Difference between revisions of "Talk:Two-Weapon Fighting (3.5e Feat)"

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(Two Weapon Defense tree.: new section)
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Doesn't any of the shield bonuses to AC only make since with bladed weapons.  Two whips shouldn't give you bonuses...--[[User:Parakee|Parakee]]<sup>[[User Talk:Parakee|Talk]]</sup> 17:14, 5 June 2011 (UTC)
 
Doesn't any of the shield bonuses to AC only make since with bladed weapons.  Two whips shouldn't give you bonuses...--[[User:Parakee|Parakee]]<sup>[[User Talk:Parakee|Talk]]</sup> 17:14, 5 June 2011 (UTC)
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:This is the same folks who decided the penalty for silver weapons (-1 to damage because silver is softer) is stupid because wooden weapons don't take that same penalty. If someone wants to dual-wield whips, I'll give them a heartfelt 'Merry Christmas' and see how it goes. And you say 'bladed' weapons, but I'm pretty sure you meant to include maces and flails and clubs and the like. --Genowhirl 17:28, 5 June 2011 (UTC)

Revision as of 17:28, 5 June 2011

are all pentallies removed?--ParakeeTalk 16:45, 1 May 2011 (UTC)

There is no -2 for off-hand attacks. You still only get half your strength as a bonus to your off-hand attacks, since that reduction isn't technically a penalty. - Tarkisflux 17:07, 1 May 2011 (UTC)
There's a chart in the Combat chapter of the Player's Handbook. Not sure if it is on the wiki though. --Havvy 21:09, 1 May 2011 (UTC)
I believe the aforementioned table is here. As written, I do believe that all penalties to attack rolls from making attacks with your off hand are negated. Other penalties to attack rolls that do not specifically stem from two-weapon fighting (such as the penalties you normally recieve for iterative attacks) are applied normally. - TG Cid 22:02, 1 May 2011 (UTC)
I confirm that that indeed is the aforementioned table. --Havvy 22:17, 1 May 2011 (UTC)
So I can effectively double my damage with no pentaly?ParakeeTalk 23:16, 1 May 2011 (UTC)
As long as your secondary weapon is a light weapon and you have this feat, the penalties are -2 for each attack. You need to take more two-weapon fighting feats to get the other extra attacks though. --Havvy 23:50, 1 May 2011 (UTC)
Not with this feat, though. It removes the whole TWF feat tree, which is frankly awesome. But it doesn't quite double the damage, although it does make being a two-weapon fighter even more of an appealing proposition than it already was (which is, in the scope of wizard-level characters, not a hell of a lot, although it is how certain builds like the acid flask rogue compete). In short, yes, it is win; that's why it's a wizard-level feat. - TG Cid 02:39, 2 May 2011 (UTC)
Sorry Havvy, this is the Tome TWF and doesn't work like that. And yes Parakee, you can take a feat and "almost double your damage output". Which mostly means that you suffer no worse than if you had elected to go with a two-handed weapon instead of two light one-handed weapons (aside from having to pay twice for magic upgrades). Seriously, 2 shortswords with this are going to be 1d6+str and 1d6+half-str, exactly like wielding a greatword for 2d6+str+halfstr. It's extremely useful, but the default ability isn't crazy awesome. - Tarkisflux 03:49, 2 May 2011 (UTC)
Were does it say it has to be light? Can't it be any one handed?--ParakeeTalk 21:24, 2 May 2011 (UTC)

Two Weapon Defense tree.

Doesn't any of the shield bonuses to AC only make since with bladed weapons. Two whips shouldn't give you bonuses...--ParakeeTalk 17:14, 5 June 2011 (UTC)

This is the same folks who decided the penalty for silver weapons (-1 to damage because silver is softer) is stupid because wooden weapons don't take that same penalty. If someone wants to dual-wield whips, I'll give them a heartfelt 'Merry Christmas' and see how it goes. And you say 'bladed' weapons, but I'm pretty sure you meant to include maces and flails and clubs and the like. --Genowhirl 17:28, 5 June 2011 (UTC)