12ga Pistol (3.5e Equipment)
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12ga Pistol
Exotic One-Handed Projectile
Cost: | 120 gp |
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Damage (Small): | 1d8 |
Damage (Medium)1: | 2d6 |
Critical: | 20/x3 |
Range Increment: | 30' |
Weight2: | 3 lbs |
Type3: | Piercing |
HP4: | 10 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
This unusual pistol was modified to shoot 12 gauge shotgun slugs instead of regular bullets. This effectively make it a one-handed battle shotgun, although it can be used as a martial two-handed weapon. A 12ga Pistol can only fire shotgun slugs and only hold a single at any time, reloading a 12ga Pistol requires a move action.
Because of the ungodly amount of recoil, the 12ga pistol requires a strength of 15 to be fired one-handed. If fired without the requisite strength, the wielder is dealt 2 non-lethal damage and the attack takes a -2 penalty which stack with non-proficiency.
If fired within 10 ft the weapon's critical range rises by 1 point after Improved Critical and other effects (19-20/x3). If fired within 5 ft, the weapon's critical range rises by 2 points instead (18-20/x3).
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