Difference between revisions of "Vertigo Smasher (3.5e Maneuver)"

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|range=30 ft.
 
|range=30 ft.
 
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|tsea=t
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|subj=One creature of large size or smaller
 
|dur=Instantaneous
 
|dur=Instantaneous
 
|save=Fortitude Partial (see text)
 
|save=Fortitude Partial (see text)

Revision as of 02:26, 11 August 2020

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Author: Leziad (talk)
Date Created: 22nd August 2019
Status: Finished
Editing: Clarity edits only please
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Vertigo Smasher
Unseen Shackles (Strike)
Level: 4
Prerequisite: Two Unseen Shackles maneuvers
Initiation Action: Standard action
Range: 30 ft.
Target: One creature of large size or smaller
Duration: Instantaneous
Saving Throw: Fortitude Partial (see text)

Up! Spin Around! Again! Again! Down! Up! Down! Up! DOWN!

As part of initiating this maneuver, make a ranged touch attack. If you hit you pull your opponent in the air, spin them around violently before viciously pounding them against a nearby hard surface again and again. This deal 7d6 + your Intelligence bonus in bludgeoning damage and the struck creature become Nauseated for 1 round and sickened for 1 minute and land Prone. The creature is allowed a Fortitude save to negate the nausea and reduce the sickened status to 1 round, on a successful save the target is allowed a DC 20 Balance check to land on it feet as well.



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Leziad's Homebrew (4431 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
DisciplineUnseen Shackles +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryYou pull your target into the air, spin it around and smash it against the ground, dealing damage and possibly nauseating it. +
TitleVertigo Smasher +
TypeStrike +