Totemic Power (3.5e Spell)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Note: This is a homebrew spell designed to replace Bull's Strength and assorted spells. You may be looking for the originals instead.
Transmutation | |
Level: | Blackguard 2, Cleric 2, Druid 2, Ki Master 2, Paladin 2, Sorcerer/Wizard 2 |
---|---|
Components: | V, S |
Casting time: | 1 Standard Action |
Range: | Touch |
Target: | Creature touched |
Duration: | 1 Round/Level (D) |
Saving Throw: | Yes (Harmless) |
Spell Resistance: | No |
Choose an ability score, you gain a +4 bonus to that ability score. You may cast this spell in higher level spell slots, for each additional level of spell slot above 2nd you select another ability score to grant the bonus to. If the bonus is placed on a permanent magic item or is made longer than 10 minutes/level it bonus become an enhancement bonus.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Blackguard
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Druid
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Paladin
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziadv |
---|
Article Balance | High + |
Author | Leziad + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Blackguard 2 +, Cleric 2 +, Druid 2 +, Ki Master 2 +, Paladin 2 + and Sorcerer/Wizard 2 + |
Range | Touch + |
Rating | Undiscussed + |
School | Transmutation + |
Summary | A replacement of the Animal's X spells, designed to be useful even at later level. + |
Title | Totemic Power + |