Difference between revisions of "User:Havvy/Sandbox"
(I'll work more on it when it isn't midnight.) |
(Energy Gain & Obsession still needed.) |
||
Line 13: | Line 13: | ||
| full_at=2 claws +7 melee (1d6+1) | | full_at=2 claws +7 melee (1d6+1) | ||
| space=5 ft. | reach=5 ft. | | space=5 ft. | reach=5 ft. | ||
− | | sa=[[ | + | | sa=[[#Energy Drain (Su)|Energy Gain]], [[SRD:Spell-Like Ability|spell-like abilities]], ''summon planar being III'' |
− | | sq=[[SRD:Damage Reduction|Damage reduction]] 10/[[SRD:Cold Iron|cold iron]] or | + | | sq=[[SRD:Damage Reduction|Damage reduction]] 10/[[SRD:Cold Iron|cold iron]] or evil, [[SRD:Fast Healing|fast healing]] 2, [[SRD:Darkvision|darkvision]] 60 ft., immunity to electricity and [[SRD:Poison|poison]], resistance to acid 10, cold 10, and fire 10, [[SRD:Spell Resistance and Spell Immunity#Spell Resistance (Ex)|spell resistance]] 18, [[SRD:Telepathy|telepathy]] 100 ft., [[SRD:Tongues|tongues]] |
| fort=+6 | ref=+6 | will=+7 | | fort=+6 | ref=+6 | will=+7 | ||
| | str=13| dex=13| con=13| int=16| wis=14| cha=26 | | | str=13| dex=13| con=13| int=16| wis=14| cha=26 | ||
| skills=[[SRD:Bluff Skill|Bluff]] +19, [[SRD:Concentration Skill|Concentration]] +10, [[SRD:Diplomacy Skill|Diplomacy]] +12, [[SRD:Disguise Skill|Disguise]] +17* (+19 acting), [[SRD:Escape Artist Skill|Escape Artist]] +10, [[SRD:Hide Skill|Hide]] +10, [[SRD:Intimidate Skill|Intimidate]] +19, [[SRD:Knowledge Skill|Knowledge]] (any one) +12, [[SRD:Listen Skill|Listen]] +19, [[SRD:Move Silently Skill|Move Silently]] +10, [[SRD:Search Skill|Search]] +12, [[SRD:Spot Skill|Spot]] +19, [[SRD:Survival Skill|Survival]] +2 (+4 following tracks), [[SRD:Use Rope Skill|Use Rope]] +1 (+3 with [[SRD:Binding|binding]]s) | | skills=[[SRD:Bluff Skill|Bluff]] +19, [[SRD:Concentration Skill|Concentration]] +10, [[SRD:Diplomacy Skill|Diplomacy]] +12, [[SRD:Disguise Skill|Disguise]] +17* (+19 acting), [[SRD:Escape Artist Skill|Escape Artist]] +10, [[SRD:Hide Skill|Hide]] +10, [[SRD:Intimidate Skill|Intimidate]] +19, [[SRD:Knowledge Skill|Knowledge]] (any one) +12, [[SRD:Listen Skill|Listen]] +19, [[SRD:Move Silently Skill|Move Silently]] +10, [[SRD:Search Skill|Search]] +12, [[SRD:Spot Skill|Spot]] +19, [[SRD:Survival Skill|Survival]] +2 (+4 following tracks), [[SRD:Use Rope Skill|Use Rope]] +1 (+3 with [[SRD:Binding|binding]]s) | ||
| feats=[[SRD:Dodge|Dodge]], [[SRD:Mobility|Mobility]], [[SRD:Persuasive|Persuasive]] | | feats=[[SRD:Dodge|Dodge]], [[SRD:Mobility|Mobility]], [[SRD:Persuasive|Persuasive]] | ||
− | | env=A [[SRD:Chaotic | + | | env=A [[SRD:Chaotic Good|chaotic good]]-aligned plane |
| org=Solitary | | org=Solitary | ||
| cr=7 | | cr=7 | ||
| treas=Standard | | treas=Standard | ||
− | | align=Always [[SRD:Chaotic | + | | align=Always [[SRD:Chaotic Good|chaotic good]] |
| adv=7–12 [[SRD:Hit Dice|HD]] (Medium) | | adv=7–12 [[SRD:Hit Dice|HD]] (Medium) | ||
| la=+6 | | la=+6 | ||
Line 30: | Line 30: | ||
===COMBAT=== | ===COMBAT=== | ||
− | Celestubi are not warriors. They flee combat whenever they can. If forced to fight, they can attack with their claws, but they prefer to turn foes against one another. Succubi use their | + | Celestubi are not warriors. They flee combat whenever they can. If forced to fight, they can attack with their claws, but they prefer to turn foes against one another. Succubi use their [[SRD:Change Shape|change shape]] ability to assume [[SRD:Humanoid Type|humanoid]] guise, and can maintain this deception indefinitely. Upon sight of a succubus, they will go into a rage, and go into an all-out attack. |
A celestubus’s [[SRD:Natural Weapons|natural weapons]], as well as any weapons it wields, are treated as chaotic-aligned and good-aligned for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]]. | A celestubus’s [[SRD:Natural Weapons|natural weapons]], as well as any weapons it wields, are treated as chaotic-aligned and good-aligned for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]]. | ||
− | ''' | + | '''Energy Gain (Su) ([[SRD:Su|Su]]):''' A succubus drains energy from a mortal it lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, the succubus must start a [[SRD:Grapple|grapple]], which provokes an [[SRD:Attacks of Opportunity|attack of opportunity]]. The succubus’s kiss or embrace bestows one [[SRD:Energy Drain, Negative Levels, and Level Loss#Negative Levels|negative level]]. The kiss also has the effect of a ''[[SRD:Suggestion|suggestion]]'' spell, asking the victim to accept another kiss from the succubus. The victim must succeed on a [[SRD:DC|DC]] 21 [[SRD:Saving Throw|Will save]] to negate the effect of the ''[[SRD:Suggestion|suggestion]]''. The [[SRD:DC|DC]] is 21 for the [[SRD:Saving Throw|Fortitude save]] to remove a negative level. These save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based. |
− | '''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' At will—''[[SRD:Charm Monster|charm monster]]'' ([[SRD:DC|DC]] 22), ''[[SRD:Detect Evil|detect | + | '''[[SRD:Spell-Like Ability|Spell-Like Abilities]]:''' At will—''[[SRD:Charm Monster|charm monster]]'' ([[SRD:DC|DC]] 22), ''[[SRD:Detect Evil|detect evil]], [[SRD:Detect Thoughts|detect thoughts]]'' ([[SRD:DC|DC]] 20), ''[[SRD:Ethereal Jaunt|ethereal jaunt]]'' (self plus 50 pounds of objects only), ''[[SRD:Suggestion|suggestion]]'' ([[SRD:DC|DC]] 21), ''[[SRD:Greater Teleport|greater teleport]]'' (self plus 50 pounds of objects only). [[SRD:Caster Level|Caster level]] 12th. The save [[SRD:DC|DCs]] are [[SRD:Charisma|Charisma]]-based. |
− | '''''[[SRD:Summon|Summon | + | '''''[[SRD:Summon|Summon Planar Ally III]]'' ([[SRD:Sp|Sp]]):''' Once per day a celestubus can cast the spell Summon Planar Ally III. The summoned allies must be of the type Chaotic Good. |
− | '''Tongues ([[SRD:Su|Su]]):''' A | + | '''Tongues ([[SRD:Su|Su]]):''' A celestubus has a permanent [[SRD:Tongues|tongues]] ability (as the spell, [[SRD:Caster Level|caster level]] 12th). Succubi usually use verbal communication with mortals. |
− | + | '''[[SRD:Change Shape|Change Shape]] ([[SRD:Su|Su]]):''' A succubus can assume the form of any Small or Medium [[SRD:Humanoid Type|humanoid]]. | |
'''[[SRD:Skills (Creature Statistic)|Skills:]]''' Succubi have a +8 racial bonus on [[SRD:Listen Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks. | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' Succubi have a +8 racial bonus on [[SRD:Listen Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks. | ||
− | + | *While using her [[SRD:Change Shape|change shape]] ability, a succubus gains a +10 circumstance bonus on [[SRD:Disguise Skill|Disguise]] checks. |
Revision as of 04:36, 8 September 2009
Celestubus
Template:Creature Table A celstubus is 6 feet tall in its natural form and weighs about 125 pounds.
COMBAT
Celestubi are not warriors. They flee combat whenever they can. If forced to fight, they can attack with their claws, but they prefer to turn foes against one another. Succubi use their change shape ability to assume humanoid guise, and can maintain this deception indefinitely. Upon sight of a succubus, they will go into a rage, and go into an all-out attack.
A celestubus’s natural weapons, as well as any weapons it wields, are treated as chaotic-aligned and good-aligned for the purpose of overcoming damage reduction.
Energy Gain (Su) (Su): A succubus drains energy from a mortal it lures into some act of passion, or by simply planting a kiss on the victim. If the target is not willing to be kissed, the succubus must start a grapple, which provokes an attack of opportunity. The succubus’s kiss or embrace bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another kiss from the succubus. The victim must succeed on a DC 21 Will save to negate the effect of the suggestion. The DC is 21 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.
Spell-Like Abilities: At will—charm monster (DC 22), detect evil, detect thoughts (DC 20), ethereal jaunt (self plus 50 pounds of objects only), suggestion (DC 21), greater teleport (self plus 50 pounds of objects only). Caster level 12th. The save DCs are Charisma-based.
Summon Planar Ally III (Sp): Once per day a celestubus can cast the spell Summon Planar Ally III. The summoned allies must be of the type Chaotic Good.
Tongues (Su): A celestubus has a permanent tongues ability (as the spell, caster level 12th). Succubi usually use verbal communication with mortals.
Change Shape (Su): A succubus can assume the form of any Small or Medium humanoid.
Skills: Succubi have a +8 racial bonus on Listen and Spot checks.
- While using her change shape ability, a succubus gains a +10 circumstance bonus on Disguise checks.