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Triscene (3.5e Monster)

Author: Psysama (talk)
Contributors: Bhu
Date Created: 02/07/15
Status: Complete
Editing: Clarity edits only please
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The menacing Triscene from X-Com: Terror from the Deep
Size/Type: Large Animal (Aquatic)
Hit Dice: 5d8+15 (37 hp)
Initiative: +1
Speed: 30 ft., swim 30 ft.
Armor Class: 24 (-1 Size, +1 Dex, +15 Natural), touch 10, flat-footed 24
Base Attack/Grapple: +3/+14
Attack: Bite +9 melee (3d6+7) or Plasma Rifle +3 ranged (3d10)
Full Attack: Bite +9 melee (3d6+7) or 2 Plasma Rifles +3 ranged (3d10)
Space/Reach: 10 ft./5 ft.
Special Attacks: --
Special Qualities: Low Light Vision, Darkvision 60 ft., DR 5/-, Immune to Electricity, Fire Resistance 5, Sonic Resistance 5, Cold Resistance 5, Amphibious
Saves: Fort +7, Ref +2, Will +2
Abilities: Str 25, Dex 13, Con 16, Int 2, Wis 12, Cha 6
Skills: Listen +5, Spot +5, Swim +15
Feats: Alien Weapon Proficiency, Point Blank Shot
Environment: Any
Organization: Single (1), Small group (2-3)
Challenge Rating: 6
Treasure: None
Alignment: Usually Neutral
Advancement: 6-12 HD (Large-size), 12-18 HD (Huge-size)
Level Adjustment:

The Triscene appear to be a species of primitive reptile resembling Earth's dinosaurs, with cybernetic implants added by their alien masters.

This bipedal reptile is a throwback to the age of the Dinosaurs. It seems to be a Cretaceous creature in every sense save its ability to survive in water and on land. These creatures are slung with weapons pods and have a jaw lined with metallic teeth. Often these monsters have been at the core of the alien attack forces as the Aliens launch assaults upon the land.


Triscenes will blast away with their guns while closing in to bite. With an animal's level of intelligence, there's not much to be expected.

Skills: Triscenes gain a +8 Racial Bonus on Swim Checks, and may always Take 10 on a Swim Check.

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