Difference between revisions of "Template:3.5e Armor"

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<includeonly>
+
<includeonly>{|
{| class="zebra d20" style="width: 50%;"
+
|+ style="font-size: larger; white-space: nowrap;" | <span style="font-size: larger;">{{{name}}}</span> ({{#switch: {{{lmh}}}
 +
  |l = {{Property Link|Type|SRD:Light Armor|Light}}
 +
  |m = {{Property Link|Type|SRD:Medium Armor|Medium}}
 +
  |h = {{Property Link|Type|SRD:Heavy Armor|Heavy}}
 +
  |x = {{Property Link|Type|SRD:Heavy Armor|Heavy}}
 +
  |#default = <code>For Parameter 'lmh'. Enter 'l' for light armor, 'm' for medium armor, or 'h' for heavy armor</code>
 +
}})
 +
|}
 +
{| class="zebra d20" style="width: 660px;"
 +
! width="128px" | Size  !! width="122px" | Humanoid<br>Cost  !! width="112px" | Nonhumanoid<br>Cost !! width="100px" | Armor<br/>Bonus !! width="100px" | Weight !! width="100px" | Hit<br/>Points
 
|-
 
|-
! [[SRD:Maximum Dex Bonus|Maximum]]<br/>[[SRD:Maximum Dex Bonus|Dex Bonus]]  
+
| class="left" | [[SRD:Small|Small]]
! [[SRD:Armor Check Penalty|Armor Check]]<br/>[[SRD:Armor Check Penalty|Penalty]]
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*100)mod10}} cp}} | &mdash;}}
! [[SRD:Arcane Spell Failure Chance|Arcane Spell]]<br/>[[SRD:Arcane Spell Failure Chance|Failure]]
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*2*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*2*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*2*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*2*100)mod10}} cp}} | &mdash;}}
! [[SRD:Breaking and Entering|Hardness]]
+
| {{{bonus}}}  
|-
+
| {{#expr: {{{weight}}}*.5}} lb.
| {{{maxdex}}}
+
| {{{hp}}}
| {{{acp}}}
 
| {{{asf}}}
 
| {{{hard}}}
 
|}
 
{| class="zebra d20" style="width: 50%;"
 
! Size  !! Humanoid<br>Cost  !!  Nonhumanoid<br>Cost !! Armor<br/>Bonus !! Weight !! Hit<br/>Points
 
 
|-
 
|-
 
| class="left" | [[SRD:Medium|Medium]]
 
| class="left" | [[SRD:Medium|Medium]]
| {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*2*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*2*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*2*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*2*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*2*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*2*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*2*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*2*100)mod10}} cp}} | &mdash;}}
| {{{bonus}}}  
+
| [[Armor Bonus::{{{bonus}}}]]
| {{{wght}}} lb.
+
| [[Weight::{{{weight}}} lb.]]
 
| {{{hp}}}
 
| {{{hp}}}
 
|}
 
|}
{| class="zebra d20 collapsible collapsed" style="width: 50%;"
+
{| class="zebra d20 mw-collapsible mw-collapsed" style="width: 660px;"
 
! Colspan=6 | Non-Standard Sizes
 
! Colspan=6 | Non-Standard Sizes
 
|-
 
|-
| class="left" | [[SRD:Fine|Fine]]
+
| width="120px" class="left" | [[SRD:Fine|Fine]]
| {{#ifexpr: {{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*.5*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*.5*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*.5*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*.5*100)mod10}}cp}}
+
| width="120px" | {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*.5*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*.5*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*.5*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*.5*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*100)mod10}}cp}}
+
| width="120px" | {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*100)mod10}} cp}} | &mdash;}}
| {{{tbonus}}}  
+
| width="100px" | {{{tbonus}}}  
| {{#expr: {{{wght}}}*.1}} lb.
+
| width="100px" | {{#expr: {{{weight}}}*.1}} lb.
| {{{hp}}}
+
| width="100px" | {{{hp}}}
 
|-
 
|-
 
| class="left" | [[SRD:Diminutive|Diminutive]]
 
| class="left" | [[SRD:Diminutive|Diminutive]]
| {{#ifexpr: {{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*.5*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*.5*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*.5*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*.5*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*.5*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*.5*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*.5*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*.5*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*100)mod10}} cp}} | &mdash;}}
 
| {{{tbonus}}}  
 
| {{{tbonus}}}  
| {{#expr: {{{wght}}}*.1}} lb.
+
| {{#expr: {{{weight}}}*.1}} lb.
 
| {{{hp}}}
 
| {{{hp}}}
 
|-
 
|-
 
| class="left" | [[SRD:Tiny|Tiny]]
 
| class="left" | [[SRD:Tiny|Tiny]]
| {{#ifexpr: {{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*.5*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*.5*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*.5*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*.5*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*.5-((({{{cost}}}*.5*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*.5*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*.5*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*.5*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*.5*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*100)mod10}} cp}} | &mdash;}}
| {{{bonus}}}
+
| {{{tbonus}}}  
| {{#expr: {{{wght}}}*.1}} lb.
+
| {{#expr: {{{weight}}}*.1}} lb.
| {{{hp}}}
 
|-
 
| class="left" | [[SRD:Small|Small]]
 
| {{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*100)mod10}}cp}}
 
| {{#ifexpr: {{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*2*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*2*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*2*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*2*100)mod10}}cp}}
 
| {{{bonus}}}  
 
| {{#expr: {{{wght}}}*.5}} lb.
 
 
| {{{hp}}}
 
| {{{hp}}}
 
|-
 
|-
 
| class="left" | [[SRD:Large|Large]]
 
| class="left" | [[SRD:Large|Large]]
| {{#ifexpr: {{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*2*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*2*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*2*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*2*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*2-((({{{cost}}}*2*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*2*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*2*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*2*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*2*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*4*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*4*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*4*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*4*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*4*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*4*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*4*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*4*100)mod10}} cp}} | &mdash;}}
 
| {{{bonus}}}
 
| {{{bonus}}}
| {{#expr: {{{wght}}}*2}} lb.
+
| {{#expr: {{{weight}}}*2}} lb.
 
| {{{hp}}}
 
| {{{hp}}}
 
|-
 
|-
 
| class="left" | [[SRD:Huge|Huge]]
 
| class="left" | [[SRD:Huge|Huge]]
| {{#ifexpr: {{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*4*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*4*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*4*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*4*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*4-((({{{cost}}}*4*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*4*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*4*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*4*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*4*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*8*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*8*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*8*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*8*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*8*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*8*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*8*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*8*100)mod10}} cp}} | &mdash;}}
 
| {{{bonus}}}
 
| {{{bonus}}}
| {{#expr: {{{wght}}}*5}} lb.
+
| {{#expr: {{{weight}}}*5}} lb.
 
| {{{hp}}}
 
| {{{hp}}}
 
|-  
 
|-  
 
| class="left" | [[SRD:Gargantuan|Gargantuan]]
 
| class="left" | [[SRD:Gargantuan|Gargantuan]]
| {{#ifexpr: {{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*8*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*8*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*8*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*8*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*8-((({{{cost}}}*8*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*8*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*8*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*8*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*8*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*16*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*16*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*16*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*16*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*16*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*16*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*16*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*16*100)mod10}} cp}} | &mdash;}}
 
| {{{bonus}}}
 
| {{{bonus}}}
| {{#expr: {{{wght}}}*8}} lb.
+
| {{#expr: {{{weight}}}*8}} lb.
 
| {{{hp}}}
 
| {{{hp}}}
 
|-
 
|-
 
| class="left" | [[SRD:Colossal|Colossal]]
 
| class="left" | [[SRD:Colossal|Colossal]]
| {{#ifexpr: {{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*16*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*16*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*16*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*16*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*16-((({{{cost}}}*16*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*16*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*16*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*16*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*16*100)mod10}} cp}} | &mdash;}}
| {{#ifexpr: {{{cost}}}*32-((({{{cost}}}*32*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*32-((({{{cost}}}*32*100)mod100)/100)}}gp}}{{#if: {{#expr:({{{cost}}}*32*10)mod10}}| &nbsp;{{#expr:({{{cost}}}*32*10)mod10}}sp}}{{#if: {{#expr:({{{cost}}}*32*100)mod10}}| &nbsp;{{#expr:({{{cost}}}*32*100)mod10}}cp}}
+
| {{#if: {{{cost|}}} | {{#ifexpr: {{{cost}}}*32-((({{{cost}}}*32*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}*32-((({{{cost}}}*32*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*32*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*32*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*32*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*32*100)mod10}} cp}} | &mdash;}}
 
| {{{bonus}}}
 
| {{{bonus}}}
| {{#expr: {{{wght}}}*12}} lb.
+
| {{#expr: {{{weight}}}*12}} lb.
 
| {{{hp}}}
 
| {{{hp}}}
 
|-
 
|-
 
|}
 
|}
 
+
{| class="zebra d20" style="width: 660px;"
 +
|-
 +
! [[SRD:Armor Qualities#Maximum Dex Bonus|Maximum]]<br/>[[SRD:Armor Qualities#Maximum Dex Bonus|Dex Bonus]]
 +
! [[SRD:Armor Qualities#Armor Check Penalty|Armor Check]]<br/>[[SRD:Armor Qualities#Armor Check Penalty|Penalty]]
 +
! [[SRD:Armor Qualities#Arcane Spell Failure|Arcane Spell]]<br/>[[SRD:Armor Qualities#Arcane Spell Failure|Failure]]
 +
! [[SRD:Breaking and Entering|Hardness]]
 +
|-
 +
| [[Max Dex Bonus::{{{maxdex}}}]]
 +
| [[Armor Check::{{{acp}}}]]
 +
| [[Arcane Spell Failure::{{{asf}}}]]
 +
| {{{hard}}}
 +
|}
 
{|
 
{|
{{{!}} class="d20" style="width: 50%;"
+
{{{!}} class="d20" style="width: 660px;"
 
! colspan="10" {{!}} Speed{{#ifeq: {{{lmh}}} | h |<sup>1</sup>}}
 
! colspan="10" {{!}} Speed{{#ifeq: {{{lmh}}} | h |<sup>1</sup>}}
 
{{!}}-
 
{{!}}-
 
{{!}} class="left" {{!}} '''Base''' {{!}}{{!}} 20 ft. {{!}}{{!}} 30 ft. {{!}}{{!}} 40 ft. {{!}}{{!}} 50 ft. {{!}}{{!}} 60 ft. {{!}}{{!}} 70 ft. {{!}}{{!}} 80 ft. {{!}}{{!}} 90 ft. {{!}}{{!}} 100 ft.
 
{{!}} class="left" {{!}} '''Base''' {{!}}{{!}} 20 ft. {{!}}{{!}} 30 ft. {{!}}{{!}} 40 ft. {{!}}{{!}} 50 ft. {{!}}{{!}} 60 ft. {{!}}{{!}} 70 ft. {{!}}{{!}} 80 ft. {{!}}{{!}} 90 ft. {{!}}{{!}} 100 ft.
 
{{!}}- class="odd"
 
{{!}}- class="odd"
{{!}} class="left" {{!}} '''Armored''' {{!}}{{!}} {{
+
{{!}} class="left" {{!}} '''Armored''' {{!}}{{!}} {{#switch: {{{lmh}}}
  #ifeq: {{{lmh}}}
+
   |l = 20 ft.
   | l
 
  | 20 ft.
 
 
{{!}} 30 ft.
 
{{!}} 30 ft.
 
{{!}} 40 ft.
 
{{!}} 40 ft.
Line 101: Line 106:
 
{{!}} 90 ft.
 
{{!}} 90 ft.
 
{{!}} 100 ft.
 
{{!}} 100 ft.
   | 15 ft.
+
   |x = 10 ft.
 +
{{!}} 15 ft.
 +
{{!}} 20 ft.
 +
{{!}} 25 ft.
 +
{{!}} 30 ft.
 +
{{!}} 35 ft.
 +
{{!}} 40 ft.
 +
{{!}} 45 ft.
 +
{{!}} 50 ft.
 +
  |m
 +
  |h = 15 ft.
 
{{!}} 20 ft.
 
{{!}} 20 ft.
 
{{!}} 30 ft.
 
{{!}} 30 ft.
Line 120: Line 135:
 
|}
 
|}
  
{| class="d20" style="width: 50%;"
+
{| class="d20" style="width: 660px;"
 
! Don || Don Hastily || Remove
 
! Don || Don Hastily || Remove
 
|-
 
|-
Line 127: Line 142:
 
   |b = 4 minutes<sup>1</sup>
 
   |b = 4 minutes<sup>1</sup>
 
   |h = 4 minutes<sup>2</sup>
 
   |h = 4 minutes<sup>2</sup>
 +
  |o = {{{don}}}
 
   |#default = <code>donpbh</code>
 
   |#default = <code>donpbh</code>
 
}}
 
}}
Line 133: Line 149:
 
   |b = 1 minute<sup>&nbsp;</sup>
 
   |b = 1 minute<sup>&nbsp;</sup>
 
   |h = 4 minutes<sup>1</sup>
 
   |h = 4 minutes<sup>1</sup>
 +
  |o = {{{donhasty}}}
 
   |#default = <code>donpbh</code>
 
   |#default = <code>donpbh</code>
 
}}
 
}}
Line 139: Line 156:
 
   |b = 1 minute<sup>1</sup>
 
   |b = 1 minute<sup>1</sup>
 
   |h = 1d4+1 minutes<sup>1</sup>
 
   |h = 1d4+1 minutes<sup>1</sup>
 +
  |o = {{{remove}}}
 
   |#default = <code>donpbh</code>
 
   |#default = <code>donpbh</code>
 
}}
 
}}
 
|-
 
|-
| class="foot" colspan="10" |
+
| class="foot" colspan="3" |
 
# If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can't help each other don armor at the same time.
 
# If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can't help each other don armor at the same time.
 
{{#switch: {{{donpbh}}}
 
{{#switch: {{{donpbh}}}
Line 148: Line 166:
 
   |b =
 
   |b =
 
   |h = #The wearer must have help to don this armor. Without help, it can be donned only hastily.
 
   |h = #The wearer must have help to don this armor. Without help, it can be donned only hastily.
 +
  |o = #The wearer must have help to don this armor. Without help, it can be donned only hastily.
 
   |#default = <code>For Parameter 'donpbh'. Enter 'p' (as padded armor), 'b' (as breastplate), or 'h' (as half-plate)</code>
 
   |#default = <code>For Parameter 'donpbh'. Enter 'p' (as padded armor), 'b' (as breastplate), or 'h' (as half-plate)</code>
 
}}
 
}}
|}
+
|}[[Cost::{{#ifexpr: {{{cost}}}-((({{{cost}}}*100)mod100)/100) >= 1 |{{#expr:{{{cost}}}-((({{{cost}}}*100)mod100)/100)}} gp}}{{#ifexpr:({{{cost}}}*10)mod10>=1| &nbsp;{{#expr:({{{cost}}}*10)mod10}} sp}}{{#ifexpr:({{{cost}}}*100)mod10>=1| &nbsp;{{#expr:({{{cost}}}*100)mod10}} cp}}| ]]{{#if:{{{summary|}}} |[[Summary::{{{summary}}}| ]]}}</includeonly><noinclude>{{Documentation}}
</includeonly><noinclude>{{Documentation}}
 

Latest revision as of 01:18, 7 August 2012

Template documentation (for the above template, sometimes hidden or invisible)

This template creates a formatted table for 3.5e armors.

Parameters[edit]

Parameter Required Description Example
name Yes The name of the armor. Padded Armor
lmh Yes The armor's category. Enter either: l= light, m= medium, h= heavy. l
maxdex Yes The Maximum Dexterity Bonus of the armor here. +0
tbonus Yes The armor's armor bonus for tiny and smaller armors. This is half the armor's normal bonus, rounding down. +0
bonus Yes The armor's armor bonus. +1
acp Yes The armor's Armor Check Penalty. 0
asf Yes The armor's Arcane Spell Failure. 5%
hard Yes The armor's Hardness. 2
cost No The armor's cost for a medium humanoid. This parameter calculates non-humanoid and non-standard costs. For costs not measured in quantities of gp, use decimal places, with tenths being sp and hundredths being cp. No cost is needed if used for an artifact. 5
wght Yes The armor's weight for a medium humanoid. This parameter calculates non-humanoid and non-standard weights. 10
hp Yes The armor's hit points. 5
donpbh Yes How easy it is to don this armor. Enter either: p= as padded, b=as breastplate, h=as half-plate. Armors with custom don times may use "o" for other, but must specify additional properties. p
don No The time it takes to don the armor if "o" is selected in donpbh. 1 minute
donhasty No The time it takes to hastily don the armor if "o" is selected in donpbh. 4 minutes
remove No The time it takes to remove the armor if "o" is selected in donpbh. 1 minute
summary No This short description that will appear on the armor navigation page. If you don't include this parameter, make sure you set the "Summary" property in the text. A summary included here will not show up on the article. A set of inexpensive padded armor.

Examples[edit]

The example armor below is defined in wiki-text as follows:

{{3.5e Armor
|name=Padded Armor
|lmh=l
|maxdex=+8
|tbonus=+0
|bonus=+1
|acp=0
|asf=5%
|hard=2
|cost=5
|weight=10
|hp=5
|donpbh=p
}}

This text becomes:

Padded Armor (Light)
Size Humanoid
Cost
Nonhumanoid
Cost
Armor
Bonus
Weight Hit
Points
Small 5 gp 10 gp +1 5 lb. 5
Medium 5 gp 10 gp +1 10 lb. 5
Non-Standard Sizes
Fine 2 gp 5 sp 5 gp +0 1 lb. 5
Diminutive 2 gp 5 sp 5 gp +0 1 lb. 5
Tiny 2 gp 5 sp 5 gp +0 1 lb. 5
Large 10 gp 20 gp +1 20 lb. 5
Huge 20 gp 40 gp +1 50 lb. 5
Gargantuan 40 gp 80 gp +1 80 lb. 5
Colossal 80 gp 160 gp +1 120 lb. 5
Maximum
Dex Bonus
Armor Check
Penalty
Arcane Spell
Failure
Hardness
+8 0 5% 2
Speed
Base 20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.
Armored 20 ft. 30 ft. 40 ft. 50 ft. 60 ft. 70 ft. 80 ft. 90 ft. 100 ft.
Don Don Hastily Remove
1 minute  5 rounds  1 minute1
  1. If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can't help each other don armor at the same time.

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