Difference between revisions of "Vocwel (3.5e Race)"

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Revision as of 23:35, 30 March 2022


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Author: Rosemoon (talk)
Date Created: 8/7/2015
Status: Needs Remaking
Editing: Clarity edits only please
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Vocwell are a race made by the deity Velkor (3.5e Deity), Vocwel's are a Medium humanoid draconic/devil race

Personality

Vocwel are a race of personality having very similar egos as that of a human but even so even more. Vocwel are always trying to out show there own creations and are very crafty when come to fine arts, cloth and more. With this being said vocwel tend to be very cultural and very picky when it comes to none lawful situations. When it comes to lawful situations vocwel can be seen ether talking with the local community that it is living with or having a "Dancing Debate". Vocwel are a very lawful race and don't go against the laws they set for themselves or the laws of other areas. The Vocwel that decide to go against the laws are more of a nomadic bunch and will travel the lands. Vocwel that are wanderers (adventurers) Tend to not be lawful and are a assortment in all aspects of curiosity and thus are more nomadic and out shown in many aspects these vocwel tend to be more male with exotic coloring and a prestige to try and pick up exotics and knowledge.

Vocwel tend to take some same personality checks of that of humans and can have relationships with other races, Thus leading towards a more in-detailed relationship with that race.

Physical Description

Vocwel resemble humans in terms of basic skeletal structure with five fingers on each hand (accept for the Second pair which has only three fingers) and legs that are relatively straight. This similarity allows Vocwel to wear Medium armor. Vocwel tend to bend towards two different appearances ether a more humanoid dragon appearance or a more devil like appearance. Vocwel have to pairs of arms first pair being primary and strong used for everyday things and the Second pair being smaller and better at the finer tunings of small crafting. At the bottom of a vowels legs lays demon like draconic claws that make them faster on land but there not that good at swimming. Vocwel exhibit the characteristics of predators rather than those of prey races. Their forward-facing alert eyes(Four in total) give the impression that they possess outstanding eyesight and their teeth and jaws mimic the structures possessed by apex predators such as dragons. Needless to say, their talons on both their feet and hands seem capable of ripping flesh. As such, their diet is primarily meat-based but are omnivores. Their slender bodies also seem to suggest that they are also capable of moving at high speeds. Vocwel blood is Black


Male Vocwel: Tend to look more Draconic and are smaller then the women with this they show off draconic colors and small assortments of decorations to attract a female. The Decorations that a male wears are assorted to the location that he is settling in, Say if a vocwel is living in a dwarven keep he will wear dwarf "wears" and metals to attract a female of his race. Males tend to keep themselves more clean then the females and tend to seek (physical enhancements more). Depending on the area a male is living the male will take different approaches to what and wear it can learn.


Female Vocwel: Tend to look more Devilish and are larger then there male counterparts showing less colors and more broad as the females are more of a dominate race. The females Tend to be warriors and the fighters of the group, Females are more seen together then males and are more proactive in there community meaning, Hunting, Fighting, and more. With this the Females of the race are always busy and when a male that attracts them comes along a female will grow small amounts of scales on her crown to match that of the male she chooses to be with life with.

Relations

Because of their long lifespan, Vocwel tend to have a "long lawful view" not common in other races. When they encounter a new race or situation, the male vocwel's are more comfortable with an extended period of passive observation and study than immediate action, the female vocwel are more comfortable with doing small passive decisions into there actions leading towards(quests). They are unfazed that some of their investments or decisions may not pay off for centuries or more. Vocwel can seem to make incomprehensible decisions, but their insight is evident when their carefully-laid plans come to fruition.

Traditionally, Vocwel spread their influence through cultural observation and intellectual superiority. The Vocwel see information gathering and even spying as a matter of course when dealing with other races, but this is not underhanded: they simply embrace the dictum of "knowledge is power", The Vocwel tend toward communal, consensus attitudes among themselves too: for example, they prefer to live in shared spaces in houses and even tavern even if there are alternatives available.

In relations, vocwel always are lawful about there interactions maintaining stable balances of economic, political, and military power that is giving to them. Those who go against these lawful outlooks are disowned by other vocwel. Due to their method of reproduction, Vocwel have no concept of romantic love, sexual attraction, or the biological impulses and social rituals that complicate other races' lives. Male-female relationships are rare (due to the scarcity of females) Sexuality is strictly for the purpose of reproduction. Reproduction happens at least 10 times in a females lifespan each time she will give birth to about two or 3 children. It is common for Male Vocwel to settle down with females of other races other then there own race leading to small or medium sized vocwel community's.

Alignment

Vocwel are Lawfully aligned and thus respect what is given to them, A vocwel that is not Lawfully aligned is considered a outcast or a adventurer.

Lands

Vocwel tend to live anywhere ranging from underground or even in the grasslands with humans, a area is just another habitable area for a vocwel. Vocwel tend to love to settle down in there earlier life (Around 3000 years) and become very invested with the land they live on and off of. Vocwel (3000+) Are more invested in the land then the younger and tend to have a long and notable history book somewhere.

Religion

Vocwel are a race made by the deity Velkor and thus many worship Velkor as there almighty god, Thus this does not apply to all of them, most tend to move away and live in different community's and learn to live with there inhabitants thus meaning taking up the Religions in that area. Vocwel are always open to a new religion even if it prelists with the law of the area they are located in thus they will take up the most local religion in the area to fit in to the best aspect. A vocwel without religion is called a Mogit a vocwel who is more a adventurer and does not settle down. A Mogit is not allowed to breed and must settle down with a given religion first.

Language

Vocwel have a deep (Draconic sounding) like humanoid vocal chord, vocwel generally don't like to speak, but enjoy sign language and dance. However, the unusual motions they due makes other races really uncomfortable, which might keep them in more of a talking mood. Along with the motions they make with there arms and legs they will put words in with it making a very sophisticated language they themselves call -Volmda-. Volmda to other races just looks like a normal dance.

Volmda goes along with little words put together with many movements...If you think your at a ball of Vocwel...really your just at a massive verbal debate ...DO...NOT...DANCE..you might anger the crowd.

Names

Vocwel that are born are given a birth name by there parents just like any human, just a bit more compacted. Just like how a Vocwel will speak it will also influence the name of the child with dance and words alike.


Females names seem to have more of a floral dance settling flavor to them like a flower falling down then a name afterwards.


Male names tend to be more elegant and exotic leading to weird stances with the name being added on while still in the dance (Leading to other races getting mildly confused)


Human - "So your name is Sammy"

Vocwel (Sammy) - No its not just Sammy its (proceeds to dance) Sammy

Human - "So its Sammy"

Vocwel (Sammy) -Nevermind

Racial Traits

  • +2 Strength, +2 Intelligence, -2 Charisma: With the strength of fiendish dragons and a cunning intellect often seeped in complex law, the vocwel are strong, but don't exactly get along well with people, with no care for how they come across.
  • Humanoid (Vocwel): In spite of their inhuman appearances, vocwels retain enough humanoid biology to be fit with the likes of humans and orcs. 
  • Medium: As a Medium creature, a vocwel has no special bonuses or penalties due to its size.
  • Vocwel base land speed is 40 feet.  
  • Low-Light Vision: A vocwel can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. 
  • Detect Lies (Sp): A vocwel can use discern lies at will as a spell-like ability. The save DC is based off your highest mental ability score. 
  • Dragon Empathy (Ex): A vocwel can inherently bond with dragons on a level which makes convincing them easier. They gain a form of wild empathy as a druid of their level, except it only functions against creatures of the Dragon type. 
  • Four Arms: A vocwel possesses a secondary pair of smaller weaker arms as well as a pair of normal large arms. These arms can manipulate, but not wield, items within them. They are very handy when crafting, and provide a +2 bonus to Craft checks. 
  • Meager Sustenance (Ex): A vocwel can survive on surprisingly very little. They only need to eat once a month 
  • Skills: A vocwel gains a +5 racial bonus on Intimidate checks.
  • Automatic Languages: Common, Abyssal, Draconic, and Infernal.
  • Bonus Languages: Any (except secret languages)
  • Favored Class: Any
  • Level Adjustment: +0
  • Effective Character Level: 1


Vital Statistics

Table: Vocwel Random Starting Ages
Adulthood Simple Moderate Complex
5,000 years +1d4 +1d8 +1d20
Table: Vocwel Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
50,000 years 150,000 years 250,000 years +500,000 years
  1. At middle age, & -1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, & -2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, & -2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Vocwel Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5' 8" +2d6 240 lbs. × (1d4) lbs.
Female 6' 10" +2d6 260 lbs. × (1d4) lbs.

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Facts about "Vocwel (3.5e Race)"
AuthorRosemoon +
Effective Character Level1 +
Favored ClassAny +
Identifier3.5e Race +
Level Adjustment0 +
Racial Ability Adjustments+2 Strength +, +2 Intelligence + and -2 Charisma +
RatingUnrated +
SizeMedium +
SubtypeVocwel +
TitleVocwel +
TypeHumanoid +