User talk:Cedric

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Revision as of 17:00, 28 March 2019 by Cedric (talk | contribs) (Need to rename some articles)
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I have sandbox your D&D 6 Homebrew page. Please see the Discussion tab on the page for details on why it was moved. -- Eiji-kun (talk) 18:33, 9 April 2017 (MDT)

I sandboxed User:Cedric/Arcana deciphering per request. User:Cedric/Quanta too. And User:Cedric/Level. -- Eiji-kun (talk) 19:17, 20 August 2017 (MDT)

I have sandboxed this page. Please don't leave unformatted or orphaned articles in the main space. --Ghostwheel (talk) 15:06, 15 January 2018 (MST)

You've been warned about this multiple times, Cedric. Next time the warning will be a ban. Surgo (talk) 18:53, 15 January 2018 (MST)
It's an honest mistake. Honestly, you guys REALLY have NO CLUE how to make this site successful. Do you really want to continue having no community but, like 4 main users? Orphaned pages don't stay orphaned, if you'd fucking have a clue about what a wiki DOES. You're trying to look like tough sysadmins who know what you're doing to get instant credibility, but you don't. You need to study how wiki got successful with hardly ANY RULES WHATSOEVER and give up trying to look cool in the beginning -- wait for the community to make you cool.

Notes:

If a PC kills a lot of positively aligned NPC for food (animals), they may get a -HIT modifier.

Testing number #2. Ignore.

Article Links

It looks like a couple of your articles have been placed in the main namespace in order to make linking an easier task (I'm guessing you are based on move messages). I've moved these back to your sandbox, where they should stay until they are formatted and released with the appropriate naming conventions to the appropriate place. If you're concerned about links, I suggest that you restructure the work around a core article with these articles as subpages and make use of subpage links. Subpages can be moved at the same time as their parent page, and subpage links do not require any additional changes after the work is moved. It helps the whole thing feel more cohesive as well. It's the standard format for campaign settings, sourcebooks, and other very large collections of related rules changes / updates on the wiki. - Tarkisflux Talk 16:39, 2 January 2018 (MST)

Thanks for the info. I would have hoped that this is a collaborative wiki, rather than following too many fixed conventions (which are fine, but only after an article has matured). Just a tip. Wikipedia got popular from open editing and letting people curate content towards perfection, rather than try to dictate what the perfect article should be beforehand. 15:23, 3 January 2018 (MST)
Dude. It's not an ordinary wiki. It's a site where people develop their own concepts and gameplay elements. It doesn't convey concrete information by compiling data on a subject, it conveys ideas, which if YOU want to detail, that's your business. It's not anybody's job to finish your ideas. I don't really understand what leads you to believe that it's common to just hijack someone's idea and touch it up (although that does happen, even if rarely), but I'm sure it's a simple misconception. I don't think you're an idiot, nor am I trying to talk down to you, I'm just think you have the wrong idea of what this site is about. We're not asking your ideas to be perfect. Just complete. -SecondDeath777 17:33, 30 January 2018
I believe I got the idea from the wikipedia project, where wiki began. I think I see what you're saying, though. You're really developing author-centric "product", not "brewing" ideas together in a collaborative fashion like wikipedia might brew together a crowd-sourced article starting from nascent ideas. One of the d&d wikis should be about the latter, so that new ideas that need effort from everyone to create become an actual contribution, adding to the game. Cheers, then! Cedric (talk) 16:01, 1 February 2018 (MST)
I mean, if you do want help with something, let someone know, but the key complaint I've seen is in regards to formatting and "proper practice", as it was called in my programming group. Cross the Is, dot the Ts, shit like that. The templates for various pages can be pretty helpful in that regard. -SecondDeath777 18:55, 1 February 2018

Ratings

RatedFavor.png TheDarkWad favors this article and rated it 4 of 4!
I know you get a lot of flak here, but I really respect your work ethic. Maybe DnD 6e isn't functional yet, but you're definitely going somewhere with it, and I'm excited to see what will happen once you've worked out the kinks and turned it into a playable game. I'm here if you ever need any advice!

Hey, thanks DarkWad! Cedric (talk) 17:47, 15 April 2018 (MDT)

Notes on AL

Hi. I'm Mark A. Janssen.

  1. Understand your inputs. If you have serial or time sequenced data, you should decompose it into the least-sized, most recognizable inputs that you can. Like, for example, frequency spectra for audio signals. This is more recognizable than phase data in a standard audio feed. Or, if stock market data, buy times and price, rather than price alone. Phased audio data is useful for stereo audio, where something like wave interference then provides the highest amount of data.
  2. Next, get the MAXimum amount of correlated data (up to 2 causal steps, no more). For data arriving at the same time, these are labeled (with location perhaps or time stamped) chunks in a ordered sequence.
  3. Assign a label to each node created. For example 440Hz for an audio input. If you use a secondary input (for example a visual wave form for an audio one), you can label it with that.
  4. repeat in fractal fashion. For the next layer, now several layers of time slower, presumably.
  5. When any two nodes fire at the same time, create a new node with a label appropriate
  6. Everything happening at the same time gets chunked, but in most people these become sub-selves. In highly aware people they are sorting all of it cognitively.
  1. A second process can go through all labels and look for patterns, where there is an error of some kind. For example a clump-node spelled wrong because of particularities of how the data was gathered can be corrected and clean up a whole tree of nodes bvased on a suboptimal ordering.


  1. For vision, each light at any pixel fades but turns into "food" which gets sensed in a different fashion, leaving change as the primary element. That means there are two dimensions to visual data: fixed light sources and moving ones (deltas between neurons).

Comments

Fuck you you racist piece of shit, just read you mad arab and race pages. Your articles are complete garbage.--Franken Kesey 09:17, 27 March 2019 (MDT)

Need to rename some articles

A number of users -- who I agree with -- have pointed out that some of your articles can be construed as racist due to real-world connotations. Please either rename these pages, or remove them: User:Cedric/Åryan User:Cedric/Mad Arab User:Cedric/Afriqan User:Cedric/Ashian. Surgo (talk) 18:18, 27 March 2019 (MDT)

You mean this user? "Fuck you you racist piece of shit, just read you mad arab and race pages. Your articles are complete garbage.--Franken Kesey 09:17, 27 March 2019 (MDT) "? That would be ONE user, unless you're using the discussion over at Facebook, which you shouldn't unless you in the group. May I remind you that RACE is part of D&D? Is it racist, for example, not to have an African-American race selection? OR are they all white and "fair-skinned"? Also, Aryan does not in any way refer to your American groups related to white supremacy. Do educate yourself. Cedric (talk) 10:59, 28 March 2019 (MDT)