Wicked (3.5e Equipment)

From Dungeons and Dragons Wiki
Revision as of 21:15, 15 July 2019 by Leziad (talk | contribs) (Created page with "{{author |author_name=Leziad |date_created=15th July 2019 |status=Finished }} <onlyinclude> ==Wicked== Summary::A wicked weapon is especially good at smiting and deal wounds...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 15th July 2019
Status: Finished
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article

Wicked[edit]

A wicked weapon is especially good at smiting and deal wounds that are difficult to heal. When you make a smite attack with a wicked weapon, it deal an extra 6 damages to a valid target and do not use the smite attempt if used on an invalid target. A wicked weapon grant an additional smite attempt per day to any creature who wield it, this extra use is shared among all righteous weapon, wielding multiple righteous weapon do not grant more extra uses.

If wielded by an evil-aligned creature she may have any smite damage dealt by the weapon be vile damage.

If grasped by an good-aligned creature, the wicked weapon cause the to make a DC 20 Will save or become affected by death urge. On a successful save, the good-aligned wielder take a -4 penalty to attack and damage roll until it is discarded.

Special: This ability may be added to a Unholy weapon at a cost of only an additional +1 bonus

Strong Evocation [Evil]; CL 13th; Craft Magic Arms and Armor, vile strike, vile word; Price: +2.



Back to Main Page3.5e HomebrewEquipmentWeapon Enhancements

Leziad's Homebrew (4431 Articles)
Leziadv
AuthorLeziad +
Cost+2 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA wicked weapon is especially good at smiting and deal wounds that are difficult to heal. +
TitleWicked +