Difference between revisions of "Talk:Ice Crystal Phalanx (3.5e Spell)"
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|reason=Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively | |reason=Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively | ||
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+ | :I think you misread this. It doesn't scale infinitely (it caps at 10d6), and the secondary effect is a static 1d6 (average damage of 3.5). [[User:Surgo|Surgo]] ([[User talk:Surgo|talk]]) 12:52, 11 September 2019 (MDT) |
Revision as of 18:52, 11 September 2019
Ratings
Mecheye dislikes this article and rated it 1 of 4. | |
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Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively |