Difference between revisions of "Warforged Juggernaut (5e Subrace)"

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m (Reverted edits by 24.95.144.176 (talk) to last revision by Aeturo)
(Warforged Juggernaut: Juggernaut balance changes.)
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|trait2name= Solid Construction
 
|trait2name= Solid Construction
|trait2desc= A juggernaut reduces each instance of piercing, slashing, and bludgeoning damage by an amount equal to of its proficiency bonus.
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|trait2desc= Due to its structural integrity, a Juggernaut can wade tirelessly into battle that would fell even the most stalwart footman. At the start of each of your turns, you gain temporary hit points equal to your Proficiency Bonus if you have at least 1 hit point.
  
|trait3name= Lasting Injury
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|trait3name= Leadfoot
|trait3desc= Juggernauts receive the minimal amount of healing from all sources outside of repairs made during short or long rests.
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|trait3desc= A Juggernaut uses twice the amount of movement required to stand from prone. (usual is 1/2 movement so a Juggernaut would normally require all of its movement to stand up.)
  
 
|trait4name= Stability
 
|trait4name= Stability

Revision as of 23:00, 27 November 2017

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Author: Gr7mm Bobb (talk)
Date Created: 11−Feb−2015
Status: Complete, peer review welcome
Editing: Clarity edits only please
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Warforged Juggernaut

The Juggernaut variety of warforged was created for the easy mass production of warforged foot soldiers. Designed to both hold and break the battle lines. ' is a subrace of 'Error Race Missing

Ability Score Increase: Strength {{{str}}}, Dexterity {{{dex}}}, Constitution {{{con}}}, Intelligence {{{int}}}, Wisdom {{{wis}}}, Charisma {{{cha}}}
 
Heavy Plating. The juggernaut's Body of War plating provides it with an Armor Class of 14 + Proficiency. This plating is treated as Heavy armor for all intents and purposes. Because of this plating a juggernaut always has disadvantage when rolling (Dexterity)Stealth checks. 
Solid Construction. Due to its structural integrity, a Juggernaut can wade tirelessly into battle that would fell even the most stalwart footman. At the start of each of your turns, you gain temporary hit points equal to your Proficiency Bonus if you have at least 1 hit point. 
Leadfoot. A Juggernaut uses twice the amount of movement required to stand from prone. (usual is 1/2 movement so a Juggernaut would normally require all of its movement to stand up.) 
Stability. A juggernaut has the advantage on checks and saves to resist effects that would physically move it or knock it prone.



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AuthorGr7mm Bobb +
Canontrue +
Charisma{{{cha}}} +
Constitution{{{con}}} +
DexterityDex {{{dex}}} +
FeaturesHeavy Plating +, Solid Construction +, Leadfoot + and Stability +
Identifier5e Subrace +
Intelligence{{{int}}} +
RaceWarforged +
RatingUnrated +
Strength{{{str}}} +
Subrace Ability ModsStr {{{str}}} +, Dex {{{dex}}} +, Con {{{con}}} +, Int {{{int}}} +, Wis {{{wis}}} + and Cha {{{cha}}} +
Subrace FeaturesHeavy Plating +, Solid Construction +, Leadfoot + and Stability +
SummaryAn endurance based Warforged. +
Template ErrorRace Missing +
TitleWarforged Juggernaut +
Wisdom{{{wis}}} +