User:Cedric

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Sandbox

Be aware that there is MAJOR articles that have not yet been transferred from wiki.hackerspaces.org!

Tiers

Game Play

Section for game mechanics. A game mechanic is a recipe for calculating the outcome of a game event. It could be the eating of an herb, swinging a weapon, talking to a guard.

Adventuring

Section for playing, rather than calculating.

Realms/Campaigns

Monsters:

For most situations, the MM is good enough. But there are some new, interesting game mechanics adopted and integrated here...

Player Material

Player-specific homeworks.

User:Cedric/Wandcraft

Races

Classes, prestige equipment, movie list:

Main ability score must be above 10 to qualify:

Abilities:

Other Stats:

Skills:

Spells

Dungeon Master Material

special equipment

Misc


Play can be broken-down into 4 major areas + 1 meta area:

  • Player abilities: PHB
    • Your character for life.
    • Intro to races
      • <list of races>
    • Intro to classes
      • <list of classes>
    • <Class listing>
    • Playing the game, playing your character
      • role-play, making your class epic
      • encountering others
      • discovering and dungeoneering
      • dealing with magic
  • Land and interactions: various campaigns
  • Deities and demi-gods + interactions: User:Cedric/DaD
    • So you want to be a god.
    • Abilities of gods
    • Statistics of gods
    • Current gods with whom you'll be competing
  • Other NPCs: MM
  • Managing it all: DMG
    • Building a universe--landscapes, food, animals
    • Creating adventures
    • Populating your universe--equipment, people, NPCs
    • Managing player-characters