Typhon (5e)

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 5th edition Pointer  + 

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Theros
Setting

Theros
Setting
Typhon (pointer) [1]
Huge Monstrosity, Chaotic Evil
Armor Class: 17 (natural armor)
Hit Points: 195
Speed: 40 ft.
STR DEX CON INT WIS CHA
Saving Throws: Con
Senses: darkvision 120 ft., passive Perception 11
Languages: Common
Challenge: 15 (13,000 xp)Proficiency Bonus (PB): +5

Features

Keen Smell. [2] The typhon has advantage on Wisdom (Perception) checks that rely on smell.

Regeneration. [2] The typhon regains 20 hit points at the start of its turn. If it takes radiant damage, this trait doesn't function at the start of its next turn. The typhon dies only if it starts its turn with 0 hit points and doesn't regenerate. 

Actions

Multiattack.

Flurry of Bites. Melee Weapon Attack

Constrict. Melee Weapon Attack

Maw. Melee Weapon Attack

Unofficial Description: A huge multiheaded snake-like monster from the Underworld.


Sources and Notes[edit]

  1. F. Wesley Schneider, James Wyatt (21 July 2020). Mythic Odysseys of Theros. (5e) Wizards of the Coast. ISBN 978-0-7869-6706-3. p. 246. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. 2.0 2.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

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Facts about "Typhon (5e)"
AlignmentChaotic Evil +
AuthorMythic Odysseys of Theros +
CRval15 +
Canontrue +
Challenge Rating15 +
Experience Points13,000 +
FeaturesKeen Smell +, Regeneration +, Multiattack +, Flurry of Bites +, Constrict + and Maw +
Hit Points195 +
PublicationMythic Odysseys of Theros +
SettingTheros +
SizeHuge +
SortTextTyphon 5e +
SummaryA huge multiheaded snake-like monster from the Underworld. +
TypeMonstrosity +