Talk:Mastered Ability (3.5e Feat)

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Revision as of 23:24, 27 June 2022 by Surgo (talk | contribs) (Added rating.)
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RatedOppose.png Surgo opposes this article and rated it 0 of 4.
This pushes basically your entire character off the RNG to the level of insanity.

At level 11, you can easily get a 26 score of your choice. So that immediately gives you a +8 to saves, +8 to initiative, +8 to AC, and +8 to attack rolls. Then double everything at level 16.

The "downside" isn't even a downside. Imagine you're a caster, like a Wizard, so you only care about intelligence. So you just pick your normal dump stats of strength and charisma to never raise above a 10 and who cares. Or you pick your wisdom because you're getting a free +enormous to will saves, so why do you care if you have a wisdom score above a 10 at all.