5E Spelljammer (5e Campaign Setting)/Converting Spelljammer Ships to 5E (5E Spelljammer Setting)

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AT this time all conversions will be based off the ship rules in the DMG page 119 and storm kings thunder page 221 pending any future published rules that would apply to ships. The squid ship based on this info has the stats of a the sailing ship listed in the DMG. also based on the text in the spelljameer books for the hammer ship I think should use the stats of a warship from the DMG and 1-9 hull point ships should use stats of a rowboat with the option of using Damage Threshold stat. Any stat not coved here should just be copied over.

Hull points to Hit points[edit]

This table covers all the published ships except The Spelljammer. Based on this table The Spelljammer would have 13.5 million hit points.


Hull points 1 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 200 300
Hit points 50 100 100 150 150 200 200 300 300 400 400 500 500 600 600 700 700 800 800 900 1800 2700

Armor Rating to AC[edit]

Armor Rating 10 9 8 7 6 5 4 3 2 1 0
AC 10 11 12 13 14 15 16 17 18 19 20

Saves as to Damage Threshold[edit]

Thin wood 10
Ceramic 13
Thick wood 15 or 20
Metal 20
Stone 25

MC to max ability modifier[edit]

MC A B C D E F
max ability modifier +5 +4 +3 +2 +1 NONE

Cargo to Cargo (tons)[edit]

roughly every 20 tons listed converts to 100 cargo (tons).