User:Ghostthered/Neuromancer (5e Class)

From Dungeons and Dragons Wiki
Jump to: navigation, search


Neuromancer

This is a class that is Dedicated to using the mind against someone. This can be a great tool or a powerful weapon, so use it wisely.

<- intro section 1 name ->

<- intro section 1 ->

<- intro section 2 name ->

<- intro section 2 ->

Creating a <- class name ->

<- creating a member of this class section ->

Quick Build

The most important skill for the neuromancer is intelligence. A close second would be wisdom and charisma.

Class Features

Hit points Hit die: 1d6 Hit points at level one: 10+int. modifier

Proficiencies Armor: none

Weapons: quarter staff, dagger, hand crossbow.

Tools: one instrument

Saving throws: intelligence, charisma

Skills: choose 2 from perception, arcana, investigation, history, religion, persuasion.


Neuromancer Feature 1: spell casting |feature2= |feature3= |feature4= |feature5= |feature6= |feature7= |feature8= |feature9= |feature10= |feature11= |feature12= |feature13= |feature14= |feature15= |feature16= |feature17= |feature18= |feature19= |feature20= }}

<- class feature name ->

<- description of class feature ->

<- class feature sub-ability ->

<- description of class features sub-ability ->

<--- repeat above class feature blocks for all class features --->

<- subclass header ->

<- subclass introduction ->

<- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: ->

{{:<Subclass Name1> (5e Subclass)}}

{{:<Subclass Name2> (5e Subclass)}}



Back to Main Page5eClasses