Difference between revisions of "User:Ghostwheel/Warblade (5e Class)"

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<!-- [[File:Spirit_binder.jpg|thumb|right|150px|A spirit binder ready to unleash her spirits upon the world.]] -->
 
<!-- [[File:Spirit_binder.jpg|thumb|right|150px|A spirit binder ready to unleash her spirits upon the world.]] -->
  
==Spirit Binder==
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== Warblade ==
 
[[Summary::The more pure of the martial adepts who uses techniques to cow his enemies and strengthen himself.| ]]
 
[[Summary::The more pure of the martial adepts who uses techniques to cow his enemies and strengthen himself.| ]]
  
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=== Flavor 2 ===
 
=== Flavor 2 ===
  
=== Creating a Warblad ===
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=== Creating a Warblade ===
  
  
 
====Quick Build====
 
====Quick Build====
  
You can make a spirit binder easily by following these suggestions. First, Strength should be your highest ability score, followed by Constitution or Dexterity. Second, choose the soldier background.
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You can make a warblad easily by following these suggestions. First, Strength should be your highest ability score, followed by Constitution or Dexterity. Second, choose the soldier background.
  
 
==Class Features==
 
==Class Features==
 
{{5e Class Features
 
{{5e Class Features
|classname=Warblad
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|classname=Warblade
 
|hitdie=12
 
|hitdie=12
 
|armorprofs=Light armor, medium armor, shields
 
|armorprofs=Light armor, medium armor, shields
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|skillnum=two
 
|skillnum=two
 
|skillprofs=Acrobatics, Animal Handling, Athletics, Insight, Intimidation, Perception, Stealth, Survival
 
|skillprofs=Acrobatics, Animal Handling, Athletics, Insight, Intimidation, Perception, Stealth, Survival
|equipment=*''(a)'' chainmail or ''(b)'' leather, and a dagger
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|equipment=*''(a)'' scale mail or ''(b)'' leather, and a dagger
 
*''(a)'' a martial weapon and a shield or ''(b)'' two martial weapons
 
*''(a)'' a martial weapon and a shield or ''(b)'' two martial weapons
 
*''(a)'' a light crossbow and 20 bolts or ''(b)'' five javelins
 
*''(a)'' a light crossbow and 20 bolts or ''(b)'' five javelins
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{{5e Class Simple
 
{{5e Class Simple
 
|classname=Warblade
 
|classname=Warblade
|feature1=Martial Initiate
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|feature1=Martial Initiate, Weapon Aptitude
|feature2=Martial Approach class feature
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|feature2=Battle Rage (Critical Damage)
|feature3=
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|feature3=Martial Approach class feature
 
|feature4=Ability Score Improvement
 
|feature4=Ability Score Improvement
 
|feature5=Extra Attack
 
|feature5=Extra Attack
 
|feature6=Martial Approach class feature
 
|feature6=Martial Approach class feature
|feature7=Battle Cunning (Critical damage)
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|feature7=Battle Ardor (Initiative)
 
|feature8=Ability Score Improvement
 
|feature8=Ability Score Improvement
|feature9=
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|feature9=Battle Skill (Athletics and Acrobatics)
 
|feature10=Martial Approach class feature
 
|feature10=Martial Approach class feature
|feature11=Battle Cunning (Athletics and Acrobatics)
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|feature11=
 
|feature12=Ability Score Improvement
 
|feature12=Ability Score Improvement
|feature13=
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|feature13=Battle Cunning (Damage)
 
|feature14=Martial Approach class feature
 
|feature14=Martial Approach class feature
|feature15=Battle Cunning (Damage)
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|feature15=Battle Mastery (Opportunity Attacks)
 
|feature16=Ability Score Improvement
 
|feature16=Ability Score Improvement
|feature17=Battle Cunning (Opportunity Attacks)
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|feature17=
 
|feature18=Stance Mastery
 
|feature18=Stance Mastery
 
|feature19=Ability Score Improvement
 
|feature19=Ability Score Improvement
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|extrab=Maneuvers<br>Readied
 
|extrab=Maneuvers<br>Readied
|extra1b=&mdash;
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|extra1b=3
 
|extra2b=3
 
|extra2b=3
 
|extra3b=3
 
|extra3b=3

Revision as of 14:47, 16 January 2020

Homebrew.png
Author: Ghostwheel (talk)
Date Created: January 16 2020
Status: Complete
Editing: Clarity edits only please
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Warblade

Flavor 1

Flavor 2

Creating a Warblade

Quick Build

You can make a warblad easily by following these suggestions. First, Strength should be your highest ability score, followed by Constitution or Dexterity. Second, choose the soldier background.

Class Features

As a Warblade, you gain the following class features.

Hit Points

Hit Dice: 1d12 per Warblade level
Hit Points at 1st Level: 12 + your Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per Warblade level after first

Proficiencies

Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Choose two from Acrobatics, Animal Handling, Athletics, Insight, Intimidation, Perception, Stealth, Survival.

Equipment

You start with the following equipment, in addition to the equipment granted by your background:

  • (a) scale mail or (b) leather, and a dagger
  • (a) a martial weapon and a shield or (b) two martial weapons
  • (a) a light crossbow and 20 bolts or (b) five javelins
  • (a) a dungeoneer's pack or (b) an explorer's pack


The Warblade

Level Proficiency
Bonus
Features Maneuvers
Known
Maneuvers
Readied
Stances
Known
1st +2 Martial Initiate, Weapon Aptitude 3 3 1
2nd +2 Battle Rage (Critical Damage) 4 3 2
3rd +2 Martial Approach class feature 5 3 2
4th +2 Ability Score Improvement 6 3 2
5th +3 Extra Attack 7 4 3
6th +3 Martial Approach class feature 8 4 3
7th +3 Battle Ardor (Initiative) 9 4 3
8th +3 Ability Score Improvement 10 4 3
9th +4 Battle Skill (Athletics and Acrobatics) 11 5 3
10th +4 Martial Approach class feature 12 5 3
11th +4 13 5 4
12th +4 Ability Score Improvement 14 5 4
13th +5 Battle Cunning (Damage) 15 6 4
14th +5 Martial Approach class feature 16 6 4
15th +5 Battle Mastery (Opportunity Attacks) 17 6 4
16th +5 Ability Score Improvement 18 6 4
17th +6 19 7 5
18th +6 Stance Mastery 20 7 5
19th +6 Ability Score Improvement 21 7 5
20th +6 Martial Approach class feature 22 7 5

Martial Initiate

Martial Approach

Flavor

Bloodclaw Master Approach

Bloodstorm Blade Approach

Eternal Blade Approach


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