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Vitalized Livemetal (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 12-14-13
Status: Complete
Editing: Mechanical changes on Talk
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Vitalized LivemetalEdit

When living metalMoF, a steel which grows and repairs its own wounds, it taken to the positive energy plane it sometimes soaks in the radiant life force, transforming it into a vibrant living steel known as vitalized livemetal. The metal takes on a significently whiter shine and naturally forms curving flowing and organic shapes when tempered. Indeed, a close up appearance reveals the metal "breathes" and flows like water, its "skin" rippling subtly in tune with any user who wields it. It has all the self-repairing properties of living metal, with the added benefit of storing a huge bioenergetic charge within.

Vitalized livemetal weapons have the properties of steel, and recover 1 hp of damage each minute on its own. Even if sundered and destroyed, the pieces can be pushed back together for 3d6 rounds to reform the weapon as well as restoring any magical properties it possessed. When used against undead or other creatures harmed by positive energy, the weapon deals double damage (use only weapon damage and enhancements, do not double the strength modifier to damage) and the weapon is capable of making critical hits against undead. It strikes incorporeal creatures without miss chance as well, though it doesn't add your strength modifier to the attack. Lastly, a creature can draw energy from the vitalized livemetal weapon as a swift action, regaining their HD in hp. They may do this up to 3/day, and ammunition does not receive this benefit. Weapons made of vitalized livemetal gain a 10% discount on the Brilliant Energy, Dancing, Disruption, Ki Focus, and any positive energy enhancements.

Vitalized livemetal armor is a potent protector against the energy forces of the universe. It has the usual properties of living metal; after 1 day of wearing it the armor shapes to the body granting +1 maximum Dex bonus, decreases the armor check penalty by 1, and -5% arcane spell failure. In addition while wearing vitalized livemetal armor you are immune to the "death by awesome" effect of the Positive Energy Plane, stopping healing when you hit your maximum hp. You are also resistant to negative energy, gaining your armor or shield bonus (including enhancement bonus) as energy resistance against negative energy. Your armor or shield bonus also counts against incorporeal touch attacks, and doubles against undead incorporeal touch attacks. Like vitalized livemetal weapons, vitalized livemetal armor can have energy drawn from it as a swift action, regaining their HD in hp 3/day. Armor made from vitalized livemetal gain a 10% discount on the Animated, Refitting, Unblemished, Wild, and any enhancements against negative energy or undead.

Vitalized livemetal needs special preparation so all weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below. Thus, vitalized livemetal weapons and ammunition have a +1 enhancement bonus on attack rolls.

Vitalized livemetal has 20 hit points per inch of thickness and hardness 10. Vitalized livemetal halves all cold, fire, electric, force, and sonic damage, takes full damage from acid. Positive energy effects repair livemetal as if it were a living creature.

Type of Vitalized Livemetal Item Item Cost Modifier
Ammunition +120 gp
Light armor/Bucklers +2200 gp
Medium armor/Light and Heavy Shields +3500 gp
Heavy armor/Tower Shields +6000 gp
Weapon +5000 gp




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