User:MisterSinister/TOToM (3.5e Sourcebook)/Creating A Spell
From Dungeons and Dragons Wiki
Introduction
All of this information is non-normative.
We know you want your own awesome spell.
Design decisions should be shown to all.
Spell Creation Process
Define the Summary
Casting Components and Frequency
Define Main Effect
Define Duration, Save, and SR
Place special descriptors
Determine Spell Level
Define the school
Define which classes
Determine Enhanced, Diminished, Immune
Determine Augments
Balancing Your Spell
Which classes get what?
Effects per Level
Dissipation Numbers
Rituals
Slots and Other Casting Components
Persistable
Enhancements and Diminishments
Saving Throws
Why 0, and 2+ are bad.