Difference between revisions of "Talk:Visage of Fear (3.5e Equipment)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
Line 10: Line 10:
  
 
::::Maybe it's a holdover from 3e or 2e or something, like the Ring of Regen being 90k or the fact "Detect Scrying" as a skill is a thing.  Well, whatever the case; all those of me just changing it to Intimidate say aye and give me a cupcake. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 05:51, 20 February 2015 (UTC)
 
::::Maybe it's a holdover from 3e or 2e or something, like the Ring of Regen being 90k or the fact "Detect Scrying" as a skill is a thing.  Well, whatever the case; all those of me just changing it to Intimidate say aye and give me a cupcake. -- [[User:Eiji-kun|Eiji-kun]] ([[User talk:Eiji-kun|talk]]) 05:51, 20 February 2015 (UTC)
 +
 +
::::I had originally put this with my original common, but I couldn't really form a complete argument to justify it. Anyhow, the gist is that there are many house rules or homebrew abilities that make Intimidate a function of Strength. When I say: "I'll break your arms unless you wear the plushie suit and give me ten star jumps," you can assess my ability to do so based on my physique. There isn't really an element of deception. Bluffing, by its very definition, is deceptive, either pertaining to ability to perform X or willingness to perform X. As an extension of that thought, the krenshar has 13 Charisma but only 11 Strength, and an even smaller creature would likely have even less Strength, ergo it makes more sense to deceive than posture (under the variant, which is generally well-received). -- [[User:Jota|Jota]] ([[User talk:Jota|talk]]) 15:30, 20 February 2015 (UTC)

Revision as of 15:30, 20 February 2015

I suppose you meant Intimidate check, instead of Bluff, right? -HarrowedMind (talk) 05:57, 17 February 2015 (UTC)

Hmm. Maybe?
That text is actually copy pasta from Krenshars. Now that you mention it, why IS it Bluff? -- Eiji-kun (talk) 12:05, 17 February 2015 (UTC)
Because it's faking it. Just like a cobra, bearded dragon, you name it. Yeah, the krenshar is dangerous (relatively speaking). Is peeling back its facial skin the reason it is dangerous? No. -- Jota (talk) 04:45, 20 February 2015 (UTC)
But it is definitely alien and intimidating. And why would anyone do such a thing if it weren't to scare someone away, which is what the text is explicitly saying anyways? Not to mention cobras, etc. have evolved such an organ for just such a purpose as to scare away potential predators or competitors. Otherwise, what would you be faking? Bluff doesn't have any listed use in scaring opponents away, so it doesn't hold water, no matter what angle I turn this. Use the Demoralize option of the Intimidate check, but with a Bluff check? Why?? -HarrowedMind (talk) 05:33, 20 February 2015 (UTC)
Maybe it's a holdover from 3e or 2e or something, like the Ring of Regen being 90k or the fact "Detect Scrying" as a skill is a thing. Well, whatever the case; all those of me just changing it to Intimidate say aye and give me a cupcake. -- Eiji-kun (talk) 05:51, 20 February 2015 (UTC)
I had originally put this with my original common, but I couldn't really form a complete argument to justify it. Anyhow, the gist is that there are many house rules or homebrew abilities that make Intimidate a function of Strength. When I say: "I'll break your arms unless you wear the plushie suit and give me ten star jumps," you can assess my ability to do so based on my physique. There isn't really an element of deception. Bluffing, by its very definition, is deceptive, either pertaining to ability to perform X or willingness to perform X. As an extension of that thought, the krenshar has 13 Charisma but only 11 Strength, and an even smaller creature would likely have even less Strength, ergo it makes more sense to deceive than posture (under the variant, which is generally well-received). -- Jota (talk) 15:30, 20 February 2015 (UTC)