Talk:Ice Crystal Phalanx (3.5e Spell)

From Dungeons and Dragons Wiki
Revision as of 17:20, 11 September 2019 by Eiji-kun (talk | contribs) (Scaling: new section)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Ratings[edit]

RatedDislike.png Mecheye dislikes this article and rated it 1 of 4.
Too much damage - 1st level Spells shouldn't scale infinitely, nor have lingering effects that deal dice of damage. This would be better suited for a 2nd or 3rd level Spell with a hard limit of 5d6 or 10d6, respectively


I think you misread this. It doesn't scale infinitely (it caps at 10d6), and the secondary effect is a static 1d6 (average damage of 3.5). Surgo (talk) 12:52, 11 September 2019 (MDT)

Scaling[edit]

"...1st level Spells shouldn't scale infinitely..."

"You deal 1d6 cold damage/level in a 30 ft line or 15 ft cone (maximum 10d6)"

??? -- Eiji-kun (talk) 17:20, 11 September 2019 (MDT)