Revision history of "White Mage (3.5e Class)"

Jump to: navigation, search

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
Allowed AlignmentsLawful Good +, Lawful Neutral +, Lawful Evil +, Neutral Good +, Neutral +, Neutral Evil +, Chaotic Good +, Chaotic Neutral + and Chaotic Evil +
Article BalanceVery High +
AuthorQuantumboost +
Base Attack Bonus ProgressionModerate +
Class AbilityArcane Spellcasting + and Spontaneous Spellcasting +
Class Ability ProgressionFull +
Fortitude Save ProgressionGood +
Identifier3.5e Class +
Length20 +
Minimum Level1 +
Rated BySurgo +, Leziad +, Undead Knave +, Foxwarrior +, Eiji-kun +, Trace Chaos +, The-Marksman + and Franken Kesey +
RatingRated 1.3 / 4 +
Reflex Save ProgressionGood +
SkillBluff +, Climb +, Concentration +, Craft +, Diplomacy +, Handle Animal +, Heal +, Jump +, Knowledge +, Listen +, Move Silently +, Profession +, Ride +, Search +, Sense Motive +, Spellcraft + and Spot +
Skill Points4 +
SummarySome people try to heal with the powers of the gods or advanced necromancy. Other people rip open a rift to the Positive Energy Plane and run with it. This class is the latter. +
TitleWhite Mage +
Will Save ProgressionGood +