Difference between revisions of "Template:5e Class Features"

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(Proficiencies)
m (Hit Points)
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====Hit Points====
 
====Hit Points====
 
'''Hit Dice:''' 1d{{{hitdie|}}} per {{{classname|}}} level<br />
 
'''Hit Dice:''' 1d{{{hitdie|}}} per {{{classname|}}} level<br />
'''Hit Points at 1st Level:''' {{{hpfirst|{{{hitdie|}}}}}} + your {{ucfirst:{{#if: {{{attribute|}}}|{{{attribute}}}|Constitution}}}} modifier<br />
+
'''Hit Points at 1st Level:''' {{{hpfirst|{{{hitdie|}}}}}} + your {{ucfirst:{{#if: {{{attribute|}}}|{{{attribute}}}|[[SRD5:Constitution|Constitution]]}}}} modifier<br />
 
'''Hit Points at Higher Levels:''' 1d{{{hitdie|}}} (or {{#expr: {{{hitdie|}}}/2 + 1}}) +  your {{ucfirst:{{#if: {{{attribute|}}}|{{{attribute}}}|Constitution}}}} modifier per {{{classname|}}} level after first
 
'''Hit Points at Higher Levels:''' 1d{{{hitdie|}}} (or {{#expr: {{{hitdie|}}}/2 + 1}}) +  your {{ucfirst:{{#if: {{{attribute|}}}|{{{attribute}}}|Constitution}}}} modifier per {{{classname|}}} level after first
  

Revision as of 21:32, 10 November 2017

Template documentation (for the above template, sometimes hidden or invisible)

Syntax

{{5e Class Features
|classname=
|hdNum= <!-- blank, or number of HD if > 1 -->
|hitdie= <!-- 4 for d4, 6 for d6, 12 for d12-->
|attribute=<!-- changes hit point bonus from constitution to whatever is set here -->
|armorprofs=
|weaponprofs=
|toolprofs=
|saveprofs=
|skillprofs=
|skillnum=<!-- changes the default skill selection from "three" to whatever is listed here -->
|equipment=*
*
*
|prerequisites= <!--usually blank. If class has prerequisites, they go here--> 
}}

Example

{{5e Class Features
|classname=Foo
|hitdie=8
|attribute= <!-- changes hit point bonus from constitution to whatever is set here -->
|armorprofs={{srd5lc|Light Armor}}
|weaponprofs={{srd5lc|Simple Weapon}}s
|toolprofs={{srd5lc|Thieves' Tools}}
|saveprofs=Dexterity, Intelligence
|skillprofs=Acrobatics, Arcane, Deception, Intimidation, 
|skillnum=<!-- changes the default skill selection from "three" to whatever is listed here -->
|equipment=* leather armor
* arcane focus
* simple weapon
|prerequisites= Lizardfolk only.<!--usually blank. If class has prerequisites, they go here--> 
}}

Produces

As a Foo, you gain the following class features.

Hit Points

Hit Dice: 18 per Foo level
Hit Points at 1st Level: 8 + your modifier
Hit Points at Higher Levels: 18 + your modifier

Proficiencies

Armor: light armor
Weapons: simple weapons
Tools: thieves' tools
Saving Throws: Dexterity, Intelligence
Skills: Choose from Acrobatics, Arcana, Deception, Intimidation.

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • leather armor
  • arcane focus
  • simple weapon

Prerequisites

Lizardfolk only.