Difference between revisions of "Template:5e Class Features"
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'''Weapons:''' {{{weaponprofs|None}}}<br> | '''Weapons:''' {{{weaponprofs|None}}}<br> | ||
'''Tools:''' {{{toolprofs|None}}}<br> | '''Tools:''' {{{toolprofs|None}}}<br> | ||
− | '''Saving Throws:''' {{#if: {{{saveprofs|}}} |{{5e Saves |saves={{{ | + | '''Saving Throws:''' {{#if: {{{saveprofs|}}} |{{5e Saves |saves={{{saveprofs}}} }}|None}}<br> |
'''Skills:''' {{#if: {{{skillprofs|}}} |Choose {{{skillnum|three}}} from {{5e Skills |skills={{{skillprofs}}} }}.|None}} | '''Skills:''' {{#if: {{{skillprofs|}}} |Choose {{{skillnum|three}}} from {{5e Skills |skills={{{skillprofs}}} }}.|None}} | ||
Revision as of 04:40, 24 August 2016
Template documentation (for the above template, sometimes hidden or invisible)
Syntax
{{5e Class Features |classname= |hdNum= <!-- blank, or number of HD if > 1 --> |hitdie= <!-- 4 for d4, 6 for d6, 12 for d12--> |attribute=<!-- changes hit point bonus from constitution to whatever is set here --> |armorprofs= |weaponprofs= |toolprofs= |saveprofs= |skillprofs= |skillnum=<!-- changes the default skill selection from "three" to whatever is listed here --> |equipment=* * * |prerequisites= <!--usually blank. If class has prerequisites, they go here--> }}
Example
{{5e Class Features |classname=Foo |hitdie=8 |attribute= <!-- changes hit point bonus from constitution to whatever is set here --> |armorprofs={{srd5lc|Light Armor}} |weaponprofs={{srd5lc|Simple Weapon}}s |toolprofs={{srd5lc|Thieves' Tools}} |saveprofs=Dexterity, Intelligence |skillprofs=Acrobatics, Arcane, Deception, Intimidation, |skillnum=<!-- changes the default skill selection from "three" to whatever is listed here --> |equipment=* leather armor * arcane focus * simple weapon |prerequisites= Lizardfolk only.<!--usually blank. If class has prerequisites, they go here--> }}
Produces
As a Foo, you gain the following class features.
Hit Points
Hit Dice: 18 per Foo level
Hit Points at 1st Level: 8 + your modifier
Hit Points at Higher Levels: 18 + your modifier
Proficiencies
Armor: light armor
Weapons: simple weapons
Tools: thieves' tools
Saving Throws: Dexterity, Intelligence
Skills: Choose from Acrobatics, Arcana, Deception, Intimidation.
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- leather armor
- arcane focus
- simple weapon
Prerequisites
Lizardfolk only.
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