Difference between revisions of "Zone of Vigor (3.5e Spell)"
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(Dispellable...we don't want monsters finding this behind you.) |
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|casttime=10 minutes | |casttime=10 minutes | ||
|range=close | |range=close | ||
− | |dur=24 hours | + | |dur=24 hours (D) |
|tsea=ae | |tsea=ae | ||
|subj=20ft. circle | |subj=20ft. circle | ||
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This spell creates a 20ft zone in which living creatures inside of it are under the effects of a ''Greater Vigor''<sup>[[Publication:Spell_Compendium|SC]]</sup> spell. If this spell is placed in a minor negative energy planar trait area, the effect cancels the planar trait in that area, but only grants the effects of a ''Vigor''<sup>[[Publication:Spell_Compendium|SC]]</sup> spell. If this spell is placed in a major negative energy planar trait area, the effect cancels the planar trait in that area, but only grants the effects of a ''Lesser Vigor''<sup>[[Publication:Spell_Compendium|SC]]</sup> spell. | This spell creates a 20ft zone in which living creatures inside of it are under the effects of a ''Greater Vigor''<sup>[[Publication:Spell_Compendium|SC]]</sup> spell. If this spell is placed in a minor negative energy planar trait area, the effect cancels the planar trait in that area, but only grants the effects of a ''Vigor''<sup>[[Publication:Spell_Compendium|SC]]</sup> spell. If this spell is placed in a major negative energy planar trait area, the effect cancels the planar trait in that area, but only grants the effects of a ''Lesser Vigor''<sup>[[Publication:Spell_Compendium|SC]]</sup> spell. | ||
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+ | While this spell is active, the bandages glow a bright white color. When the spell ends, the bandages turn to dust, and disappear, leaving no evidence of the zone. | ||
''Material Component:'' 250gp worth of bandages to outline the area of healing. | ''Material Component:'' 250gp worth of bandages to outline the area of healing. |
Revision as of 01:46, 28 October 2010
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Conjuration (Healing) | |
Level: | Cleric 6, Druid 6 |
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Components: | V, S, M |
Casting time: | 10 minutes |
Range: | Close (25 ft. + 5 ft./2 levels) |
Effect or Area: | 20ft. circle |
Duration: | 24 hours (D) |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
Watching the grim scenes of the war, you know causalities will be high. As such, you ask that nobody both you for a few minutes, as you set up the field for the spell. You cast it and already you see that injured are coming towards you, looking for help.
Walking into the grand cathedral, you see a glowing white circle. There are people in it, and their bruises are disappearing.
This spell creates a 20ft zone in which living creatures inside of it are under the effects of a Greater VigorSC spell. If this spell is placed in a minor negative energy planar trait area, the effect cancels the planar trait in that area, but only grants the effects of a VigorSC spell. If this spell is placed in a major negative energy planar trait area, the effect cancels the planar trait in that area, but only grants the effects of a Lesser VigorSC spell.
While this spell is active, the bandages glow a bright white color. When the spell ends, the bandages turn to dust, and disappear, leaving no evidence of the zone.
Material Component: 250gp worth of bandages to outline the area of healing.
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