User:The bluez in the dungeon
Contents
- 1 Presentation
- 2 In the Dungeon series
- 3 Homebrew Races
- 4 Homebrew Templates
- 5 Homebrew Base Classes
- 6 Homebrew Prestige Classes
- 7 Homebrew Complex Special Ability Components
- 7.1 Invocations
- 7.2 Ki Techniques
- 7.3 Spells
- 7.3.1 Assassin Spells
- 7.3.2 Bard Spells
- 7.3.3 Blackguard Spells
- 7.3.4 Beguiler Spells
- 7.3.5 Cleric
- 7.3.6 Dread Necromancer
- 7.3.7 Druid
- 7.3.8 Gem
- 7.3.9 Gun
- 7.3.10 Hexblade Spells
- 7.3.11 Paladin Spells
- 7.3.12 Ranger
- 7.3.13 Spellthief spells
- 7.3.14 Shugenja
- 7.3.15 Sorcerer/Wizard Spells
- 7.3.16 Wu Jen Spells
- 7.4 Domains
- 7.5 Soulmelds
- 7.6 Vestiges
- 8 Martial Disciplines
- 9 Homebrew Feats
- 10 Items
- 11 Deities
- 12 Magic Schools
- 13 Character Builds
- 14 NPCs
Presentation
I'm a new user, recently registered on the wiki, and I've played D&D for a few years, mainly 3.5e (started with 4e but it wasn't for me). I created this account to post my classes, feats and other homebrew material I imagined through the years. I will try to make a collection of remade classes.
I already wrote some pages (mostly complete).
The bluez in the dungeonv | ||
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Base Classes | None | |
Prestige Classes | None | |
Racial Paragon Classes | None | |
Racial Substitution Levels | None | |
Alternate Class Features | None | |
NPC Classes | None | |
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Advocacy for Metric measures beside Imperial system
Petition to add Metric measures together with Imperial measures in pages and descriptions on the wiki
In the Dungeon series
This is a set of redone existing classes from official material. Generally I take the WoTC version of the class and build upon it, simplifying descriptions and the way features work, if I find them too convoluted. Next I try to heighten their power-level with various sources: my imagination alone (usually the less used), other variations of the class made by someone else (I try not to copy, but to innovate on the concept giving my own spin to it, but this is not in any way always well done), or generally themes and mechanics I found around. I'm not an expert on balance or power levels, as I have played for a short time and not so often, so I lack a lot of knowledge and experience, especially of high levels. Despite this I have come to understand the profound imbalances the official material bring along, and I intend to reduce it, as much as I can. Having said this I prefer to think to campaigns not solely based on fighting, combat or contrapposition as ways to resolve conflict and solve issues. So I don't mind a bit of underpowered features or abilities, as I just think that different classes are made for different campaigns and groups and not all must be compared to wizard's level of power, as balancing is a skill that goes beyond formal rules.
Base Classes
Variants
Prestige Classes
Homebrew Races
Homebrew Templates
Homebrew Base Classes
Homebrew Prestige Classes
Divine
Incarnum
Martial
Skill-monkeys
Class specific
Artificer
Bard
Favored soul
Monk
Warlock
Variants
Homebrew Complex Special Ability Components
Invocations
Least Invocations
Blast Shape
Eldritch Essence
Other
Lesser Invocations
Blast Shape
Eldritch Essence
Other
Greater Invocations
Blast Shape
Eldritch Essence
Other
Dark Invocations
Blast Shape
Eldritch Essence
Other
By Patron
Warlocks may gain access to special invocations, from which to choose from, if they pledge allegiance to one particular eldritch patron.
A warlock may have only such patron at any given time.
You may roleplay the process to gain a patron or give it by virtue of a feat.