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Wurm (5e)

 5th edition Pointer  + 

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Ravnica
Setting
Wurm (pointer) [1]
Huge Monstrosity, Unaligned
Armor Class: 18 (natural armor)
Hit Points: 200
Speed: 50 ft., burrow 30 ft.
STR DEX CON INT WIS CHA
Saving Throws: Con +11, Wis +6
Senses: blindsight 60 ft., tremorsense 60 ft., passive Perception 11
Languages:
Challenge: 14 (11,500 xp)Proficiency Bonus (PB): +5

Features

Earth Tremors.

Siege Monster. [2] The wurm deals double damage to objects and structures.

Tuneler. [2] The wurm can burrow through solid rock at half [3] its burrow speed and leaves a 10-foot-diameter tunnel in its wake. 

Actions

Bite. Melee Weapon Attack

Unofficial Description: Giant carnivorous worm with the mass of an elephant.


Sources and NotesEdit

  1. James Wyatt, Jeremy Crawford (20 November 2018). Guildmasters' Guide to Ravnica. (5e) Wizards of the Coast. ISBN 0786966599. p. 225. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. 2.0 2.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
  3. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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