Difference between revisions of "Whirling Eater of Souls (3.5e Optimized Character Build)"

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Revision as of 14:38, 6 September 2009

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Author: [[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]])
Date Created: June 9th, 2009
Status: Complete
Editing: Clarity edits only please
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Author's Note: "I drained the soul of a monk once. It tasted like chocolate."

Introduction

Combining Soul Eater with numerous natural attacks allows one to quickly reduce enemies to shells of their former selves, all the while maintaining high AC and saves.

References

Flaws (Unearthed Arcana)

Complete Psionic

Expanded Psionics Handbook

Player's Handbook

Secrets of Sarlona

Eberron Campaign Setting

Lords of Madness

Monster Manual

Tome of Battle

Draconomicon

Magic of Incarnum

Book of Vile Darkness

Game Rule Components

Spells, Powers, Soulmelds, Stances, etc...

Substitute powers into melds as found here, as well as substituting Alertness instead of Wild Empathy into the Natural World mantle.

Tail of the Dragon (Secrets of Sarlona) into Natural World

Bite of the Wolf (Expanded Psionics Handbook) into Natural World

Claws of the Beast (Expanded Psionics Handbook) into Natural World

Expansion (Expanded Psionics Handbook) into Conflict

Powers by level of Ardent taken:

1. Claws of the Beast, Tail of the Dragon

2. Inertial Armor

3. Force Screen

4. Psionic Lion's Charge

5. Bite of the Wolf

6. Expansion

7. Metamorphosis

Grab the Totemist Soulmeld Girallon Arms and bind it to your Totem Chakra. Choose whatever other soulmelds you want.

Progression

Starting Ability Scores (Before Racial Adjustments): (Assuming 32 Point Buy) 16 14 16 8 14 8

Race (Templates): Elan

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Monk 1 +0 +2 +2 +2 Improved Grapple (Bonus), Aberration Blood: Flexible Limbs, Inhuman Reach, Multiattack Flurry of Blows, Unarmed Strike
2nd Ardent 1 +0 +2 +2 +4 Alertness (Bonus) Force and Natural World mantles
3rd Monk 2 +1 +3 +3 +5 Monastic Training: Ardent (Bonus), Tashalatora Evasion
4th Ardent 2 +2 +3 +3 +6 Weapon Focus: Claws (Bonus) Conflict mantle
5th Ardent 3 +3 +4 +4 +6
6th Ardent 4 +4 +4 +4 +7 Link Power
7th Totemist 1 +4 +6 +6 +7 Wild Empathy
8th Totemist 2 +5 +7 +7 +7 Totem Chakra Bind (+1 capacity)
9th Ardent 5 +5 +7 +7 +7 Deepspawn Time Mantle
10th Soul Eater 1 +6 +9 +9 +9 Energy Drain I Build becomes truly viable here.
11th Soul Eater 2 +7 +10 +10 +10 Soul Strength
12th Soul Eater 3 +8 +10 +10 +10 Improved Natural Attack: Unarmed Strikes Soul Blast
13th Soul Eater 4 +9 +11 +11 +11 Soul Enhancement
14th Soul Eater 5 +10 +11 +11 +11 Soul Endurance
15th Soul Eater 6 +11 +12 +2 +12 Rapidstrike: Claws Soul Radiance
16th Soul Eater 7 +12 +12 +12 +12 Energy Drain II
17th Ardent 6 +13 +13 +13 +13
18th Ardent 7 +14 +13 +13 +13 Rapidstrike: Tentacles
19th Warshaper 1 +14 +15 +13 +13 Morphic Immunities, Morphic Weapons
20th Warshaper 2 +15 +16 +14 +14 Morphic Body

Other Components

Items of Note

Monk's Belt, Amulet of Mighty Fists

Highlights

Manifest augmented Expansion, augmented Inertial Armor, Tail of the Dragon, and augmented Claws of the Beast at the start of the day.

Assumed stats at level 20 (Before Metamorphosis):

Str: 16 (Base) + 5 (Level) + 6 (Item) + 5 (Tome) + 4 (Expansion) + 4 (Morphic Body) = 40 (+15)

Dex: 14 (Base) + 6 (Item) - 4 (Expansion) = 16 (+3)

Wis: 14 (Base) + 6 (Item) = 20 (+5)


AC: 10 (Base) + 3 (Dex) + 5 (Wis) + 2 (Monk AC Bonus with Monk's Belt) + 8 (Inertial Armor at 9 ML) + 4 (Force Screen) + 5 (Ring of Protection) + 5 (Amulet of Natural Armor) -2 (Size) = 40

Grapple Check: 15 (BAB) + 8 (Size) + 15 (Str) + 4 (Improved Grapple) + 2 (Flexible Limbs) + 8 (Girallon Arms with 3 essentia invested) = +52/+47/+42


Attacks : (Adding Amulet of Mighty Fists +5, without Psionic Lion's Charge)

Unarmed Strike +34/+34/+34/+30/+25 (8d6+20), Claws of the Beast +33/+33/+28 (6d6+12), Girallon Claws +33/+33/+33/+33 (2d6+12), Bite of the Wolf +32 (6d8+12), Tail of the Dragon +32 (4d8+12), Tentacles +32/+32/+28 (2d6+12)

This totals to 17 attacks per round, for a total maximum of 34 negative levels every round.


Can soak damage with the Elan racial abilities, and boost saves as well.

Combat Sequence

First round of combat manifest linked Force Screen to Bite of the Wolf while moving closer.

Second round, full attack if possible, and if not use Psionic Lion's Charge to pounce. Rinse and repeat.

Munchkin-Size Me

Anything that adds damage to each attack (like a bard with Dragonfire Inspiration) will boost the damage on this build immensely.

Greater Mighty Wallop (spell) will increase the damage of unarmed attacks.

Chaos Roc's Wings soulmeld from Dragon #350 for another 2 attacks that deal nonlethal damage.

Pick up a Psionic Tattoo of Strength of My Enemy to drain enemy levels and strength.

Limitations

Damage being as low as it is per attack, this build can be stopped at most levels by creatures with decent DR.

DM Counters

Damage Resistance and non-living monsters immune to level drain.

Dispelling buffs. (Dispel Psionics, Unshape Soulmeld)

Miscellaneous

This build assumes that Ardent is the Elan's Favored Class instead of Psion.


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