Difference between revisions of "User:Ubergeek63/Idiot Savant (5e Class)"

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Revision as of 01:43, 6 November 2018

Homebrew.png
Author: Ubergeek63 (talk)
Date Created: 11/03/2018
Status: Developement
Editing: Clarity edits only please
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Idiot Savant

While not necessarily idiots, Savants are completely obsessed with a particular occupation to the exclusion of others. While often a craft of sorts, it could be almost anything.

Background

Savants may take their class name from the classic completely mentally dysfunctional sort that is beyond excellent in a single area, but any with a singular obsession about a particular skill often fall, literally, into this class. Some go adventuring, usually for the money to continue the courtship of their craft. A love affair that consumes them when they can afford it, they would labor day and night if it were possible, putting their heart and soul into their creations.

<- intro section 1 ->

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Creating a <- class name ->

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Quick Build

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Class Features

As a , you gain the following class features.

Hit Points

Hit Dice: 18 per level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 18 + your Constitution modifier

Proficiencies

Armor: Light armor, medium armor and shields
Weapons: Simple weapons
Tools: see Obsession
Saving Throws: Strength, Dexterity
Skills: Choose from all.

Equipment

You start with the following equipment, in addition to the equipment granted by your background:


The Idiot Savant

Level Proficiency
Bonus
Features
1st +2 Obsession, Heart
2nd +2
3rd +2
4th +2 Ability Score Improvement
5th +3 Obsession feature
6th +3
7th +3 Extra Attack
8th +3 Ability Score Improvement
9th +4 Obsession feature
10th +4
11th +4
12th +4 Ability Score Improvement
13th +5 Obsession feature
14th +5
15th +5
16th +5 Ability Score Improvement
17th +6
18th +6
19th +6 Ability Score Improvement
20th +6

Obsession

Skill and tool proficiency gained in obsessions only apply to the obsession though if you have one from elsewhere you get expertise instead. (Getting Smith's tools in the heavy armor obsession, for instance, does not let you apply your proficiency bonus to making weapons.)

Heavy Armor

Medium Armor

Sword

Potion

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<--- repeat above class feature blocks for all class features --->

Heart

You are only truly yourself when you are crafting and completely lose track of all else while you do, working tirelessly for 16 hours a day. Your love affair with every aspect of your craft gives you a seemingly supernatural instinct of how to coax the best aspects of every fine detail of how the components interact. A work of love. A work of art.

Your one true love is your craft and you can use your proficiency bonus to reduce production time (bonus divided into production time) or increase the numeric bonuses.

Obsessions

Heavy Armor:

IF you choose this obsession at 1st level, you gain get damage reduction of the proficiency bonus from your Savant class levels while wearing heavy armor that you made for yourself.

you gain proficiency with heavy armor, Leatherworker’s tools, and Smith’s tools, and all skill checks pertaining to heavy armor.

Pick 2 techniques from the following: acid wash (advantage vs acid), ornate (persuasion or intimidation), resilient (+5HP), deceptive (slight of hand), Environmental (proficiency bonus), Light Weight (-20%)

Level 5: vital coverage (every crit die, 0 min)

Level 9: Segmented (max dex bonus)

Level 13: Reinforced (AC)

Medium Armor:

Sword:

Potion:

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{{:<Subclass Name1> (5e Subclass)}}

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