Difference between revisions of "User:Ghostwheel/5e Variants Used"
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* Drinking a potion or applying an oil or poison is a bonus action or action. | * Drinking a potion or applying an oil or poison is a bonus action or action. | ||
* Healing Surges (DMG 266) | * Healing Surges (DMG 266) | ||
+ | * Magic Missile - The damage of each missile is rolled separately | ||
* Reach is reduced to 5' when it is not a creature's turn. | * Reach is reduced to 5' when it is not a creature's turn. | ||
* [[Variant_Recurring_Saves_(5e_Variant_Rule)|Recurring Saves]] | * [[Variant_Recurring_Saves_(5e_Variant_Rule)|Recurring Saves]] |
Revision as of 14:03, 8 December 2019
Rule Variants
The following variant rules will be used for one-shots:
- Characters of 1st and 2nd level count as 3rd level for the purpose of hit points and hit dice.
- Delay
- Drinking a potion or applying an oil or poison is a bonus action or action.
- Healing Surges (DMG 266)
- Magic Missile - The damage of each missile is rolled separately
- Reach is reduced to 5' when it is not a creature's turn.
- Recurring Saves
- Surprise Rounds