Difference between revisions of "User:Cedric"

From Dungeons and Dragons Wiki
Jump to: navigation, search
(Sandbox)
m
Line 1: Line 1:
Hello. I am Xavier Askaban.  <strike>I write this from the future on behalf of the user noted below who emerged [[out of the Abyss]] as a [[NG|Neutral-Good]] grey wizard of the coast.</strike>  Some of you may know me as Nicholas (or Nicolas as some spell it) Flamel.  I have several well-intentioned, re-design suggestions for the wiki which makes me a bit [[chaotic]]-good here.  Truth be told, this materal is coming from work over at the wiki.hackerspaces.org where you can find TONS of material if you look for it to make a ''complete'' and play-testable package.  ''It is NOT official D&D game material'' AND SHOULD IN NO WAY BE INTERPRETED AS SUCH (although it MIGHT be AD&D material, Muhahaha!), merely homebrew as of yet.  It is offered under the Creative Commons license (of this site):  Attribution, Share-Alike, non-Commercial, yet for any commercial use of significant material (I'll trust the WotC judgement), please contact me.  I can be reached at dreamingforward<at>gmail[dot]com (replace angle-bracketed material with an at sign and square-bracketed material with a period).
 
 
The purpose of these materials is to form a basis for an extra-curricular alternative to athletics in high-schools and college.  Regional play can compete for rare items and other scores.  Magic, the gathering, cards can be re-made into tradable cards.  Teachers can create campaigns, etc.  And, just like sport-teams, each team can have a name for their group, "The Inquisitors" or "the Defenders", "Spinning Arms of Chthulhu", etc.
 
 
Now a shard of the high-level octo-cat [[Canon:Aegwareth|Aegwareth]], but semi-resurrected, and telling you "how to do it" from the AD&D master.  The outcome of that death led to the discovery of the eight stats to make a the ''ultimate'' version of RPGs, like D&D (at least until we can [create a larger magical world) and is codified below in the new [8] class system.  The other two were missed previously, because they came from the gods/goddesses:  PER (relating to the eye) and ASM (relating to the reproductive organs).  This fixes issues with [[ranger]]s, opens up epic classes for women, [[druid]]s, and alchemists (if you really knew how to build one anyway).  Grok it and be enlightened.
 
 
Some philosophical differences I have with existing canon of D&D and mechanics motivating a ''merger of AD&D and D&D'' to create '''Ultimate D&D'''.
 
 
*XP is the real measure of wisdom, not the WIS attribute which should be changed to PTY -- the PCs dedication to higher ideals and/or gods (every race but elves).
 
*Mana is an important companion to HP and gives you better service than spell-slots.
 
*There are 8 possible attributes that make up an individual:  at any given time, only four are dominant at most (quad class), and the remaining four others, subordinate traits. Classes should start from these 8 stats.
 
 
'''CAREFUL:  The material here, despite the headings of "DM' or "Player" Material are not cross-checked and may reveal too much.  Players should try not to spoil the fun and collapse their chance to live out the epic adventurer`s life, even if vicariously.'''
 
 
 
= Sandbox =
 
= Sandbox =
  
Line 20: Line 6:
 
*[[User:Cedric/in-game objects]]
 
*[[User:Cedric/in-game objects]]
 
*[[User:Cedric/gold pieces]]
 
*[[User:Cedric/gold pieces]]
 +
*[[User:Cedric/insignia]]
 +
 
== [[User:Cedric/Tiers|Tiers]] ==
 
== [[User:Cedric/Tiers|Tiers]] ==
  

Revision as of 18:11, 19 March 2019

Sandbox

Be aware that there is MAJOR articles that have not yet been transferred from wiki.hackerspaces.org!

Tiers

Game Play

Section for game mechanics. A game mechanic is a recipe for calculating the outcome of a game event. It could be the eating of an herb, swinging a weapon, talking to a guard.

Adventuring

Section for playing, rather than calculating.

Realms/Campaigns

Monsters:

For most situations, the MM is good enough. But there are some new, interesting game mechanics adopted and integrated here...

Player Material

Player-specific homeworks.

User:Cedric/Wandcraft

Races

Classes, prestige equipment, movie list:

Main ability score must be above 10 to qualify:

Abilities:

Other Stats:

Skills:

Spells

Dungeon Master Material

special equipment

Misc


Play can be broken-down into 4 major areas + 1 meta area:

  • Player abilities: PHB
    • Your character for life.
    • Intro to races
      • <list of races>
    • Intro to classes
      • <list of classes>
    • <Class listing>
    • Playing the game, playing your character
      • role-play, making your class epic
      • encountering others
      • discovering and dungeoneering
      • dealing with magic
  • Land and interactions: various campaigns
  • Deities and demi-gods + interactions: User:Cedric/DaD
    • So you want to be a god.
    • Abilities of gods
    • Statistics of gods
    • Current gods with whom you'll be competing
  • Other NPCs: MM
  • Managing it all: DMG
    • Building a universe--landscapes, food, animals
    • Creating adventures
    • Populating your universe--equipment, people, NPCs
    • Managing player-characters