Difference between revisions of "Talk:Pyroclasm (3.5e Spell)"

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Either way, it is a considerably impressive effect as the size will be quite large before the damage die gets anywhere near weak.  Especially in the former. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 19:48, 19 November 2017 (MST)
 
Either way, it is a considerably impressive effect as the size will be quite large before the damage die gets anywhere near weak.  Especially in the former. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 19:48, 19 November 2017 (MST)
  
:I had envisioned 20d6 to 19d6 to 18d6 and so forth, but in retrospect that is probably a bit too much. I'll think of a way to rebalance this later. --[[User:Sulacu|Sulacu]] ([[User talk:Sulacu|talk]]) 04:19, 20 November 2017 (MST)
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:I had envisioned 20d6 to 19d6 to 18d6 and so forth, but in retrospect that is probably a bit too much. I'll think of a way to rebalance this later. Best option may be to reduce the damage by multiple dice every round, so 20d6 to 17d6 to 14d6 or something similar. --[[User:Sulacu|Sulacu]] ([[User talk:Sulacu|talk]]) 04:19, 20 November 2017 (MST)

Latest revision as of 11:20, 20 November 2017

Reduce by one damage dice[edit]

20d6 to 19d6, or 20d4 to 20d4? And if the latter, would it stop at 20d1?

Either way, it is a considerably impressive effect as the size will be quite large before the damage die gets anywhere near weak. Especially in the former. -- Eiji-kun (talk) 19:48, 19 November 2017 (MST)

I had envisioned 20d6 to 19d6 to 18d6 and so forth, but in retrospect that is probably a bit too much. I'll think of a way to rebalance this later. Best option may be to reduce the damage by multiple dice every round, so 20d6 to 17d6 to 14d6 or something similar. --Sulacu (talk) 04:19, 20 November 2017 (MST)