3.5e Feats/High Balance

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High Balance Feats[edit]

NameTypeDescriptionPrerequisites
541 SpecialGeneralYou gain five low feats for one.None
A Fortitude Quicker Than the BodyGeneralUse your Reflex save in place of your Fortitude save.CON 14+, Reflex Save 18+, Lightning Reflexes.
A Will Quicker Than the MindGeneralUse your Reflex save in place of your will save.WIS 14+, Reflex Save 18+, Lightning Reflexes.
Abaddon's HatredMinionYou strike down your enemies with the hatred of Abaddon.Thrall to Demon (Abaddon)
Aberrant SummoningGeneralYou summon terrible aberrations instead of animals.Augment Summoning, must be able to cast a summon nature's ally spell.
Ability Focus, VariantGeneralYou are focused on one ability.Special Attack
Absolute StrikeMetacombatRegeneration? Immunity? There is no refuge.BAB +15
Absorb EnergyXenothericYou can absorb the energy of incoming attacks to recover your bio-energy.Deflect Projectiles
Acid TripMetamagicCause the target to experience an acid tripOnly usable on spells with acid descriptor, that deal acid damage
Acquire TelepathyPsionicYou gain Telepathy with a ranged based on your strongest telepathy power.Manifester Level 3rd
Act FastFighterYou act before others in initiative.Dex 13
Adamant DefenseXenotheric, SetenallYour defenses improve while you're focused.Adamant Focus, Setenall
Adamant FocusXenotheric, SetenallYour have improved upon your innate ability to focus.Setenall, Concentration 4 ranks.
Adamantine ResilienceRacialYou gain DR/Adamantine equal to 1 + 1/2 your ECL.Construct Type
Adamantine SkinMonstrousIncrease DR/Adamantine and sunder weapons on contact.Inherent DR/Adamantine
Adaptable Stunning FistFighterYou can spend extra stunning fist usages to improve your attack.Stunning Fist
Adaptable TechniqueFighterYour constant training has allowed you access to an unconscious collective of sorts, allowing you to pull new tricks and techniques from thin air.None
Adaptive PerformanceGeneralSwap bardic music uses for spells, and vice versaPerform (any) 6 ranks, bardic music class feature, able to spontaneously cast arcane spells
Adept RocketeerGeneralYou are great at using rocket boots.Knowledge (Engineering) 8 ranks
Adjacent MarksmanFighterYou do ranged combat close and personal.Bab +1 or Dex 13
Adjusted AccuracyFighterYou learn to use your missed attacks to compensate for future ones, always finding some way to eventually have your weapon find the opponent.BAB +1
Advanced CompanionGeneralYour animal companion, familiar, or similar companion gains bonus HD.Must have an animal companion, familiar, or similar companion.
Advanced DesignAutoplateYou've improved your Progressive Design weapon of choice to deadly effect.Autoplate pilot, Progressive Design class feature
Advanced Spiked Chain ProficiencyFighterYou are able to use the Spiked Chain as a Double Weapon.Proficiency with the Spiked Chain
Advanced SummoningGeneralYou summon creatures as if you were casting a summon spell one level higher.Spell Focus Conjuration
Advanced Whip TacticsFighter, TacticalYour whip is an extension of you, and lets you perform many stunts with it.BAB +1, Proficiency with whips
Advancing WallMetamagicYou make your wall speed slowly move in a direction of your choice.None
Aegis of AthenaMinionAthena greatly reinforce your ability to use shields.Bab +1, Favored of Athena, proficiency with all shields.
Agile Knifemaster StyleFighterYou are an adept while fighting with a light weapon in one hand, and nothing in the other.Sleight of Hand 4 Ranks, Weapon Focus (Light Piercing or Slashing Weapon)
Agile StrikeGeneralYour fast reflexes and dexterous movements surpass your insight.Dex 15 or more, Insightful Strike Class Feature
Agile ThrowerFighterYou are quite an agile shot with a sling or a javelin.BaB +1, Proficiency with a throwing weapon.
Air JuggleFighter, MonkYou can knock creatures into the air and combo them!BAB +4, Fighter or Monk level 4th, Improved Bull Rush
Alchemical ConspiracyGeneralYour schemes are truly grand and worldshaking, when it comes to playing with big symbols.Know the Surprise Trap Shape Concept
Alchemical MasteryGeneralYou can use alchemical items with great skill.Craft (alchemy) 4 ranks
All Range StyleFighter, TacticalFight with a ranged weapon and a melee weapon as a seemless whole.Two-Weapon FightingCombat Archery-CE or otherwise not provoking for ranged attacks.
All or NothingLuckYou gain a ridiculous amount luck for one action, or a ridiculous amount of bad luck.One Luck feat.
Alter FormSalient AbilityTransform into alternate forms at will, based on your divine rank.Divine Rank 1
Alter RealitySalient AbilityGain the ability to duplicate most of the effects of wish once per minute.Divine Rank 16, at least one domain portfolio
Alter SizeSalient AbilityTransform anywhere from Fine to Colossal size.Divine Rank 1
Always AwareProwessIt takes you much less time to notice things than it does for others.Perception 6+ ranks
Always LearningMulticlassWhile those of your profession generally have a thirst for the knowledge of other spells, when they turn away from this profession, they generally lose this interest; you, on the other hand keep researching these new and interesting uses for your magic.Expanded Learning
AmbidexterityFighterWhat Ambidexterity from 3.0e should've been.Dexterity 15+, Strength 13+,  Two-Weapon Fighting
Ambushing WarlockGeneralUse your eldritch blast dice to pay for ambush feat cost.Sneak Attack +1d6, Eldritch Blast 1d6
AmputatorFighterYou are very good at taking away people's arms.Improved Sunder, Heal 10 ranks
Anchoring Sneak AttackAmbushTrade sneak attack damage to put a dimensional anchor on your enemySneak Attack +4d6
Ancient BeastbloodGeneralYour curse steam from an ancient beast, making you stronger than most of your kind.Beastblooded 1st
Angry GlareProwessFalse friends wither under the weight of your glare.Intimidation 4+ ranks
Animating TouchGeneralYou can animate objects with but a single touch.Knowledge (Engineering) 4 ranks
Annihilating SpellMetamagicYour spells destroy the bodies of your victims.None
Annihilating StrikeSalient AbilityDestroy things with a powerful disintegrating strike.Divine Rank 11, BAB +20, Str 25
AntennaeXenothericYou are able to sense things you cannot see.None
Aquatic InitiatorFighterWater type Wuxia, whooo.Aquatic or Water subtype, Swim speed, Initiator 1st
Arcane ArcheryFighterArcane Archer as a feat. Better than the original by a longshot.BAB +6, Spellcraft 4 ranks,  Weapon Focus (Longbow or Shortbow),  Combat Casting Steel And Spell Style Point Blank Shot
Arcane BoltReserveYou can fire bolts of arcane residue, and use spells to increase their power.Must be capable of casting 2nd level arcane spells.
Arcane ChampionFighterYou have learned the secrets to combining sword-work and sorcery.BAB +6, Combat CastingMage Knight, ability to cast 2nd level arcane spells, one martial maneuver
Arcane MasterySalient AbilityGain all spells in your spellbook, or trade out spells daily as a sorcerer.Divine Rank 1, Spell Mastery, Spellcaster level 20th, Spellcasting Ability Score 29
Arcane SwordsageGeneralYou gain a 1st level spell as a maneuver.Must be able to initiate 1st level maneuvers.
Area Divine ShieldSalient AbilitySpread your Divine Shield salient ability to an area.Divine Rank 6, Cha 25, Divine Shield salient ability
Argument by Poetic LanguageGeneralUse Perform instead of Bluff, Diplomacy, and/or Intimidate.Know at least one Eloquent Speech maneuver, or have 2 ranks in each of Perform (Act), Perform (Comedy), Perform (Oratory), and Perform (Sing)
Armed GripFighterYou are crazy good with the lighter weapons.Bab +1, Dex 13
Armor AblationFighter, TacticalYou can use your armor to it maximum potential, at the risk of breaking it.Bab +1, proficiency with Light, medium and Heavy Armor alongside all shields (including tower shields)
Armor ChannelingSpelltouchedGain a scaling enhancement bonus to any armor you wear.Exposure to magic vestment spell.
Armor ResonanceFighterYou have the ability to gain focus with your armor, increasing its defensive capabilities.BAB +1
Armor of ChaosAbyssal HeritorShield yourself in chaotic energies, even as it tears away at your own body.Chaotic alignment, one abyssal heritor feat
Armour TrainingFighterA better, more-scaleable version of the PHB armour proficiency feats.BAB +1
Art of Flying DaggersFighterYour light and one-handed weapons gain the Throwing and Rebound enhancements.One Thousand Daggers maneuver, Tumble 4 ranks
Artemisian HuntressMinionYou are favored by Aremis, the goddess of archery and the hunt.Favored of ArtemisPrecise ShotTrack, must be female.
Artifact WeaponFighterYou gain an artifact weapon1st level only or Bab +3
Ascended TransformationGrimYou gain two additional transformations alteration at a higher cost to maintain.Grim Transformation, Character Level 9th
Ascetic InitiatorMulticlassMonk and Tome of Battle base classes stack for Unarmed Strike and one ToB abilityImproved Unarmed Strike and one of the following class features: Steely Resolve, Discipline Focus, Battle Clarity
Ascetic PriestGeneral, MulticlassLevel your unarmed strike damage and turn undead level at the same time.Monk level 1st, Turn Undead
Ascetic SageMulticlassCombine monk and unarmed swordsage levels for a stronger, more skillful whole.1st level monk, 1st level swordsageToB (unarmed variant)
Ascetic SavantGeneral, MulticlassMonk and SwordsageToB levels stack for unarmed strike, speed bonus, quick to act.Improved Unarmed Strike, ability to add your Wisdom bonus to AC in light armor.
Aspect of the AntHivemasterAnts are tremendously strong for their size, and their single-minded determination is almost machine-like.Aspect of the Vermin class feature
Aspect of the AphidHivemasterYou have bonded with the hordes of tiny pests that coat every inch of your body, and learned to use them to your advantage.Aspect of the Vermin class feature
Aspect of the BeetleHivemasterBurrowers by nature, the massive beetle can still prove a dangerous opponent with its powerful horn and acidic defense mechanism.Aspect of the Vermin class feature
Aspect of the CentipedeHivemasterA hundred legs and potentially massive size make the centipede a force to be reckoned with.Aspect of the Vermin class feature
Aspect of the CockroachHivemasterCockroaches are persistent little bastards, extremely resilient and hard to kill (they can even survive for days after their head is cut off).Aspect of the Vermin class feature
Aspect of the Death's-Head HawkmothHivemasterYou have tied yourself closely with the darker, more quiet side of the insect kingdom, and have turned into something unnerving to even stand near.Aspect of the Vermin class feature
Aspect of the FireflyHivemasterThe firefly is one of the few creatures in the world that can produce its own light through chemical reactions taking place in its body.Aspect of the Vermin class feature
Aspect of the GerridaeHivemasterKnown coloquially as water striders or water darters, gerridae use their long limbs to walk on liquid and move quickly from place to place.Aspect of the Vermin class feature
Aspect of the MantisHivemasterThe mantis is the consummate predator, a master of remaining perfectly still and blending in with its surroundings.Aspect of the Vermin class feature
Aspect of the MosquitoHivemasterMosquitoes are well-known carriers of disease and death, not to mention the fact that they're annoying as hell when they bite.Aspect of the Vermin class feature
Aspect of the PillbugHivemasterAlthough not a true vermin, the pillbug is known for its thick exoskeleton and signature curled pose, all of which help you to devastate enemies.Aspect of the Vermin class feature
Aspect of the ScorpionHivemasterScorpions are carriers of some of the most potent venoms in the world, delivered through a long tail ending in a cruel-looking stinger.Aspect of the Vermin class feature
Aspect of the SpiderHivemasterWith their deadly combination of webs and poisons, spiders are deadly and patient hunters.Aspect of the Vermin class feature
Aspect of the Tarantula WaspHivemasterRenowned by researchers for its unique reproductive methodology, the tarantula wasp implants its eggs into the corpses of its prey.Aspect of the Vermin class feature
AssassinateGeneralYou can study a target to find its weak point before exploiting it to have a chance of immediately killing them.Sneak Attack +3d6
Assassination TrainingFighterYou have been trained in the art of the swift, stealthy kill.BAB +6
Attack BlockerFighterYou really like to block with whatever you have on hand.None
Attack on the RunFighterA better, easier to take version of the PHB move-and-attack feats.BAB +3
Attenuation AttackGeneralYour lethal attacks deal non lethal as wellPower Attack or Improved Unarmed Strike or Precise Shot, Strength 17, combat expertise, Improved Critical
Augment SacrificeGeneralGate Knight sacrifices become more powerful, at a higher cost.Least Sacrifices
Augment ShieldingMonstrousYour shields become stronger than normal.Must have the shield special quality.
Augment Summoning, VariantGeneralYou summoned creatures are much more potent than normal.Must be able to cast a [summoning] spell or effect.
Aura PressureGeneralYour imposing presence makes usage of limited-use abilities difficult.3 HD
Aura of LifeExaltedYou are constantly consecrated, and other fun bonuses.Any good alignment, Knowledge (religion) 10 ranks
Automated Drone ProficiencyFighterYou gain a tiny construct which provide plenty of helpful information and is capable of actingCraft Construct or Device Dabbler, Craft (Technology) 8 Ranks
Awesome Power FocusGeneralYour power focus flaw turn into a boon somewhat.1st level only, must have the power focus flaw.
Axe KingFighter, TacticalYou have access to tactical maneuvers when using any kind of one or two-handed axe.Weapon Focus (any one or two-handed axe)
Axe Mastery VariantFighterGain additional uses when wielding axe-like weapons.Proficiency in an axe-like weapon.
Azure InspirationIncarnumAdd invested essentia to your inspiration points total at the start of each encounterCon 13, Inspiration class feature
Azure Weapon ProficiencyIncarnum, FighterYou gain weapon proficiency with a single chosen weapon and bonus when using it.BAB +1
Baalzebul's AfflictionMinionYou are an inheritor of the curse placed upon the Slug King Baalzebul by Asmodeus, which causes you to vomit slugs.Diabolic Disciple (Baalzebul)
Back SlashFighterGain the ability to sneak attack with great force, but only once every 1d4 rounds.BAB +3
Backstabbing FamiliarGeneralYour familiar possess the same amount of sneak attack damage as you do.Familiar class feature or Obtain FamiliarCA feat, sneak attack +1d6
Bag Full of Knick KnacksGeneralYou get an allowance each day used for pulling out just the item you need, up to a certain monetary value.Appraise 3 ranks, Sleight of Hand 6 ranks
Ballistic MasteryFighter, TacticalYou know how to use crossbow and firearms very effectively.Precise Shot, Bab +1 or Dex 13, must be proficient with one exotic crossbow or firearm.
Baneful MarksmanFighter, tacticalYou gain access to several new tactical maneuvers made with ranged weapon.Bab +4, proficiency with an exotic ranged weapon
BanestrikeSalient AbilityChoose a favored enemy and strike hard and fast.Divine Rank 1, BAB +20, at least one Favored Enemy
Banish LightArcane CombatCreate shadowy illumination around you by absorbing light in your weapon and then discharge the absorbed light into a blinding flash.Fighter level 8, Smoking Shadow Style
Baphomet's StatureMinionYou gain immense presence, just like Baphomet.Thrall to Demon (Baphomet)
Barreling ChargeFighterYour training allows you to bully foes out of the way as you charge your intended target.BAB +3, Improved OverrunImproved Charge
Battle ArmourMonstrousPeople are lucky to even dent you.Rock Pokémon Traits, Steel Pokémon Traits, or Bug Pokémon Traits
Battle JugglerFighter, TacticalYou have the power of juggling, and the ability to use it in battle.BAB +3, Perform (Juggling) 8 Ranks
Battlefield AgilityFighterYou can act while on the move.Dex 13, DodgeMobilityTumble 8 ranks.
Battlefield BullyTacticalBull rush related benefits.Power Attack, Improved Bull Rush
BattlesenseSalient AbilityYou cannot be surprised or flanked, except by a deity of higher rank.Divine Rank 0
Beastmaster RangerGeneralYou gain your animal companion at ranger level 1, like a druid.Ranger level 1st
Become FamiliarGeneralYou gain a creature that considers you its familiar. Hilarity and plot hooks ensue.Knowledge (Arcana) 4 ranks, arcane caster level 1st
Behemoth SlayerGeneralYou apply your expertise at slaying giant to other very large creatures.Favored Enemy (Giant) +4
Bel's DirectiveMinionHell's Supreme Commander whispers in your ear and guides your blade, allowing you to strike with unerring precision.Diabolic Disciple (Bel)
Belial's DominanceMinionYour success in battle builds upon itself as your opponents into a corner, powerless to fight back.Diabolic Disciple (Belial)
Bend MultitaskerBendingKeeping bends maintained is no big deal for you.The ability to bend
Bender's ChallengeBendingYou utter a challenge against the target, giving them a bonus to attack rolls against you, and you a bonus to damage with Bends against them.Know at least 1 Minor Bend that deals damage.
Bending EnhancementBendingIncrease your bender levelKnow at least 5 Major Bend and 2 other Bending type feats
Bending MagicBendingYour bending talents help your spells.Ability to Bend, ability to cast spells of a descriptor matching your element.
Bending of WeaknessBendingYou seize upon the weaknesses of your enemies, getting a bonus to damage with Bends against them.Know at least one Minor Bend that deals damage.
BerserkergangFuryYou may enter a particularly savage frenzy with random results.Must be able to Rage
Bestial MightTacticalSynergistic abilities for Stone Dragon and Tiger Claw.BAB +6, Balance 6 ranks, Jump 6 ranks, two Tiger Claw maneuvers, one Stone Dragon maneuver, and one Stone Dragon stance.
Bind PossessionGrimYou gain the ability to establish a connection to an item, allowing you to store it in a pocket dimension. It gains benefits.Grim Transformation
Biotic DartGeneralYou can craft unique darts which inflict gradual hit point loss or heal allies.Craft (Alchemy) 5 Ranks, Heal 5 Ranks
BioweaponXenothericBy altering your own genetic structure, you have gained a powerful special attack.Con 13 or Int if the desired bioweapon is psionic (+4 for every subsequent instance of this feat)
Black DiscipleVileYou dedicated yourself to dark powers utterly, gaining great might in the process.None
Black Lotus MonkMulticlassYou are a monk trained for killing, combine your shonibi and monk level class for the purpose of getting many scaling class feature.Effective monk level 2nd, must be able to use 1st level Kuji-in Seals
Black Swan's BravadoTactical, FighterGet some tactical maneuvers based on Hollywood movies.Point Blank ShotWeapon Focus (Any Firearm), Base Attack Bonus +5
Black WhirlwindMonkMake extra attacks on when you use whirlwind attack.Flurry of BlowsWhirlwind Attack, Monk 6th
BlackguardVileYou are a paragon of among black knights.Icon of Sin class feature, Cha 18+
Blade RampartFighterCombat Reflexes
Blade ThicketFighterYou make the battlefield around you difficult to move through, even for the most adept of acrobats.BAB +3
BladeblastPsionicThe soulknife may concentrate all of the power within his mindblade and point it in a direction, annihilating all foes in that direction with his condensed psychic power.Psychic Strike
Blazing HadokenMonkNow your hadokens leave a terrible burning effect, and can daze.Monk level 6th, HadokenStunning Fist, Wis 15
Bleeding StrikeMetacombatCause grievous bleeding damage by taking a -1 penalty or more to hit.BAB +1
Blitz KreigFighter, SpeedYou attack and move in sequence.Dex 15, SwiftnessMobilitySpring AttackStrafe, BAB +6
Block EvasionFighter, GeneralYou can evade blocks.Character level 5
Blocked OpportunityFighterUse AoO to shield ally from provoking AoO.Combat Reflexes
BlockoutReserveCreate blocks of various materials which take up space and can be used for temporary construction material.Ability to cast 2nd level spells
Blood RallyFighterYou recover damage you recently took by going berserk on your opponents.At least one Blood Feast maneuver known, or BAB +4
Blood War SorcererGeneralAs a battle magician in the blood War, you’ve learned killing arts that would amaze common spellcasters.Blood War Squaddie, caster level 5, must have fought in the Blood war for one year
Blood War SquaddieGeneralDue to your time during the Blood War, you’ve been tainted, honed, and hardened by the horrors you’ve seen.Knowledge (The Planes) 2, must have fought in the Blood War for one year.
Blood of StoneFighterYou laugh off the blows of foes as they shatter against your weathered hide.BAB +3, Toughness
Bloodcloud BleederGeneralClouds of Blood, ability to inflict Bleedout via feat or class feature
Bloodcloud ProdigyMulticlassYou have learned to mesh the twin paths of the Bloodcloud.Clouds of BloodEye Bleed
Bloodied Death ThroesGeneralYour death throes goes off at 1/2 hp, as well as when you die.Con 15, Death Throes ability
BloodspillerMulticlassOh how pretty that shade of red is...Bloodcloud BleederBleeding CutClouds of Blood
Bloodspiller, GreaterMulticlassBloodspillerBloodcloud Bleeder, Character Level 8th
Bloody Maw SeducerVile, TacticalYou look very hot despite the alarming smile.Willing Deformity, Deformity Dark Beauty, Shark Teeth, Bleeding Strike
Bloody PathFighter, GeneralAttack everyone in the way during a charge, bullrush, or when you move from your square.Improved Overrun, Improved Bullrush, Improved Initiative, Combat Expertise
Blueflare BusterGeneralYou improve your flare buster abilities significantly.Flare Buster +4d6
Body As HammerFighterUsing your weapon as a conduit, you can smack people with other people.BAB +10, Weapon Focus and Weapon Specialization for a weapon that can be used to grapple creatures, Improved Grapple, Str 20
Body and Soul StyleArcane CombatAny weapon you use is a +1 magic item, and previous magic items buff or debuff struck opponents. Opens up the path of channeling negative energy and animating the dead, among other things.Fighter level 4, Spellcraft 2 ranks
Boiling WatersRacialYou can superheat your body to become hasted and with fiery benefits.Elnade, 5 HD
Bolstered InitiativeFighterYour reaction time relies on more than just your reflexesNone
Bond of the AntSymbiotic, Item CreationYou have begun to immulate even more traits of the ants that spill over you, as they form their intricate colonies on almost every inch of your body.Aspect of the Vermin class feature, Aspect of the Ant.
Bond of the AphidSymbioticYou have started to take on more traits of the aphid, as you have grown attached to them through your symbiotic relationship.Aspect of the Vermin class feature, Aspect of the Aphid.
Bond of the BeetleSymbioticYou have developed a bond with the beetles that cling to you, making you a groteque sight to see.Aspect of the Vermin class feature, Aspect of the Beetle.
Bond of the CaterpillarSymbioticYou have grown so similar to the larva that creep across your body and devour any plant-life that grows near them, that it is actually unsettling.Aspect of the Vermin class feature, Aspect of the Caterpillar.
Bond of the CentipedeSymbioticYou have acheived a unique symbiosis with the centipede's that crawl across your body, and have started to grow similar to them on a more and more disturbing level.Aspect of the Vermin class feature, Aspect of the Centipede.
Bond of the CockroachSymbioticCockroaches cluster on your body, making you seem like some sort of grotesque, mobile breeding ground full of cracking sounds. At the same time, you have begun to grow into an oversized cockroach.Aspect of the Vermin class feature, Aspect of the Cockroach.
Bond of the Death's-Head HawkmothSymbioticThe deathly moths that flutter across your form have grown closer to you, till now, you have almost as tight a bond with them, as they do with death.Aspect of the Vermin class feature, Aspect of the Death's-Head Hawkmoth.
Bond of the FireflySymbioticYou have formed a bond with the fireflies that flock around you, making dancing patterns of light around you in the darkness, to the point that your biology has started to take on their traits.Aspect of the Vermin class feature, Aspect of the Firefly.
Bond of the MantisSymbioticYou have grown akin to the silent manti that clutch to you shoulders, unsettlingly still and tense, till you yourself, are unsettlingly still and tense.Aspect of the Vermin class feature, Aspect of the Mantis.
Bond of the MosquitoSymbioticYou have spent a long time with the whining vermin that cluster around you, to the point that your blood and their blood are one and the same.Aspect of the Vermin class feature, Aspect of the Mosquito.
Bond of the ScorpionSymbioticYour bond with the scorpions that crawl across you has grown to a disturbing degree, and you have started to take on even more of their traits.Aspect of the Vermin class feature, Aspect of the Scorpion.
Bond of the SpiderSymbioticYou have formed a raw kind of symbiosis with the creepy arachnids that make their home on your skin, and have started to grow akin to them in ever more unsettling ways.Aspect of the Vermin class feature, Aspect of the Spider.
Bond of the Stone RatGeneralYou can create a powerful petrifying poison.Alchemical mastery, poison use class feature, craft (alchemy) 11 ranks.
Bond of the VerminSymbioticYour connection with the bugs that even crawl underneath your skin grows ever stronger.Aspect of the Vermin class feature, any two [Hivemaster] feats.
Bonded WeaponFighterYou choose a weapon, eventually growing stonger and stronger in it's use.Base Attack Bonus +1
Bone SpearGeneralThis spell summons a long shaft of bone issuing forth from the caster and piercing any opponents in its path.Teeth 3d4
Bone SpiritGeneralThis powerful spell briefly summons the spirit of a vengeful revenant. This skeletal specter immediately seeks out its objective, ripping free a portion of the target's soul and carrying it away to the plane of the dead.Bone SpearTeeth 7d4
Bone-CrushFighterYou know how to heal the body; you know how to break it.BAB +6, Heal 8 ranks, Power Attack, Combat Expertise
Boreal InvokerGeneralYou deal more cold damage and it debilitate your opponents.None
Born CursedGeneralYou can reroll a d20, however you take a penalty each time you do so.1st Level Only
Born FiendGeneralYou count as an evil outside for the purpose of meeting prerequisites with some extras.You may only take this feat at 1st level
Bound Shadow WeaponArcane CombatMake a weapon out of bound shadow.Fighter level 8, Smoking Shadow Style
Brain ThrustPsionicYour mind thrust is much more effective at dealing actual physical damage.Must be able to manifest mind thrust.
Brave Dragonblood SurgeRacialWhen you use Dragonblood Surge, you purge most status effects.Mitahnese Human
Brawler BarbarianGeneralYou are a brawler and a barbarian.Barbarian 1st
Breaching BlowFighter, GeneralBreach enemy armorStrength 13, Constitution 12, BAB 6+
Breath of the ElementsElementalYou have a breath weapon.Resistance 20+ or immunity to an energy type.
Bringer of AgonyTorture, VileYou have learned to torture people in order to extract information that they would never give otherwise, and you are good at it.Evil Alignment, Intimidate 4 ranks, Craft (Alchemy) 4 ranks.
Broker of the InfernalGeneralDue to the study of the Infernal laws, you have learned to harness the powers of True Names in your summoning magic.Knowledge (The Planes) 10, must be able to cast a spell of the [Calling] subtype
Brutal ShooterFighterYou use your massive muscles to ensure that your arrows strike true.Str 13+, BAB +1
Brutal Sneak AttackFighterYou are able to sneak attack with two-handed weapon very efficiently.Sneak Attack 1d6, proficiency with a two-handed melee weapon.
Brutal ThrowerFighterYou are extremely efficient at throwing weapons.BaB +1, Proficiency with a throwing weapon.
Brutal TransformationGrimWhen you transform you are physically stronger.Grim Transformation
Buddha's PalmFighter, MonkYour inner mastery of zen blossoms and you are able to perform a devastating technique.Stunning Fist
Bulky BuildFighterAct as a size larger when in heavy armor.Proficiency in heavy armor
Bulwark of Defense-CEFighterIncrease the bonuses granted to you by your defensive stance ability.BAB +11, defensive stance 1/day.
BurnElementalYou're hot. You're on fire. You like to burn things.(Fire) Subtype
Burrowing SpellMetamagicCast spells without line of effect.None
Burst of SpeedGeneralA better, more useful version of the Run feats.Character level 6th
Butt GunWarforgedYou have a gun in your butt. You can fire it with your butt. Your butt is deadly.Warforged, living construct, or something equivalent.
Butt SlamFighterYou drop down and crush the opponent with your thiccness.Improved Unarmed Strike
Calculated ShotFighterAdd your Intelligence to ranged attack rolls.Int 13, BAB +1
Call CreaturesSalient AbilitySummon creatures to your aid.Divine Rank 0
Calm MindGeneralCannot be Mindless, Wisdom 13+, character level 3
Cantrips MasteryGeneralMinor magic is second nature to you.Ability to cast spells with preparation.
Cape ResonanceFighterYou have the ability to gain focus with your cape, improving your saves. No wonder superheroes use such silly-looking outfits.BAB +1
Centric ImpactXenothericYou can drive a weapon with immeasurable force by expending portions of you life force.Centric Strike
Centric StrikeXenothericBy expending portions of your life force, you can land massive strikes, and seem to rewrite the shape of space with mere willpower.None
Cerebral KineticistGeneralYou base your pyrokineticist class feature on intelligence instead of charisma and can shape some of your blast.1st Level Pyrokineticist (or Pyropsyche)
Chakra BinderIncarnumYou can bind chakra more efficiently than other meldshaper.None
Chakra FistFighter, IncarnumYou can invest essentia in your stunning fist, which grant you extra uses, a higher DC and access to more effect when using stunning fist.Stunning Fist
Champion of AresMinionAres grant you the ability to enhance your weapon with the power of war.Bab +1, Favored of AresWeapon Focus
Changeling BloodedGeneralYou gain the minor change shape ability that is possessed by changelings.1st level only
Channeling OpportunityGeneralYou gain the ability to use arcane channeling on AoOs.Arcane Channeling class feature, Combat Reflexes
Chaotic Rage-CEFighter, FuryGain the effects of an anarchic weapon while raging.BAB +9, Rage 1/day, chaotic alignment.
Charged Item TrainingGeneralGet extra charges out of daily charged items.Use Magic Device 5 Ranks
Charismatic BloodMulticlassYou always thought your ancestors were different, you just didn't realize it involved dragons.Must be able to spontaneously cast arcane spells.
Cheap Shot, VariantFighterMake an unarmed attack as part of a feint.Bab +1 or Improved Unarmed StrikeBluff 4 Ranks
Child NecromancerGeneralAn obsession with death and experimentation with necromancy early in your childhood perverted your body and blossoming magical talent. As a result, your body never aged past childhood, and you are an adult in a child’s body, magically powerful but physically weak.Caster Level 1+, Must know at least one necromancy spell of each level you can cast
Child of ThunderTacticalThe legacy of the Thunderhead clan lives on through your impressive ability to shoot better than anyone else, and in situations where a lesser bowman would falter.Point Blank ShotPrecise Shot, three Thunder Bolt maneuvers (at least one of which must be a stance), BAB +6
Child of featHeritage1st level only, Must be the same alignment as the god chosen, and be of the god's preferred race.
Chilling AuraUndeadYou announce your presence with an unnatural drop in temperature4HD, Undead type
Chivilrous KnightMulticlassYour Knight levels and Paladin levels stack for the purposes of Knight's Challenge DCs, Lay on Hands, and special mount. You can use your lay on hands when protecting allies.Paladin level 3, Knight level 3
Chivilrous MageMulticlassYour Knight levels and Sorcerer levels stack for the purposes of Knight's Challenge DCs. You can sacrifice spell slots to improve some Knight class features. Your HP from sorcerer levels also increases.Sorcerer level 3, Knight's Challenge class feature
Chivilrous PerformerMulticlassYour Knight levels and Bard levels stack for the purposes of Bardic music progression and Knight's Challenge DCsBardic Music (Inspire Competence), Knight's Challenge class feature
Chivilrous RogueMulticlassYour Knight levels and Rogue levels stack for the purposes of Sneak Attack damage and Knight's Challenge DCsSneak Attack +2d6, Knight's Challenge class feature
Chosen by ZarusRacialYou are super effective against non-humans.Human
Clap Your HandsFighterEmber started humming and clapped her hands on the hapless goblin. The goblin vibrated momentarily and exploded into chunks of meat and bone, wounding several other goblins nearby. "Who's next?"Improved Unarmed Strike
Claws of the Wyrm StyleFighter, TacticalYou are an expert at fighting with dragon claws.Weapon Focus (Dragon Claws)
Clear WatersRacialYou can turn especially transparent.Elnade, Hide 6 ranks
Clear the RoomFighterYou are notoriously gassy and have learned how to weaponize your fartsYou have a gas problem, Base Attack Bonus +1
ClearsightSalient AbilityGain true seeing and a bonus to defeat Disguise checks.Divine Rank 1, Wis 15
CleaveFighterWhen you down an enemy, other creatures you threaten need to watch out.Power Attack
Cleave, GrimoireGeneralYou may make a cleaving strike upon dropping a foe, and it may be just as strong as your last hit.None
Clone SpellMetamagicCast a spell along with a second copy that may have different targets or options.None
Close MissFighterThe force of your blow can cause grievous wounds even if you barely miss your target.BAB +3, Power Attack
Cobalt SurgeSurge, IncarnumYou can use your essentia to expand your surge point pool.Con 13, Cha 13, Extra Surging, must be able to use combat surges.
Codex Awesome BlowFighterAn improved version of awesome blow without a borked saving throw.strength 18, power attack, Bab +3
Codex CleaveFighterWhen you fell a creature, make more attacks, potentially maneuvers at higher level.BAB +1, Power Attack
Codex Combat CastingFighterA less useless version of combat casting.None
Codex Deflect BlowFighter, MonkDeflect arrow except for melee!Improved Unarmed Strike or proficiency with tower shields.
Codex Skill FocusGeneralA better version of skill focus that isn't super annoying to take.None
Codex SniperFighterYou can shoot very far and precise.Bab +1
Codex Unarmed Fighting StyleFighterYou have a particular style of unarmed combat which is superior to normal brawlers.Improved Unarmed Strike
Cold RageFuryYour rage burns cold, allowing you to act much more rationally and granting you superior battle clarity.Rage 1/Day
Colossus ClimberFighter, TacticalLarge opponents pose no problem to you, as you bravely scale their bodies and stab at their undersides, making it difficult for them to hit you in the process.Climb 6 ranks, Balance 6 ranks, Improved Grapple.
Combat AcrobatFighter, Combat FormIn battle, you are able to move fluidly, befuddling your opponents.Combat Focus, Dex 13
Combat AdrenalineFighter, Combat FormIn battle, you call upon a reserve of strength deep within you, granting you the ability to do inhuman feats.Combat Focus, Wis 13, Str 15, Any 2 other combat form feats
Combat AptitudeCombat Form, FighterYou have extremely precise while maintaining your combat focus.Bab 10+, Combat Focus and 2 other combat form feat.
Combat Archery-CEFighterDon't provoke for firing ranged weapons in melee.BAB +6, Point Blank Shot.
Combat Casting, ProwessProwessTraining to allow a spellcaster to cast spells in melee without getting stabbed in the face, and better finish them even if they do.None
Combat DefenseFighter, Combat FormYou are able to focus on defense in the heat of battle, parrying with ease.Combat Focus, Fighter level 4, wis 13
Combat Expertise, MS VariantFighterA better, more-scaleable version of the PHB feat.BAB +1
Combat FlurryFighter, Combat FormIn the heat of battle, you strike with power and speed.Combat Focus, Wis 13, Base attack bonus +6
Combat Focus, VariantCombat Form, FighterA rework of the combat focus feat from player handbook II.Bab +1, Wis 13
Combat ParkourCombat Form, FighterCombat ParkourCombat Focus, Dex 17+, balance 8 ranks, climb 8 ranks, jump 8 Ranks, tumble 4 ranks
Combat ReactionsFighter, Combat FormWhile fighting, you notice every little movement, every little flick of the wrist, and this can save your life.Combat Focus, Wis 13, Dex 15, Base Attack bonus +6
Combat Reflexes, GreaterFighterIt is harder to get away from you or your attacks.Improved Combat Reflexes, +6 BAB
Combat Reflexes, ImprovedFighterThe very air seems to twist and grow thick and the earth bends and moves to impede your foes from their cowardly escape.Combat Reflexes, +3 BAB
Combat Reflexes, MS VariantFighterA better, more accessible version of the PHB feat.BAB +1 OR Dex 13 OR Wis 13
Combat Reflexes, PunishmentFighterYou punish mistakesBAB +6, Dex 15, Combat Reflexes, Improved Combat Reflexes
Combat Reflexes, Punishment VariantFighterYou strike often when an opening presents itself.Dex 21 or MobilityCombat ReflexesBAB +12
Combat SpeedFighter, Combat FormYou exhibit an incredible swiftness in battle, adrenaline pushing you forward with every step.Dex 15, Base attack Bonus +3, Combat Focus, Wis 13
Combat SwiftnessCombat Form, FighterYou are swift while focused, allowing you to run long distance and move quickly in combat.Combat Focus, Bab 4+
Combat TricksterFighter, TacticalYou are an expert at disarming and feinting.Bab +1, Improved Disarm or Improved Feint
Combo MasteryFighterString together successful consecutive hits for a combo bonus to damage!BAB +6
Command PlantsSalient AbilitySpeak to plants, rebuke them, and and control the growth and death of plants.Divine Rank 1
Concentrated DefenseFighterShrug off an amount of damage based on your Concentration check.One Anima River maneuver, Concentration 4 ranks
Concussive ReloadFighterYou can hit people while you reload.Bab +1
Conductive Spell EssenceGrimYou gain healing and harming-themed spells to your grim spell list plus a bonus to Heal.Grim Transformation
Conduit of EnergyGeneralYou are closely attuned to an energy type.None
Contagious Aura of SuccessGeneralYour contagious success rubs off in an aura.Cha 13, Contagious Success
Contagious SuccessGeneralAssist others on simultaneous saves.Cha 13
Continued Mind Enhancement, Rogue BalanceMulticlassSoulblade weapon enhancement continues to increase at normal rate while taking other classes.Mind Enhancement +1
Control CreaturesSalient AbilityTake control of mooks, possessing them even at range.Divine Rank 11, Cha 15
CopypastaGeneralWhen you attack, you move your arms in overly symetric patterns.BAB +6
Core ApotheosisAutoplateThe next level of awareness: independence.Autoplate pilot, Core Awakening class feature, Core Evolution feat
Core EvolutionAutoplateYour autoplate's Energy Core has taken on a life of its own.Autoplate pilot, Core Awakening class feature
Core TranscendenceAutoplateYou've awakened something you don't quite understand. But it promises to help you reach enlightenment.Autoplate pilot, Core Awakening class feature, Core Evolution and Core Apotheosis feats
Corpse ImpalerFighter, VileYou leave corpse impaled on your spears and fight with them.ImpaleWeapon Focus (Any Spear)
Corpse StrengthUndeadYour Strength count as 8 points for the purpose of carrying capacity, Strength checks and Strength-based skill checks. Your effective Strength for these things increase by 2 for each Undead feat you possess beside this one.Corporeal Undead
Corrosive SpellMetamagicYour acid spells are so powerful, they tear through resistances and immunities.None
Corrosive SpittleRacialYour hairs can spit globs of acidic poisonous substance.Gorgoneion
Counter FeintFighterYou can fake out people trying to counter you with a feint attempt.Bluff 4 ranks
Covenant of the WarpGeneralYour essence is tied to a strange energy called 'the warp' which give you amazing inate abilities but you are unable to use magic items.None
Covering GrappleFighter, TacticalGrab your allies and use yourself as a human shield, or chuck them hella'va far!Improved Grapple
Crackling InvokerGeneralYou deal more electricity damage and it can cause your opponent to become overcharged.None
Craft ArtifactSalient AbilityYou can craft artifacts ahead of your time, and better than others too.Divine Rank 1
Craft Item of ProwessItem Creation, ProwessYou can create skill items, granting ranks, bonuses, and other adjustments to others.Character level 4
Crashing Bull RushFighterYou crash into opponents, sending them flying.Improved Bull Rush
Create Greater ObjectSalient AbilityCreate even more rare and exotic matter from thin air.Divine Rank 11, Craft 28 ranks, Create Object
Create Illusory WeaponArcane CombatYou create an semi-illusory weapon you can fight with.Two-Weapon FightingSerpent Tongue Style or ability to cast 2nd level Illusion spells or spell-like ability.
Create ObjectSalient AbilityCreate nonmagical matter at whim.Divine Rank 6, Craft 23 ranks
BodakFighterYou fought and slain the terrifying bodak, gaining more insight on death.must have fought and defeated a bodak, Fighter level 6 or Bab 12
HagFighterThe tricks of hags and annis do not impress you.must have fought and defeated a hag., Fighter level 6 or Bab 12
HydraFighterYou fought the opportunistic hydra, gaining knowledge how to avoid being bitten more than once.Fighter level 4, must have fought and defeated a hydra
Invisible StalkerFighterAfter fighting invisible stalker and other naturally invisible creature you learned how to deal with invisible opponents more readily.must have fought and defeated a invisible stalker or another naturally invisible creature., Fighter level 6 or Bab 12
MedusaFighterYou fought and defeated the horribly medusa, knowing when to avert your gaze.must have fought and defeated a medusa or another creature with a gaze attack., Fighter level 6 or Bab 12
TrollFighterYou know how to deal with trolls and their annoying regeneration.must have fought and defeated a troll or another creature with regeneration., Fighter level 6 or Bab 12
CremationGeneralYou increase the DC of fire spell by 1 and you use your fire spells to incinerate your foes.Must be capable of casting 1st level [fire] spell or higher.
Critical FreezeSpell StanceAs long as you have a [cold] spell available your strike have an icy punch.Bab 5+, caster level 5
Critical StatementWordcastingGet bonuses on a natural 20 for your wordcasting check.Know at least one spell word
Critical StrikeMetacombatEnsure you get a critical hit by taking a -10 penalty to hit.BAB +10
Critting SpreeLuckWhen you confirm a critical, your luck spreads to others.One luck feat
Cross Explosion SpellMetamagicTransform your lines into rays, that subsequently explode into multiple lines a round later.None
Crossbow AssassinFighter, TacticalYou are a deadly marksman with a crossbow.Point Blank ShotPrecise Shot or Weapon Focus (Any Crossbow)
CrossbowyerArchetypeBecome better with light, heavy and great crossbowsBAB 1+, Proficient with crossbows
CrosscutFighter, MonkAttack twice as a standard attack.BAB +2
Crusader of the DesertRegionalYour nomad life in the desert made you much stronger.Crusader or Paladin class
Crushing BlowFighterYou may trade a potential critical hit for a chance to stun and deal extra damages.Weapon proficiency (warhammer) or weapon proficiency (heavy mace) or weapon proficiency (light mace)
Crushing Overruntactical, FighterDon't just knock them flat, grind them into the dirt as you pass.BAB +6, Power AttackImproved Overrun
Crystallizing WoundsCurseYour wounds crystallize, allowing you to ignore damage at the cost of your dexterity.Must be corporeal
Cull LifeGeneralGain life force from healing potionsLife Force class feature, maximum life force pool of at least 40 points
Cunning DeceiverGeneralYou gain a +3 bonus on Bluff, Disguise and Forgery checks and may use your Intelligence on them. You gain additional benefits against creature you previously altered the disposition of.Bluff 4 Ranks
Cursed BodyMonstrousPrevent creatures from using the same trick on you twice, and curse them if you drop.Undead type or Incorporeal subtype.
Cute CharmMonstrousUse cuteness as a special defenceNone
Cyan UtteranceIncarnumYou can ignore the law of resistance a number of time per day per invest essentia.Con 13, Ability to Speak Utterances
Damage ResistanceFighterYour damage reduction become damage resistance.Augmented Damage Reduction
Damage SpongeFighterGain temp hp equal to your Con modifier or your character level (whichever is lower) every round.Base Fort +2, Con 13
Dampen AfflictionGeneralWhen afflicted by a few of the more crippling status effects, you can choose to take on a different effect instead.Con 13, Endurance
Dance of the DeadGeneralMake undead dance to your bardic music, thus eliminating the threat for now.Bardic Music (Suggestion), Knowledge Religion 5 ranks
Dancer of the DaisFighter, TacticalGain several tactical benefits using the Dancing Goddess discipline.Eternal Dancer, Perform (Dance) 9 ranks, two dancing goddess maneuvers
Dancing Sword StyleFighter, TacticalYou gain special benefits when wielding a bastard sword, longsword or estoc.Bab +1, Weapon Focus (Bastard Sword) or (Longsword) or (Estoc)
Dancing SwordsmanCombat, SkillDance around your enemies and poke them a whole lot. Inspired by Dashing Swordsman.None
Dancing WizardGeneralYou dance like the rest of them (breastplate provides arcane spell failure), only more competently.Ability to cast arcane spells.
Daring ExileMulticlassRonin and SwashbucklerCW levels stack for Grace, dodge bonus, and Cheap Shot dice.Grace +1, Cheap Shot +2d6
Daring MinstrelMulticlassYour bard and swashbujkcler level stack for grace and spellcasting.Grace +1, Must be able to cast 1st level bard spells
Daring SwordsmanGeneral, MulticlassSwashbuckler and warblade levels stack for initiator level and grace.Battle clarity, grace +1.
Dark AwarenessGeneralRemoves the need for sleep, keeps you aware when unconscious.Character level 3rd
Dark BrandMinion, VileYou pledge allegiance to the power of a powerful evil deity.Any evil alignment.
Darkened SightCurseYou gain unlimited darkvision which can pierce some magical darkness, but also gain daylight blindness.None
Darker PowersGeneralYou inflict more madness and may inflict a much more insidious form of madness.Dark Insight Score, must possess the ability to inflict madness.
Darkmoon's Chosen OneMinionThe blessing of Sir Moon allow you to move through space easily.Favored by a Kingseeker (Sir Moon)
DarksiderFury, VileYou have a dark side which grant you power, at a cost.3 HDs or Rage Class Feature
Darkvolt WarlockGeneralYour eldritch blast is imbued with the power of lightning.Eldritch Blast 1d6
DashFighterYou are able to quickly move around the battlefield, dashing from place to place with superior speed.Dodge
Deadly BlastGeneralReroll 1s on Eldritch BlastDex 15, Eldritch Blast 4d6
Deadly Bull RushFighterWhen you shove creatures around, you can smack them and throw them.BAB +1
Deadly OverrunFighterYou are able to overrun better and faster and deal damage while doing so.BAB +1
Deafening Song-CEGeneralUse bardic music to render your opponents deaf.Perform 6 ranks, bardic music class feature
Death From AfarFighterYour deadly aim allows you to take out helpless targets from range with nary a sound.BAB +3, Point Blank ShotPrecise Shot
Death's ArbiterGrimYou may absorb damage taken by an ally instantly if it would otherwise kill him.Grim TransformationKnowledge (religion) 6 ranks
Deathblast SpellMetamagicIf your spell kills an enemy, they become a waiting proximity mine waiting to explode!None
Debris SpellMetamagicArea effect spells leave behind a field of difficult terrain which damages creatures passing through it.None
Declare SmiteGeneralYou declare you intention to smite, causing evil to experience true fear.Ability to use Smite Evil or a similar ability
Dedicated SurgeonTacticalAccess advanced healing and gain powerful new maneuvers usable with the heal skill.Heal 4 ranks, Int 15+
Deep FreezeGeneralYou deal more cold damage than normal and cause creatures to freeze.None
Defense of OpportunityFighterShut down Attacks of Opportunity in your reach.BAB +1, Combat Reflexes
Defense of the AmazonFighterYou have wondrous deflection talents.Bab 6+, Deflect ProjectilesCodex Deflect Blow
Defensive RollGeneralYou are especially quick, and can dodge blows that would kill another person.Reflex +6, Dexterity 15
Defensive StrikeFighterBy defending yourself expertly you may make sudden strikes against opponents that attack you.Combat ExpertiseDodge
Deflect BlowFighter, MonkDeflect arrow except for melee!Dexterity 13, improved unarmed strike or proficiency with tower shields.
Deflect ProjectilesFighterYou can deflect ranged attacks with ease, even reflecting back attacks from weaker opponents.Improved Unarmed Strike
Deformity, Acid BloodVile, DeformityYour blood has grown caustic and corrosive, and eats through flesh and stone, burning like fire as it drips from your body.Evil Alignment, Deformity (Blood), Willing DeformityBoVD
Deformity, AtrophyVile, DeformityYou are disturbingly thin, to the point that your muscles can barely support your weight, and the slightest wind can actually blow you away.Evil Alignment, Deformity (Gaunt)BoVD, Willing DeformityBoVD
Deformity, Black BloodVile, DeformityYou blood is black like oil, and thick like sludge, seeping out of your wounds and your pores like some grotesque infection.Evil Alignment, Willing DeformityBoVDDeformity (Blood)
Deformity, BulkyVile, DeformityYou made yourself stronger, if less agile.Evil Alignment, Willing DeformityBoVD
Deformity, Dark BeautyVile, DeformityThanks to dark magic, pacts and maybe natural good look. You made yourself a being of true beauty, although still disturbing you are aesthetically pleasing.Evil Alignment, Cha 12+, Willing DeformityBoVD
Deformity, Empty EyesVile, DeformityYour eyes appear to be made out of black onyx: blank, empty, sightless globes, set in red, slightly bleeding sockets, that seem to gaze into the soul itself.Evil Alignment, Willing DeformityBoVD
Deformity, Face VariantVile, DeformityYou scarred your face in a way that make you hideous and/or extremely fearsome.Evil Alignment, Willing DeformityBoVD
Deformity, HooksVile, DeformityHooks of bone and flesh have grown across your entire body, sinking deep into your flesh and causing you excruciating pain at all times.Evil Alignment, Willing DeformityBoVD
Deformity, Numb BodyDeformityConvert lethal damage into non-lethal damage, and become immune to pain effects.Willing DeformityBoVD
Deformity, ToughnessVile, DeformityYou gain extra hit points.Willing DeformityBoVD
Deformity, Warded SkinVile, DeformityYour skin is full of strange runes, wards and line that may or may not glow dimly. These act as ward and potent protection against holy effects.Evil Alignment, Willing DeformityBoVD
Deformity, WitheredDeformity, VileYou withered yourself, being more dexterous and able to act as a smaller creature.Evil Alignment, Willing DeformityBoVD
Deft OpportunistFighterThe mere presence of a foe may provide an easy opening.Combat Reflexes, +12 BAB
Delayed SpellMetamagicMake the poor bastards think they're off the hook, only to crush them once most opportune.None
Delta StreamMonstrous, WeatherThe mysterious air current blows on regardless![Air] subtype or Knowledge (nature) 6 ranks and speak Auran.
Delving TricksterGeneralYou gain extra delving tricks, for maximal trickery.Delving Trick class feature.
Demogorgon's InsanityMinionYour touch spreads the madness at the heart of Demogorgon's being.Servant of the Obyrith OR Thrall to Demon (Demogorgon)
Demon's NailFighter, TacticalGain several tactical benefits using the Thousand Daggers discipline.Two thousand daggers maneuvers, Tumble 9 ranks, Art of Flying Daggers
Demonic ResistanceAbyssal HeritorYou brush off lightning as if you were a demon.Chaotic alignment
Desert StormTacticalElectricity-based abilities.Three Desert Wind maneuvers, Tumble 9 ranks.
Despotic FurorFuryYou're really persuasive when you're angry.Rage ability or similar anger-based temporary rage.
Destabilizing ImpactFighterTake a penalty up to -8 to apply a penalty to others attack rolls.Bab +1
Destiny By DesignGeneralYou know how to stack destiny's deck.Hexblade's Curse, must not have any luck feats.
Devilish TricksterGeneralYou are a sadistic little trickster, enjoying seeing other suffer either physically or psychologically.Non-Good alignment, must be able to use at least two delving tricks.
Devoted PaladinMulticlassCombine paladin and crusader levels for a stronger, devoted whole.1st level paladin, 1st level crusaderToB
Devoted TemplarGeneral, MulticlassCrusader and paladin levels stack for initiator level and smite damage.Divine grace, steely resolve.
Devour the SoulFiendAs a fiend, you gain nourishment from devouring souls.Must have one level of a Fiend class
Dexterous BowmanshipRacialYou're an elf who is even better than normal with a bow.Elf
Dexterous Fortitude-CEGeneralUse your slippery mind class feature on Fortitude saves.Dex 20, Slippery mind class feature.
Dexterous Will-CEGeneralUse your slippery mind class feature on Will saves.Dex 20, Slippery mind class feature.
Diabolic DiscipleMinionYou bind yourself to a Archdevil of Hell, gaining some power over their portfolio.Any evil alignment, must swear allegiance to the chosen archdevil before a representative of that devil with at least CR 11
Diehard, GrimoireFighterYou continue fighting after taking enough punishment that would make most of your peers fall, though at lowered strength.BAB +1
Dirty Deeds Done Dirt CheapGeneralYou can offer a discount on your Deeds since you get to do so many.Ability to do at least 10 Deeds per day
Disciple of TiamatMetabreathYou can channel the breath weapon of Tiamat.Dragonblood Subtype or Dragon Type, Evil Alignment
Disciplined ChargeFighterUse a martial strike during a charge.BAB +3, One martial strike.
Disciplined TalentPsionicYou have the ability to manifest discipline powers.1st level only
Disciplined WillFighter, Combat FormYou delay the effects of spells to keep on fighting.Combat Focus, Wis 13, Base Attack bonus +3
Disobedient PsycheGeneralResist mental influence at the cost of taking Wisdom damage.None
DispersionCombat, FighterReflect damage reduced damage.Damage reduction of any kind/source.
Disruptive SunderFighterYou cause magic items you sunder to blow up in large magical explosion.Improved Sunder
DissolveGeneralYour acid spells and abilities are much more effective.None
Distracting BarrageFighterYou use your ranged attacks to worry foes.Rapid Shot
Disturbing PresenceFighter, VileYour intimidating actions drives others to madness.Evil Alignment, Intimidate 4 ranks
Disturbing SadistVileYou gain the ability to use Intelligence on Intimidate as well as making creature you demoralize at bay from you. You also become immune to fear and pain, and mostly incapable of receiving moral bonus or penalties.None
Dive DriveGeneralA feat for King of Racers that allows your astral car to swim, and protect its users while swimming.Astral Car class feature, All Terrain Wheels, 10 HD
Divine Air MasterySalient AbilityGain bonuses in combat when you and your opponent are airborne.Divine Rank 1, Minor Air Domain portfolio, fly speed
Divine ArcanistGeneralyou have been blessed by your divinity with the power to pull directly from the sunlight or the stars pure arcana magic, through your divine abilitiesLevel 1 of the launcher, devotee of a deity with the dominion of the sun
Divine ArcherySalient AbilityShoot from really really far, spray a volley of arrows, and ignore cover and concealment with your shots.Divine Rank 1, BAB +20, Dex 29, Far ShotPoint Blank Shot
Divine Armor MasterySalient AbilityAny armor you wear acts as if you're not wearing armor at all, and what armor you do wear is improved.Divine Rank 1
Divine BardSalient AbilitySing out for miles, quickly, and even effecting things normally not effected. You can even countersong on the fly.Divine Rank 1, Inspire Courage +4
Divine Battle MasterySalient AbilityYou can attack wide groups of tempo, attack without penalty to attack rolls, and rearrange your bonus feats on a whim.Divine Rank 1, Fighter 20th
Divine BlastSalient AbilityFire blasts of energy out to a great distance.Divine Rank 6, Cha 25
Divine BlessingSalient AbilityGrant half your ability score to others.Divine Rank 1
Divine CeleritySalient AbilityWhenever you're hasted, you gain superior benefits.Divine Rank 1
Divine CohortGeneralYou have a spiritual bond with a extraplanar animal, and your deity allows you to call it to your side.Must select a devoted alignment, able to cast divine spells
Divine CreationSalient AbilityCreate magic items, or even creatures with your divine mastery.Divine Rank 16, Craft 33 ranks, Create Object salient ability, Create Greater Object salient ability
Divine DodgeSalient AbilityPerfect dodge. It's almost like you're playing Exalted.Divine Rank 1, Dex 29, Dodge
Divine DruidSalient AbilityChange shape in a wildshape as a swift action each round for the duration.Divine Rank 1, Wildshape (Huge Elemental)
Divine Druid-CESalient AbilityGet Colossal and the ability to change into Magical BeastDivine Rank 1, Wildshape (Huge Elemental)
Divine Earth MasterySalient AbilityGain bonuses in combat when you and your opponent are groundborne.Divine Rank 1, Minor Earth Domain portfolio
Divine Fast HealingSalient AbilityGain fast healing (or additional fast healing) based on your divine rank.Divine Rank 1, Con 25
Divine Fire MasterySalient AbilityGain bonuses in combat when you are and your opponent are on fire!Divine Rank 1, Minor Fire Domain portfolio
Divine GlibnessSalient AbilityYou are immune to things which detect your lies, and your silver tongue can sway the wills of others.Divine Rank 1, Bluff 23 ranks, Cha 25
Divine Hammer StyleGeneralYour hammer is enhanced by your divine might.must be capable of casting 1st level divine spells, Weapon Focus (Any hammer-like weapon such as a Warhammer or Greathammer)
Divine InspirationSalient AbilityGive your divine aura additional options.Divine Rank 1, Divine Aura, Sense Motive 23 ranks or Cha 29
Divine InvincibilityDivineYou gain incredible resistance for a single moment, allowing you to shrug most blows and effects.Divine VigorCW or True BelieverMIC
Divine MonkSalient AbilityYou suffered through monk, but now you're the god of monks, and it shows.Divine Rank 1, Monk 20th
Divine PaladinSalient AbilityImprove your paladin abilities with intense divine power.Divine Rank 1, Effective Paladin 20th
Divine RadianceSalient AbilityRadiate light and dispel darkness, shoot lasers, and become immune to dazzling and blindness.Divine Rank 1, Minor Sun domain portfolio
Divine RageSalient AbilityStay in rage forever, and gain access to stronger more potent rage powers and resistances.Divine Rank 1, Mighty Rage
Divine RangerSalient AbilityGain both combat styles of a ranger, additional favored enemy bonuses, and blindsight against your favored enemy.Divine Rank 1, Ranger 20th
Divine RogueSalient AbilityYou can dodge out of any trap, determine how much loot you have with an instant, sneak attack oozes, constructs, you name it, slide out of sight, and even evade death!Divine Rank 1, Improved Evasion, Sneak Attack 10d6
Divine ShieldSalient AbilityGain a shield to absorb attacks.Divine Rank 1, Cha 19
Divine Skill FocusSalient AbilityBecome a master at any one skill, doing it faster and harder and ignoring the dangers of failure.Divine Rank 1
Divine Sneak AttackSalient AbilitySneak attacks deal divine damage and apply against those who provoke attacks of opportunity or who are weaker than you. You can even deal nonlethal damage in any ratio you wish.Divine Rank 1, Sneak Attack 10d6
Divine Spell FocusSalient AbilityGain +2 DC to the spell of your school, an bonus on caster level checks, and ignore evasion and mettle.Divine Rank 1, Greater Spell FocusSpell Focus
Divine StormSalient AbilityYour alignment manifests as a powerful maelstrom which destroys those opposite to you and protects you in divine energy.Divine Rank 11, any alignment subtype
Divine Water MasterySalient AbilityGain bonuses in combat when you and your opponent are underwater.Divine Rank 1, Minor Water Domain portfolio, swim speed
Divine Weapon FocusSalient AbilityTake 10 on attack rolls once a round, 20 with a full attack action, and never fumble again.Divine Rank 1, Greater Weapon FocusWeapon Focus
Divine Weapon SpecializationSalient AbilityAdd divine rank to damage with your chosen weapon, forcing concentration checks and hitting even when you might miss.Divine Rank 1, Greater Weapon SpecializationWeapon Specialization
Dodge, AarnottFighterYou are skilled at dodging attacks.Dexterity 13
Dodge, BalmzGeneralDodge danger better.Dexterity 13
Dodge, CodexGeneralYou are good moving out of the way.Dexterity 13 or Bab +1
Dodge, MS VariantFighterA better, more usable version of the PHB feat.BAB +1 or Dex 13
Dodge, SwiftFighterThe faster you are, the easier it is to dodge attacks.Dex 13+
Dolor EmpowerGeneralsacrifice your health for the ability to break through enemy defenseseldritch blast class feature, ability to use invocations, charisma 16
Dominating Sneak AttackAmbushTrade sneak attack damage to temporarily dominate your enemySneak Attack +9d6
Double SliceFighterYou make two attacks of opportunity instead of one.Dex 13+, Combat Reflexes, BAB +6
Double StrikeElementalYou can strike twice as fast.Base Attack Bonus +4 or higher, one Slam natural weapon.
Double Weapon ArtFighterIf you have two weapons with the same special abilities, you can activate both of them at the same time.Two-Weapon Fighting
DoublestrikeFighterMake two attacks with one weapon during an attack of opportunity.Combat Reflexes, Bab +11
Dragon SpitRacialYou unlock a fire spit breath weapon.Mitahnese Human
Dragonblood ProgenyGeneralYou have extremely potent dragonblood in your veins.1st level Only
Dragonscales MonkGeneralYour ki is drawn from the blood of dragon, granting you multiple draconic monk abilities.Dragonblood Subtype, Monk 1st, Stunning Fist
Dragoon ChargeFighterYou've mastered gaining momentum from a stand still to charge your foes with terrifying fury.15 ranks in JumpImproved Charge
Dramatic SlowdownSpelltouchedYou can pull off dramatic slowdown at just the right time, resulting in stronger attacks and more reliable actions.Must have been exposed to a slow spell, Perform Acting 5 ranks.
Dream DevourerSpelltouchedYou can devour the dreams of other creatures and you are baneful to dreamborn creatures.Exposure to a dream spell.
Drill DriveGeneralA feat for King of Racers that allows your astral car to burrow, and deal piercing damage on their slam attack.Astral Car class feature, All Terrain Wheels, 12 HD
Drilling ShotFighterYour ranged attacks go through people.Bab +6, Point Blank ShotPrecise ShotWeapon Focus (Any Ranged Weapon)
DrizzleMonstrous, WeatherThe surrounding weather around you is always raining.[Water] subtype or Knowledge Nature 6 ranks and Aquan language known
DroughtMonstrous, WeatherThe surrounding weather around you is always dry and arid.[Earth] or [Fire] subtype, or Knowledge Nature 6 ranks and Ignan or Terran language known
Drowblooded ElfRacialYou gain darkvision, resistance to spells and count as a drow for prerequisites.1st Level Only, Elf Race (except Drow)
Drowning GraspElementalYou drown your enemies in your watery embrace.(Water) Subtype, Character level 3+
Druid of the AnimaGeneralUnlike your more mundane brethren, who seek the company of animals and lesser beasts, you have taken to grander fare, and seek the partnership of magical beasts.Druid level 1.
Druid of the GateGeneralUnlike your calmer brethren, who seek the company of terrestrial animals and others found on the material vein, you have broken away and sought out the company of angels and demons themselves: outsiders.Druid level 1.
Druid of the MaterialGeneralUnlike your life-minded brethren, who find interest in the living, breathing animals and plants of the world, you have turned to more basic things, and now find yourself in the company of elementals.Druid level 1.
Druid of the StrangeGeneralUnlike your more mundane brethren, who seek to surround themselves with animals and other creatures of the normal world, you have turned your eyes to less sane fare, and seek to plunge yourself amongst the aberrations of the world.Druid level 4.
Dry SkinMonstrousRecover hp when wet, or lose hp when dry.[Water] subtype.
Dual FocusGeneralYou gain a +1 DC to one school of your choice and one discipline of your choice.Must be able to cast 2nd level spell and initiate 2nd level maneuvers.
Dual Nunchucks StyleFighter, TacticalThis feat grant two tactical maneuvers when fighting with two nunchucks or nunchaku.Two-Weapon FightingWeapon Focus (Nunchucks or nunchaku)
Dual Spear StyleFighter, TacticalYou can wield a spear in each hand and gain special tactical maneuvers when doing so.Bab 3+, Weapon Focus (Any Spear), Two-Weapon Fighting
Dual Weapon FightingFighterA variant of two-weapon fighting which take a different approach.Dexterity 13 or BAB +1
DuraskinXenothericEither through chitinous shell, rubbery body, or even nanomachines coursing through your veins you possess significant natural armor against danger.None
Dynamic PotentialGeneralYour save DCs grow with your level.None
Earth SplitterElementalYou charge a powerful strike with your two joined fists channeling a fiery power...and you torn the ground.(Earth) or (Fire) subtype, Quake class feature, Improved Quake class feature, Strength 20+
Easy AGeneralIts just that easy.Playing Safe is Playing Smart
EcholocationGeneralLike a bat, blind you are not.Sonar
EdgewalkerGeneralWhen you use Rift Slash to teleport, you can harm all creatures between point A and point B.Rift Slash class feature, Knowledge (The Planes) 5 ranks
Eerie EmanationMonstrousGain a spooky aura of undeath which invokes various effects.Undead type or Incorporeal Subtype
Efficient Item Creation-CEGeneralYou craft in an absurdly short time, and can do it without any tools.Caster level 9th, one item creation feat
Efficient Ki ConsumptionGeneralYour seals use less ki than normal.Must be able to use 3rd level Kuji-in Seals
ElasticGeneralYou are so flexible, that you are comparable to rubber.Dexterity 21, Escape Artist 7 ranks, Jump 7 ranks
Eldritch BinderMulticlassCombine binder and warlock for the purposes of eldritch blast damage and binding level.Eldritch Blast 1d6, Soul Binding
Eldritch CleaverGeneralAttack another enemy with your blasteldritch blast 2d6
Eldritch FistMulticlassCombine monk and warlock levels to become the ultimate punchlock!Monk level 2nd and Warlock level 1st, or Monk level 1st and Warlock level 2nd
Eldritch HunterFighterYou are super effective against those-that-should-not-be. That's right, you DID just punch out Cthulthu.Knowledge (Dungeoneering) 4 ranks, Favored Enemy Aberration or Outsider (any), cannot possess any vile feats
Eldritch SoulswordGeneralYou can shape a piece of your soul into a powerful weapon.Eldritch Blast +1d6
Eldritch ThiefMulticlassYour sneak attack and eldritch blast stack together. Sneaky Blasts!Eldritch Blast 1d6, Sneak Attack 1d6
Electric TortureGeneralYou're particularly good at making people faint from the pain when you electrocute them, with no permanent physical damage.Non-Lethal Lightning
ElectroconvulsiveMetamagicCause seizures in the target.Ability to cast spells with the electric descriptor, including a spell that deals electricity damage
Elemental BloodGeneralYou have the blood of an elemental, allowing you to augment your powers with the elements.None
Elemental RagerFuryYour rage gains elemental benefits.Elemental Blood, must be able to rage.
Elemental ResistanceElementalYour elemental heritage gives you the ability to resist energy attacks.None
Elemental Scourge AttackGrimTransforms your Bane Attack damage into elemental energy on command.Scourge Attack
Elemental WhirlwindElementalYou gain the signature ability of Air Elementals to transform into a Whirlwind.(Air) Subtype, Character Level 5+
ElfsightRacialYour vision greatly improve.Elf Subtype
Elven Battle StyleFighterYou are a master when it come to fighting with traditional elven weapons.Weapon FinesseWeapon Focus, BAB +4 or Elf
Embrace BloodlineCurseYou gain high DR/Good but holy weapon inflict a truly baneful wound upon you.Cursed Bloodline
Emerald Flames InvokerVileYou channel powerful emerald green flames capable of consuming life outright, however they are less effective against the unliving.Evil Alignment, must be able to use a spell or spell-like ability dealing fire damage.
Empower BioweaponXenothericYou can use bio-energy to forcibly increase the power of your bioweapon.BioweaponCon 17, 8 Hit Dice
Empower ManeuverMetamaneuverYou can Empower a maneuver.Ability to initiate any maneuver with variable effects, such as damage.
Enchanted ArmsArcane CombatYou make the best out of magic weapons.Fighter level 4
Enchanted FamiliarGeneralYour magical power divided with your assistant changes it.The ability to summon a familiar, Knowledge (Arcana) 10
Enchanted WeaponryFighter, SpelltouchedAny weapon you have has an enchantment bonus of +1 (or +1 better).Exposure to a magic weapon or greater magic weapon spell.
... further results


High Balance Epic Feats[edit]

NameTypeDescriptionPrerequisites
Additional Magic Item Space-CEEpicDouble the amount of magic item slots you possess.None
Armor Skin-CEEpicGain a scaling enhancement bonus to natural armor.None
Automatic Quicken Spell-CEEpicQuicken your spells automatically with no level adjustment.Quicken Spell, Spellcraft 28 ranks, ability to cast the highest level spells in your spellcasting class.
Automatic Silent Spell-CEEpicSilence your spells automatically with no level adjustment.Silent Spell, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class.
Automatic Still Spell-CEEpicStill your spells automatically with no level adjustment.Still Spell, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class.
Bane of Enemies-CEEpicYour weapons are bane weapons against any creature you have favored enemy against.Five or more favored enemies.
BanefireEpicYou have hellfire on steroids.Pyromaniac 20th
Believe in the Me Who Believes in YouEpicGo beyond the impossible and kick reason to the curb!Possession of an Encased Titan
Blinding Speed-CEEpicGrant yourself the effects of haste for 1 round per HD you possess.Dex 25
Damage Reduction-CEEpicGain DR/-, or increase your current damage reduction.Con 21 or damage reduction
Death of Enemies-CEEpicWhen you confirm a critical hit against your favored enemy, they must make a save vs death.Bane of EnemiesCE, Survival 27 ranks, five or more favored enemies
Devastating Critical-CEEpic, FighterWhen you confirm a critical hit with your weapon, they must make a save vs becoming helpless.Str 25, Improved Critical (chosen weapon)Overwhelming Critical (chosen weapon)CEPower AttackWeapon Focus (chosen weapon)
Dire Charge-CEEpic, FighterMake a full attack at the end of a charge.None
Elder Brain's WillEpicYour base will save becomes 1/2 your HD +2.Iron Will
Epic Dodge-CEEpicPerfect dodge one attack each round.Dex 25, Dodge, Tumble 28 ranks, improved evasion, defensive roll class feature.
Epic Inspiration-CEEpicIncrease your bardic song abilities by +1.Cha 25, Perform 24 ranks, bardic music class feature.
Epic Life ForceEpic+70 lifeforceLife Force class feature, Knowledge (the planes) 24 ranks.
Epic Prowess-CEEpic, FighterGain a bonus on attack and damage for all of your weapons.None
Epic Skill Focus-CEEpicGain +10 to a skill, take 10, and critical (and fumble) on skills.20 ranks in the skill selected.
Epic Speed-CEEpicRun twice as fast as you did before.Dex 21, Run
Epic Spell Focus-CEEpicIncrease the potency of your spell focus.Greater Spell Focus and Spell Focus in the school selected, ability to cast the highest level spells in your spellcasting class
Epic Spell Penetration-CEEpicBypass spell resistance easier.Greater Spell PenetrationSpell Penetration
Epic TraineeEpicYour skills are developed to an utterly legendary degree. You blow your less diligent peers out of the water.Intelligence 20, Wisdom 13, Charisma 13, Excellent TraineeExceptional Trainee, at least three Skill Focus feats
Epic Vow of PovertyEpic, ExaltedYou have renewed your vow to forswear material possessions.Sacred Vow, Vow of Poverty
Epic Weapon Focus-CEEpic, FighterGain a +2 bonus on attack rolls, avoid fumbles, and auto-hit more often with a certain weapon.Greater Weapon FocusWeapon Focus
Epic Weapon Specialization-CEEpic, FighterDeal an extra +4 damage with your weapon, and damage now affects maximum hp.Greater Weapon SpecializationWeapon Specialization
Exceptional Deflection-CEEpicDeflect anything. Yes, anything.Dex 17, Wis 17, Deflect Arrows
Extended Life Span-CEEpicBecome immortal, are easier to revive, and don't need to eat, sleep, or breath to live anymore.None
Familiar Spell-CEEpicYour familiar can cast spells in your stead.A familiar, Casting Ability Score 25 (IntWis, or Cha), Spellcraft 24 ranks
Fast Healing-CEEpicGain fast healing, or improve fast healing you already possess.Con 25
Great Smiting-CEEpicYour smites last much longer, or they deal double damage.Cha 25, smite ability (from class feature or domain granted power).
Group Inspiration-CEEpicThe number of allies you can affect with your inspire competence or inspire greatness bardic music ability doubles.Perform 9 ranks, bardic music class feature.
Heighten SensesEpicYour extra senses are more powerful than most.Must possess an alternative sense such as ScentBlindsenseBlindsight, or Tremorsense
Hindering Song-CEEpicHinder the casting of enemy spellcasters with your bardic music.Deafening SongCE, Perform 12 ranks, bardic music class feature.
Holy Strike-CEEpicYour weapons are holy weapons for fighting evil.Smite evil class feature, any good alignment
Ignore Material Components-CEEpicIgnore material and focus components to your spells.Eschew Materials, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class
Improved Alignment-Based Casting-CEEpicAlign your spells to your domain, and use your aligned domain spells as special spell-like abilities.Access to domain of Chaos, Evil, Good, or Law, alignment must match domain chosen, ability to cast the highest level spells in your spellcasting class
Improved Aura Of Courage-CEEpicAll allies in your aura of courage are now immune to fear.Cha 21, aura of courage class ability.
Improved Aura of Despair-CEEpicAll enemies in your aura of despair take a -4 penalty and lose immunity to fear.Cha 21, aura of despair class ability.
Improved Combat Casting-CEEpicYou don’t incur attacks of opportunity for casting spells when threatened, and concentrate better.Combat Casting, Concentration 24 ranks
Improved Favored Enemy-CEEpicAll your favored enemies are set to maximum, taking the benefit of your strongest favored enemy.Three or more favored enemies
Improved Ki Strike-CEEpicBypass all sorts of damage reduction with your bare fists.Wis 21, Ki strike (adamantine).
Improved Metamagic-CEEpicDecrease the level adjustment of using metamagic effects by 1.Four metamagic feats, Spellcraft 24 ranks.
Improved Metapsionics-CEEpic, PsionicMetapsionic powers you manifest cost 2 power points less than normal (to a minimum of 1 power point).Four metapsionic feats, Psicraft 24 ranks.
Improved Sneak Attack-CEEpicIncrease the damage die of your sneak attack.Sneak attack +7d6
Improved Spell Resistance-CEEpicImprove your spell resistance by +5, to a maximum of 16 + your HD.Must have spell resistance from a feat, class feature, or other permanent effect.
Improved Stunning Fist-CEEpicYour stunning fist partly works on creatures which are immune, and those it stuns it leaves vulnerable to further unarmed blows. You can change what ability to use for the DC.Improved Unarmed StrikeStunning Fist
Improved Whirlwind Attack-CEEpic, FighterMake a full attack against each target of your whirlwind attack.Whirlwind Attack
Infinite RangeEpicYour range increment is your line of sight.Dex 25, Far Shot, Spot 24 ranks
Inspire Excellence-CEEpicUse your bardic music to give your allies a +4 competence bonus to an ability score.Perform 24 ranks, bardic music class feature
Lasting Inspiration-CEEpicYour bardic music abilities last forever... at least until you use another song.Perform 24 ranks, bardic music class feature
LeShay's ReflexesEpicYour base reflex save becomes 1/2 your HD +2.Lightning Reflexes
Legendary ManifestationEpicEpic powers are hard. Not so much for you, though.Psicraft 30 ranks, Knowledge (psionics) 30 ranks, Epic Manifestation
Legendary ProwessEpicYour perception and skill in combat are the stuff of legend.Epic Prowess
Legendary SpellcastingEpicEpic spells are hard. Not so much for you, though.Epic Spellcasting, Knowledge (arcana), Knowledge (religion), Spellcraft 30 ranks, or Knowledge (nature) 30 ranks
Legendary Wrestler-CEEpicYou gain a bonus on all grapple checks equal to 1/2 your HD. You can also grapple a creature of any size.Str 21, Improved Grapple
Magical Beast Wild Shape-CEEpic, WildYou can wild shape into magical beasts.Wis 25, Knowledge (nature) 24 ranks, wild shape 6/day.
Negative Energy Burst-CEDivine, EpicYou can use one rebuke or command undead attempt to deal 1d4 negative levels in a 60-foot-burst.Cha 25, ability to rebuke or command undead, ability to cast inflict critical wounds, any evil alignment
Overwhelming Critical-CEEpic, FighterYou deal extra bonus damage on a critical hit based on your BAB.Str 23, Improved Critical (chosen weapon)Power AttackWeapon Focus (chosen weapon)
Penetrate Damage Reduction-CEEpicYou can bypass material, alignment, or essence.None
Positive Energy Aura-CEEpicYou automatically turn undead in a 15 foot range without a turning check or use of turn undead, with limitations.Cha 21, ability to turn undead, ability to cast dispel evil
Psicrystal Power-CEEpic, PsionicYour psicrystal can manifest powers in your steed.A psicrystal, Manifesting Ability Score 25 (IntWis, or Cha), Psicraft 24 ranks
Reactive Countersong-CEEpicYou can begin a countersong at any time, even when it isn’t your turn.Perform 24 ranks, bardic music class feature.
Reflective ResistanceEpicTurn your spell resistance into an offensive force.Spellcraft 23 ranks, Spell Resistance 31+
Self-Concealment-CEEpicAttacks against you have a 10% (or greater) miss chance.Dex 30, Hide 24 ranks, Tumble 24 ranks, improved evasion
Severing StrikeEpic, MetacombatLop off limbs by taking a -10 penalty to hit.BAB +20, Character level 25+
Spontaneous Domain Access-CEEpicSpontaneously cast your domain spells with your normal spell slots, just as a cleric channels energy to convert spells into cure spells.Wis 25, Spellcraft 24 ranks, ability to cast the highest level spells in your spellcasting class
Superior Initiative-CEEpic, FighterRoll for initiative twice, with a +4 bonus, and act in a surprise round.Dex 15, Improved Initiative
Supreme Uncanny DodgeEpicEven when you can’t dodge things, you can dodge things... at least partially.Uncanny dodgeimproved uncanny dodge, Dex 22, Escape Artist 27 ranks, Tumble 27 ranks
Tarrasque's FortitudeEpicYour base fortitude save becomes 1/2 your HD +2.Great Fortitude
Thundering Rage-CEEpic, FuryWhile in a rage, your weapon is a better version of a thundering weapon.Str 25, rage 5/day
Uncanny Accuracy-CEEpicYour ranged attacks ignore the miss chance granted to targets by total concealment, and any other miss chance.Dex 21, Point Blank ShotPrecise ShotImproved Precise Shot, Spot 20 ranks
Unholy Strike-CEEpicYour weapons are unholy weapons for fighting good.Smite good class feature, any evil alignment
UpgradeEpicGain +1 to all ability scores.None
Vorpal Strike-CEEpicYour have vorpal unarmed strike, and kick off people's heads.Improved Critical (unarmed strike), Improved Unarmed StrikeKeen StrikeCE, ki strike (adamantine)
Zone of Animation-CEDivineAnimate undead with your rebuke undead ability.12 HD, Cha 15, ability to rebuke or command undead

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