Difference between revisions of "Tempest (5e Feat)"
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<onlyinclude>{{5e Feat | <onlyinclude>{{5e Feat | ||
|name= Tempest | |name= Tempest | ||
− | |summary= | + | |summary= You have fight like the wind and this in exemplified while you dual wield. |
|prereqs= Strength or Dexterity Score of 13 or higher. | |prereqs= Strength or Dexterity Score of 13 or higher. | ||
|benefit= | |benefit= |
Latest revision as of 20:08, 26 May 2019
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Tempest (Feat)
Prerequisite: Strength or Dexterity Score of 13 or higher.
- When you use the Dodge action, you may use your bonus action to move up to 10 feet. This movement ignores difficult terrain and does not provoke opportunity attacks.
- Once during your turn, while you are wielding two weapons that you can dual wield with and you miss with a weapon attack, you can immediately make an additional attack with your other weapon with disadvantage.
- While you are wielding two weapons that you can use for two weapon fighting and you score a critical hit or both dice from attacking with advantage would result in a hit, you may choose to hit with your other weapon and add its damage to the total. This can only occur twice per turn.
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