Difference between revisions of "User:The-Marksman/Sandbox2"

From Dungeons and Dragons Wiki
Jump to: navigation, search
Line 1: Line 1:
 
{{author
 
{{author
 
|author_name=The-Marksman
 
|author_name=The-Marksman
|date_created=April 2019  
+
|date_created=June 2019  
 
|status=In Progress
 
|status=In Progress
 
|editing=Please discuss changes before editing
 
|editing=Please discuss changes before editing
|balance=Wizard
+
|balance=Rogue
 
}}
 
}}
 
<div class="blank">
 
<div class="blank">
Line 10: Line 10:
 
[[Length::20]]
 
[[Length::20]]
 
[[Minimum Level::1]]
 
[[Minimum Level::1]]
[[Base Attack Bonus Progression::Poor]]
+
[[Base Attack Bonus Progression::Average]]
[[Fortitude Save Progression::Poor]]
+
[[Fortitude Save Progression::Good]]
 
[[Reflex Save Progression::Poor]]
 
[[Reflex Save Progression::Poor]]
[[Will Save Progression::Good]]
+
[[Will Save Progression::Poor]]
[[Class Ability::Spontaneous Casting, Powerful Summons, Divine Grace]]
+
[[Class Ability::Ninja-like Ki Pool, Trapfinding, Ranger Casting, Slowfall]]
 
[[Class Ability Progression::Full]]
 
[[Class Ability Progression::Full]]
  
Line 53: Line 53:
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s
 
! rowspan="2" | Special
 
! rowspan="2" | Special
! rowspan="2" | [[#Fast Movement|Speed<br/>Bonus]]
+
! rowspan="2" | [[#X|X]]
 
! colspan="10" | [[#Spells|Spells per Day]]
 
! colspan="10" | [[#Spells|Spells per Day]]
 
|-
 
|-
Line 60: Line 60:
 
|-  
 
|-  
 
|1st|| class="left" | +0 || +0 || +2 || +0
 
|1st|| class="left" | +0 || +0 || +2 || +0
| class="left" | [[#Grim Path|Grim Path]], [[#Grimblade|Grimblade]], [[#Dual Wielding|Duel Wielding]], [[#Sneak Attack|Sneak Attack]] +1d6  
+
| class="left" | [[#X|X]]   
 
| 0 ||—||—||—||—
 
| 0 ||—||—||—||—
 
|-  
 
|-  
 
|2nd|| class="left" | +1 || +0 || +3 || +0
 
|2nd|| class="left" | +1 || +0 || +3 || +0
| class="left" | [[#Accomplice|Accomplice]], [[#Poison Use|Poison Use]], [[#Parrying|Parrying]]
+
| class="left" | [[#X|X]]
 
| 0 ||—||—||—||—
 
| 0 ||—||—||—||—
 
|-  
 
|-  
 
|3rd|| class="left" | +2 || +1 || +3 || +1
 
|3rd|| class="left" | +2 || +1 || +3 || +1
| class="left" | [[#Ambidexterity|Ambidexterity (-1)]], Sneak Attack +2d6
+
| class="left" | [[#X|X]]
 
| 0 ||—||—||—||—
 
| 0 ||—||—||—||—
 
|-  
 
|-  
 
|4th||class="left" | +3 || +1 || +4 || +1
 
|4th||class="left" | +3 || +1 || +4 || +1
| class="left" | [[#Pin Shield|Pin Shield]], [[#Spells|Spells]]
+
| class="left" | [[#X|X]], [[#Spells|Spells]]
 
| 0 ||0||—||—||—
 
| 0 ||0||—||—||—
 
|-  
 
|-  
 
|5th||class="left" | +3 || +1 || +4 || +1
 
|5th||class="left" | +3 || +1 || +4 || +1
| class="left" | [[#Spellblade|Spellblade]], [[#Improved Flanking|Improved Flanking]],  Sneak Attack +3d6
+
| class="left" | [[#X|X]]
 
| 0 ||1||—||—||—
 
| 0 ||1||—||—||—
 
|-  
 
|-  
 
|6th||class="left" | +4 || +2 || +5 || +2
 
|6th||class="left" | +4 || +2 || +5 || +2
| class="left" | [[#Death Attack|Death Attack]], [[#Critical Adept|Critical Adept]], Ambidexterity (-0)
+
| class="left" | [[#X|X]]  
 
| 0 ||1||0||—||—
 
| 0 ||1||0||—||—
 
|-  
 
|-  
 
|7th||class="left" | +5 || +2 || +5 || +2
 
|7th||class="left" | +5 || +2 || +5 || +2
| class="left" | [[#Improved Poison Use|Improved Poison Use]], Sneak Attack +4d6
+
| class="left" | [[#X|X]]
 
| 0 ||1||1||—||—
 
| 0 ||1||1||—||—
 
|-  
 
|-  
 
|8th||class="left" | +6/+1 || +2 || +6 || +2
 
|8th||class="left" | +6/+1 || +2 || +6 || +2
| class="left" | [[Improved Critical|Improved Critical]]
+
| class="left" | [[#X|X]]
 
| 0 ||1||1||0||—
 
| 0 ||1||1||0||—
 
|-  
 
|-  
 
|9th||class="left" | +6/+1 || +3 || +6 || +3
 
|9th||class="left" | +6/+1 || +3 || +6 || +3
| class="left" | [[#Bleeding Strike|Bleeding Strike]], Sneak Attack +5d6
+
| class="left" | [[#X|X]]
 
| 0 ||1||1||1||—
 
| 0 ||1||1||1||—
 
|-  
 
|-  
 
|10th||class="left" | +7/+2 || +3 || +7 || +3
 
|10th||class="left" | +7/+2 || +3 || +7 || +3
| class="left" | [[#Slice and Dice|Slice and Dice]] 1/day
+
| class="left" | [[#X|X]]
 
| 0 ||1||1||1||0
 
| 0 ||1||1||1||0
 
|-  
 
|-  
 
|11th||class="left" | +8/+3 || +3 || +7 || +3
 
|11th||class="left" | +8/+3 || +3 || +7 || +3
| class="left" | [[#Weakening Critical|Weakening Critical]], Sneak Attack +6d6
+
| class="left" | [[#X|X]]
 
| 0 ||1||1||1||1
 
| 0 ||1||1||1||1
 
|-  
 
|-  
 
|12th||class="left" | +9/+4 || +4 || +8 || +4
 
|12th||class="left" | +9/+4 || +4 || +8 || +4
| class="left" | [[#Frightful Attack|Frightful Attack]], Slice and Dice 2/day
+
| class="left" | [[#X|X]]
 
| 0 ||2||1||1||1
 
| 0 ||2||1||1||1
 
|-  
 
|-  
 
|13th||class="left" | +9/+4 || +4 || +8 || +4
 
|13th||class="left" | +9/+4 || +4 || +8 || +4
| class="left" | [[#Wounding Critical|Wounding Critical]], Sneak Attack +7d6
+
| class="left" | [[#X|X]]
 
| 0 ||2||2||1||1
 
| 0 ||2||2||1||1
 
|-  
 
|-  
 
|14th||class="left" | +10/+5 || +4 || +9 || +4
 
|14th||class="left" | +10/+5 || +4 || +9 || +4
| class="left" | [[#Critical Master|Critical Master]], Slice and Dice 3/day
+
| class="left" | [[#X|X]]
 
| 0 ||3||2||2||1
 
| 0 ||3||2||2||1
 
|-  
 
|-  
 
|15th||class="left" | +11/+6/+1 || +5 || +9 || +5
 
|15th||class="left" | +11/+6/+1 || +5 || +9 || +5
| class="left" | Sneak Attack +8d6
+
| class="left" | [[#X|X]]
 
| 0 ||3||3||2||2
 
| 0 ||3||3||2||2
 
|-  
 
|-  
 
|16th||class="left" | +12/+7/+2 || +5 || +10 || +5
 
|16th||class="left" | +12/+7/+2 || +5 || +10 || +5
| class="left" | [[#Improved Slice and Dice|Improved Slice and Dice]] 4/day
+
| class="left" | [[#X|X]]
 
| 0 ||4||3||3||2
 
| 0 ||4||3||3||2
 
|-  
 
|-  
 
|17th||class="left" | +12/+7/+2 || +5 || +10 || +5
 
|17th||class="left" | +12/+7/+2 || +5 || +10 || +5
| class="left" | [[#Pounce|Pounce]], Sneak Attack +9d6
+
| class="left" | [[#X|X]]
 
| 0 ||4||4||3||3
 
| 0 ||4||4||3||3
 
|-  
 
|-  
 
|18th||class="left" | +13/+8/+3 || +6 || +11 || +6
 
|18th||class="left" | +13/+8/+3 || +6 || +11 || +6
| class="left" | Slice and Dice 5/day
+
| class="left" | [[#X|X]]
 
| 0 ||4||4||4||3
 
| 0 ||4||4||4||3
 
|-  
 
|-  
 
|19th||class="left" | +14/+9/+4 || +6 || +11 || +6
 
|19th||class="left" | +14/+9/+4 || +6 || +11 || +6
| class="left" | [[#Sudden Strike|Sudden Strike]], Sneak Attack +10d6
+
| class="left" | [[#X|X]]
 
| 0 ||4||4||4||4
 
| 0 ||4||4||4||4
 
|-  
 
|-  
 
|20th||class="left" | +15/+10/+5 || +6 || +12 || +6
 
|20th||class="left" | +15/+10/+5 || +6 || +12 || +6
| class="left" | [[#Perfect Slice and Dice|Perfect Slice and Dice]]
+
| class="left" | [[#X|X]]
 
| 0 ||5||5||5||5
 
| 0 ||5||5||5||5
 
|- class="noalt"
 
|- class="noalt"

Revision as of 20:56, 14 June 2019

Homebrew.png
Author: The-Marksman (talk)
Date Created: June 2019
Status: In Progress
Editing: Please discuss changes before editing
Scale.png Low - Moderate - High - Very High
Rating box not supported outside of the main namespace.
Rate this article
Discuss this article

XXX 20 1

Good Poor Poor

Full

Lawful Good Lawful Neutral Lawful Evil Neutral Good Neutral Neutral Evil Chaotic Good Chaotic Neutral Chaotic Evil

Cat Burglar

X

Making a Cat Burglar

Cat Burglars have the following game statistics.

Abilities: Charisma

Race: Any

Alignment: Any.

Starting Age: Complex.

Table: The Cat Burglar

Hit Die: d6

Level Base
Attack Bonus
Saving Throws Special X Spells per Day
Fort Ref Will 1st 2nd 3rd 4th
1st +0 +0 +2 +0 X 0
2nd +1 +0 +3 +0 X 0
3rd +2 +1 +3 +1 X 0
4th +3 +1 +4 +1 X, Spells 0 0
5th +3 +1 +4 +1 X 0 1
6th +4 +2 +5 +2 X 0 1 0
7th +5 +2 +5 +2 X 0 1 1
8th +6/+1 +2 +6 +2 X 0 1 1 0
9th +6/+1 +3 +6 +3 X 0 1 1 1
10th +7/+2 +3 +7 +3 X 0 1 1 1 0
11th +8/+3 +3 +7 +3 X 0 1 1 1 1
12th +9/+4 +4 +8 +4 X 0 2 1 1 1
13th +9/+4 +4 +8 +4 X 0 2 2 1 1
14th +10/+5 +4 +9 +4 X 0 3 2 2 1
15th +11/+6/+1 +5 +9 +5 X 0 3 3 2 2
16th +12/+7/+2 +5 +10 +5 X 0 4 3 3 2
17th +12/+7/+2 +5 +10 +5 X 0 4 4 3 3
18th +13/+8/+3 +6 +11 +6 X 0 4 4 4 3
19th +14/+9/+4 +6 +11 +6 X 0 4 4 4 4
20th +15/+10/+5 +6 +12 +6 X 0 5 5 5 5

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Disguise (Cha), Escape Artist (Dex), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (Local) (Int) Listen (Wis) Move Silently (Dex), Open Lock (Dex), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Tumble (Dex),