Tome Spellcasting Feats
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These feats were never introduced in a Tome, but are commonly used in such games. They scale with the highest spell level you are capable of casting. The Book of Elements discusses this type of feat.
| Name | Prerequisite(s) | Summary |
|---|---|---|
| Abyssalcry Magic | Ability to cast spells, ability to speak abyssal | Infuse your magic words with the raw power of demons |
| Arcane Study | None | Your diligent research pays off in expanded magical potential. |
| Augment Summoning | None | Creatures you summon are more potent than normal. |
| Celestialprayer Magic | Ability to cast spells, ability to speak celestial | By praising the higher powers you empower your own spells |
| Chaosbabble Magic | Ability to cast spells, ability to speak anarch | Confuse and weaken your enemies with chaotic words |
| Cystic Magic | None | Your magic's messed up, dude. You just gave that guy magic cancer. |
| Deathwhisper Magic | Ability to cast spells, ability to speak necril | Use the tongue of the dead when casting spells |
| Divine Might | Must be able to Turn or Rebuke Undead. | "And you will know my name is the LORD when I lay my vengeance upon thee." |
| Divine Protection | Must be able to Turn or Rebuke Undead. | "Blessed is he who shepherds the weak through the valley of darkness." |
| Domain Focus | None | Your god helps you to help yourself. |
| Dragontongue Magic | Ability to cast spells, ability to speak draconic | Use draconic words to empower your spells |
| Elementalvoice Magic | Ability to cast spells, ability to speak at least one elemental language (aquan, aura, ignan or terran) | Cast spells with elemental languages as vocal components for added effects |
| Energy Reshaper | None | You reshape the energies released by your magic, turning them to new uses. |
| Energy Specialization | None | You are specialized in one form of energy over the others for some reason. |
| Epic Rapid Spellcasting | Caster Level 21, Ability to cast spells of Rank 9, Rapid Spell feat, Quicken Spell feat. | You can cast your spells faster, without metamagic feats. |
| Epic Rapid Spellcasting 2.0 | Caster Level 21, Ability to cast level 9 spells, Rapid Spell feat, Quicken Spell feat. | You can cast your spells faster, without metamagic feats. |
| Fell Animate | The ability to turn undead. | You shoot people in the face so hard with magic, they feel obligated to get up and serve you later. |
| Feychant Magic | Ability to cast spells, ability to speak sylvan | Enhance illusions and enchantments with the sylvan tongue |
| Fortress Mage | None | You're good at building magic items that stay in one place. |
| Greenbound Summoning | None | You get plant badgers instead of angel badgers, It works out pretty nice for you. |
| Holy Spellcasting | Ability to turn undead. | Your spells reek of Holy Magic. And you can smite undead... well, dead. |
| Improved Counterspelling | None | You like to say no more than you say yes. |
| Improved Familiar | Must be able to summon a Familiar. | Your familiar is the envy of wizards for miles around. |
| Infernalspeech Magic | Ability to cast spells, ability to speak infernal | Channel the cunning of devils into your spells |
| Magical Artifice | None | You have learned the secrets of binding lasting effects into magic items. |
| Master of Illusion | None | Your mastery of illusions allows you to improve them. This is a magical feat that scales with the highest level spell slot you have. |
| Megalomaniac | None | You dabble in the abilities of the World Dominator and find them to your liking. |
| MetaPower | 2 metamagic feats | Improves the uses of other metamagic feats |
| Metashape | Int 16 or Wis 16, ability to cast spells or manifest powers, any other Metafeat. | You can shape your area spells to better suit your immediate needs. |
| Mystical Expanse | None | Your magic can cover a truly vast area. |
| Ordersentence Magic | Ability to cast spells, ability to speak axial | The power of law flows through your voice into your spells |
| Persistent Spell | None | Your spells stay around longer than the average mage. |
| Powerful Metamagic | None | Your spells are strong. Really. |
| Sacred Healer | Must be able to Turn Undead. | You can channel positive energy to increase the power of your healing spells. |
| Scholastic Prodigy | Must be a prepared spellcaster that uses a spellbook (or similar mechanics) to prepare spells. | You are particularly skilled at preparing spells, sometimes even on the fly. |
| Sorcerous Prodigy | Must be a spontaneous caster (like a Sorcerer or Bard) with spells known. | Your advanced focus on spontaneous magic allows you to progress faster than your peers. |
| Spell Focus | None | The spells of your chosen school are more potent than normal. |
| Store Magic | None | You have mastered the secrets of storing your magic in external items, such as scrolls, potions, and wands. |
| Stormshaper | Ability to cast a spell with one of the following descriptors: [Air], [Cold], [Electricity], [Sonic], or [Water]. | You are exceptionally adept at shaping weather-related effects. |
| Summon the Legion | None | You can summon astounding numbers of creatures. This is a magical feat that scales with the highest level Conjuration (Summoning) or Conjuration (Calling) spell you can cast. |
| Summoning Mastery | None | You're really good at pushing extraplanar creatures around. |
| Unholy Spellcasting | Ability to rebuke undead. | Your spells are evil. Evil. and once more for emphasis: EVIL. |
| World-Shaker | None | Your spells are so strong that the very fabric of reality shakes when they are cast. |
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