Zeno's Lemma (3.5e Maneuver)

From Dungeons and Dragons Wiki
Revision as of 11:20, 19 September 2012 by Havvy bot (talk | contribs) (Adding NavBoxes back.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Havvy (talk)
Date Created: December 11th, 2010
Status: First Draft
Editing: Clarity edits only please
 Ratings for this homebrew:
Average:
NA
/ 4

 0 users favored it (4/4).
 0 users liked it (3/4).
 0 were neutral on it (2/4).
 1 users disliked it (1/4).
 0 users opposed it (0/4).

RatingPending.png
Rate this article
Discuss this article


Zeno's Lemma
Infinite Lotus (Rush)
Level: 2
Initiation Action: Move
Range: Medium (100 ft. + 10 ft./initiator level)
Target: 1 creature or object
Duration: Instantaneous
Saving Throw: None

One of Zeno's more commonly-known paradoxes attempted to show that you could never get anywhere because you were always closing half of the distance between yourself and where you wanted to be. Since you only ever closed half the distance, you never actually got there as there was always the other half distance to traverse. Half of the distance is still a nice step forward though...

You move to the space halfway between your starting position and your target, rounding down to the nearest 5ft. You do not provoke attacks of opportunity for this movement. If you may not move through a space, you stop at the last space you may move through.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesInfinite Lotus


Havvy's Homebrew (191 Articles)
Havvyv
AuthorHavvy +
DisciplineInfinite Lotus +
Identifier3.5e Maneuver +
Level2 +
Rated ByFoxwarrior +
RatingRating Pending +
SummaryMove halfway towards target, never quite reaching. +
TitleZeno's Lemma +
TypeRush +