User:Ghostthered/Neuromancer (5e Class)
Neuromancer
This is a class that is Dedicated to using the mind against someone. This can be a great tool or a powerful weapon, so use it wisely.
Contents
<- intro section 1 name ->
<- intro section 1 ->
<- intro section 2 name ->
<- intro section 2 ->
Creating a <- class name ->
<- creating a member of this class section ->
Quick Build
The most important skill for the neuromancer is intelligence. A close second would be wisdom and charisma.
Class Features
Hit points Hit die: 1d6 Hit points at level one: 10+int. modifier
Proficiencies Armor: none
Weapons: quarter staff, dagger, hand crossbow.
Tools: one instrument
Saving throws: intelligence, charisma
Skills: choose 2 from perception, arcana, investigation, history, religion, persuasion.
Neuromancer
Feature 1: spell casting
|feature2=
|feature3=
|feature4=
|feature5=
|feature6=
|feature7=
|feature8=
|feature9=
|feature10=
|feature11=
|feature12=
|feature13=
|feature14=
|feature15=
|feature16=
|feature17=
|feature18=
|feature19=
|feature20=
}}
<- class feature name ->
<- description of class feature ->
<- class feature sub-ability ->
<- description of class features sub-ability ->
<--- repeat above class feature blocks for all class features --->
<- subclass header ->
<- subclass introduction ->
<- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: ->
{{:<Subclass Name1> (5e Subclass)}}
{{:<Subclass Name2> (5e Subclass)}}