Difference between revisions of "User talk:YX33A/Sylladex Get! (3.5e Trait)"

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Also, it desperately needs the <nowiki>{{April Fools}}</nowiki> template at the top. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  20:36, 5 February 2013 (UTC)
 
Also, it desperately needs the <nowiki>{{April Fools}}</nowiki> template at the top. - [[User:Tarkisflux|Tarkisflux]] <sup>[[User talk:Tarkisflux|Talk]]</sup>  20:36, 5 February 2013 (UTC)
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== Miscategorized Article Type ==
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This makes a terrible trait, but would be a slightly interesting variant rule. --[[User:Havvy|Havvy]] ([[User talk:Havvy|talk]]) 06:38, 9 February 2013 (UTC)

Revision as of 06:38, 9 February 2013

Ratings

RatedOppose.png DanielDraco opposes this article and rated it 0 of 4.
While I appreciate a good MSPA reference, Tark is right. This is really clumsy. It's not even homebrew. It's just a string of references.
RatedOppose.png ThunderGod Cid opposes this article and rated it 0 of 4.
I Google'd Sylladex so that I could understand the reference, but this is frankly overloaded with obtuse references that need to be more adequately explained for it to actually be used. The bit about "needless complexity" at the bottom tells all.
RatedOppose.png Ghostwheel opposes this article and rated it 0 of 4.
WTF is a Sylladex? A Strife Specibus? Fetch Modus? Array Modus? Explain these things. As is, it's dumb. And seems more like an item than a trait.


Comments

I'm kind of surprised as the lack of MSPA reading here (though they haven't been concerned with syladexes for a few acts now), but not so much at the hate for the article itself. There's no mechanics here, it's just a thing you can write on your sheet. And there really should be some sort of mechanic associated with this. Canonically, the syladexes allow you to collect things without grabbing them at the cost of having some sort of annoying method of getting it back out. And "add thing within natural reach to inventory as a free action once per round" would be a pretty solid thing to roll out with the cost of "your inventory space and the method you can recover things from it are limited by you fetch modus" followed by some mechanics on the actual moduses. Because it would be an amusing and functional setup to play, if there were some sort of rules for it.

The strife specibus needs similar mechanics, perhaps "when you declare 'STRIFE!!!!' you automatically draw and begin wielding the things in your specibus. The things you may only place things in your specibus are limited, and you may not change out your equipped weapon during a fight" or whatever. It's basically quickdraw that leaves you extremely vulnerable to poor weapon / challenge matches, disarm, and so on.

The basic problem is this: I don't want to have to sort rules for these things if I allow someone to use it. I can roll my own just fine thanks, I don't need one put up that tells me I can make up my own things. To that end, I'm tagging this with winter cleaning in just a second, for all the reasons above.

Also, it desperately needs the {{April Fools}} template at the top. - Tarkisflux Talk 20:36, 5 February 2013 (UTC)

Miscategorized Article Type

This makes a terrible trait, but would be a slightly interesting variant rule. --Havvy (talk) 06:38, 9 February 2013 (UTC)