Difference between revisions of "Talk:Safety Goggles (3.5e Spell)"

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== Ratings ==
 
== Ratings ==
 
{{Rating |rater=Ganteka Future
 
{{Rating |rater=Ganteka Future
|rating=oppose
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|rating=neutral
|reason=Serious about safety indeed. This is a pretty potent cantrip here. Minimize damage on alchemical things. It comes closest to ''damp power'' (a 2nd level psionic power), as far as I can tell, durations and casting time differences aside. Short version though: a cantrip negates several builds and that's not kosher. Alchemical items cost money, and if used against a player, its just going to make them angry.
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|reason=<s>Serious about safety indeed. This is a pretty potent cantrip here. Minimize damage on alchemical things. It comes closest to ''damp power'' (a 2nd level psionic power), as far as I can tell, durations and casting time differences aside. Short version though: a cantrip negates several builds and that's not kosher. Alchemical items cost money, and if used against a player, its just going to make them angry.</s><br />
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The rework makes this much more viable as a cantrip in 3.5e. I wouldn't really recommend it (but it should probably be okay) for use with Pathfinder at-will cantrips though, given its hour long duration and party-wide application, since these things vary from "common" to "never" depending on the adventure or campaign.
 
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Latest revision as of 18:46, 31 January 2020

Ratings[edit]

RatedNeutral.png Ganteka Future is neutral on this article and rated it 2 of 4.
Serious about safety indeed. This is a pretty potent cantrip here. Minimize damage on alchemical things. It comes closest to damp power (a 2nd level psionic power), as far as I can tell, durations and casting time differences aside. Short version though: a cantrip negates several builds and that's not kosher. Alchemical items cost money, and if used against a player, its just going to make them angry.

The rework makes this much more viable as a cantrip in 3.5e. I wouldn't really recommend it (but it should probably be okay) for use with Pathfinder at-will cantrips though, given its hour long duration and party-wide application, since these things vary from "common" to "never" depending on the adventure or campaign.

NeutralGanteka Future +