'll edit my rating. [[User:Mecheye|Mecheye]] ([[User talk:Mecheye|talk]]) 00:35, 9 August 2020 (UTC)
 +
 +
== Scaling ==
 +
 +
"...1st level Spells shouldn't scale infinitely..."
 +
 +
''"You deal 1d6 cold damage/level in a 30 ft line or 15 ft cone ''(maximum 10d6)''"''
 +
 +
??? -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 17:20, 11 September 2019 (MDT)
 +
: You're right, I have NO IDEA where I got that idea from. I think I was trying to comment on a different Spell. I'll alter my rating. [[User:Mecheye|Mecheye]] ([[User talk:Mecheye|talk]]) 00:35, 9 August 2020 (UTC)

Latest revision as of 00:40, 9 August 2020

Ratings[edit]

Blocked
RatedDislike.png
Rating
Mecheye dislikes this article and rated it 1 of 4.
This rating refers to a substantially different version of the article, or concerns mentioned in it have already been addressed.
Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively


I think you misread this. It doesn't scale infinitely (it caps at 10d6), and the secondary effect is a static 1d6 (average damage of 3.5). Surgo (talk) 12:52, 11 September 2019 (MDT)
Good shout, I think I was reading a different Spell in a different tab. I'll edit my rating. Mecheye (talk) 00:35, 9 August 2020 (UTC)

Scaling[edit]

"...1st level Spells shouldn't scale infinitely..."

"You deal 1d6 cold damage/level in a 30 ft line or 15 ft cone (maximum 10d6)"

??? -- Eiji-kun (talk) 17:20, 11 September 2019 (MDT)

You're right, I have NO IDEA where I got that idea from. I think I was trying to comment on a different Spell. I'll alter my rating. Mecheye (talk) 00:35, 9 August 2020 (UTC)