Difference between revisions of "User:Ubergeek63/Idiot Savant (5e Class)"
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===Obsession=== | ===Obsession=== | ||
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+ | Skill and tool proficiency gained in obsessions only apply to the obsession though if you have one from elsewhere you get expertise instead. (Getting Smith's tools in the heavy armor obsession, for instance, does not let you apply your proficiency bonus to making weapons.) | ||
[[#Heavy Armor|Heavy Armor]] | [[#Heavy Armor|Heavy Armor]] | ||
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'''{{Anchor|Heavy Armor}}:''' | '''{{Anchor|Heavy Armor}}:''' | ||
− | + | IF you choose this obsession at 1st level, you gain get damage reduction of the proficiency bonus from your Savant class levels while wearing heavy armor that you made for yourself. | |
+ | |||
+ | you gain {{srd5lc|Proficiency}} with {{srd5lc|Heavy Armor}}, Leatherworker’s tools, and Smith’s tools, and all skill checks pertaining to heavy armor. | ||
+ | |||
+ | Pick 2 techniques from the following: acid wash (advantage vs acid), ornate (+2 on persuasion or intimidation), resilient (+5HP), deceptive (adv on slight of hand) | ||
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+ | Level 5: | ||
<- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: -> | <- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: -> |
Revision as of 02:58, 5 November 2018
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Contents
Idiot Savant
While not necessarily idiots, Savants are completely obsessed with a particular occupation to the exclusion of others. While often a craft of sorts, it could be almost anything.
<- intro section 1 name ->
<- intro section 1 ->
<- intro section 2 name ->
<- intro section 2 ->
Creating a <- class name ->
<- creating a member of this class section ->
Quick Build
<- quick character build choices ->
Class Features
As a , you gain the following class features.
Hit Points
Hit Dice: !!Missing!!
Hit Points at 1st Level: + your Constitution modifier
Hit Points at Higher Levels: 1 + your Constitution modifier
Proficiencies
Armor:
Weapons:
Tools:
Saving Throws: None
Skills: Choose from all.
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- <- equipment line 1 ->
- <- equipment line 2 ->
- <- equipment line 3, add additional "*"s on new lines for each additional equipment line ->
The Idiot Savant
Level | Proficiency Bonus |
Features |
---|---|---|
1st | +2 | Obsession |
2nd | +2 | |
3rd | +2 | |
4th | +2 | |
5th | +3 | Obsession feature |
6th | +3 | |
7th | +3 | |
8th | +3 | |
9th | +4 | Obsession feature |
10th | +4 | |
11th | +4 | |
12th | +4 | |
13th | +5 | Obsession feature |
14th | +5 | |
15th | +5 | |
16th | +5 | |
17th | +6 | |
18th | +6 | |
19th | +6 | |
20th | +6 |
Obsession
Skill and tool proficiency gained in obsessions only apply to the obsession though if you have one from elsewhere you get expertise instead. (Getting Smith's tools in the heavy armor obsession, for instance, does not let you apply your proficiency bonus to making weapons.)
<- class feature sub-ability ->
<- description of class features sub-ability ->
<--- repeat above class feature blocks for all class features --->
Obsessions
Heavy Armor:
IF you choose this obsession at 1st level, you gain get damage reduction of the proficiency bonus from your Savant class levels while wearing heavy armor that you made for yourself.
you gain proficiency with heavy armor, Leatherworker’s tools, and Smith’s tools, and all skill checks pertaining to heavy armor.
Pick 2 techniques from the following: acid wash (advantage vs acid), ornate (+2 on persuasion or intimidation), resilient (+5HP), deceptive (adv on slight of hand)
Level 5:
<- include ant desired subclasses on this page with the following format: "{{:<Subclass Name> (5e Subclass)}}", with each entry on it's own line. for example: ->
{{:<Subclass Name1> (5e Subclass)}}
{{:<Subclass Name2> (5e Subclass)}}