Adjusted Duskblade (3.5e Alternate Class Feature)
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This ACF is aimed at making the duskblade valid choice at very high level of gameplay.
Replaces: This ACF improve on some class features but do not replace anything.
Benefit: A codex duskblade gain/change the following class features:
Skills: The duskblade's skill list and skill points changes to the following;
(4 + Int modifier) Balance (Dex), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Jump (Str), Knowledge (all skills taken individually) (Int), Listen (Wis), Perform (weapon drill) (Cha), Profession (Wis), Ride (Dex), Sense Motive (Wis), Spot (Wis), Spellcraft (Int), Swim (Str), and Tumble (Dex).
Spell Known: A codex duskblade know eight level 0 spell, start with three 1st level spell and learn one new spell each level. Otherwise as the normal duskblade
Arcane Attunement: The spell-like ability granted by arcane attunement may be used at will.
Bonus Feat: At 1st, 5th level and each 5 level thereafter the duskblade receive a bonus fighter feat she meet the prerequisite of.
Quick Cast: At 5th level you can cast one of your duskblade spell as a swift action. You may use this ability a number of time per day equal to 1 + half your Dexterity modifier.
Spell Power: At 6th level you gain half of your class level as a bonus on caster level checks to overcome spell resistance against creature you injured with a weapon attack. You even treat creature with immunity to magic as having SR 20 + CR instead of complete immunity.