Aerobic Step (3.5e Blood Spell)

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Author: Eiji-kun (talk)
Date Created: 1-2-11
Status: Complete
Editing: Clarity edits only please
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Aerobic Step
Necromancy
Level: Bloodcaster 1
Components: V, S
Casting time: 1 standard action; (1 minute)
Range: Touch; (Close (25 ft. + 5 ft./2 levels)
Targets: One creature; (One creature per level)
Duration: 1 min./level; (10 min./level)
Saving Throw: Fort negates (harmless)
Spell Resistance: No
 

You optimize the cardiovascular system, helping muscles fight against the onset of fatigue. 

Normal Casting

With a touch, you refresh tired and sore muscles back to their full capacity. You negate the effects of fatigue (but not exhaustion) for the duration, at which the fatigue returns until proper rest is obtained. 

Spell Fatigue: 1 

HP Cost: 1 

Ritual Casting

Tracing symbols of health and movement on a surface with your own blood, you augment everyone against growing tired from sustained vigorous movement. All targets may hustle over long distances, effectively doubling their overland speed.  

Spell Fatigue: 1 

HP Cost: 1 + 1 every 2 additional creatures



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Eiji-kun's Homebrew (5202 Articles)
Eiji-kunv
AuthorEiji-kun +
ComponentV + and S +
Identifier3.5e Blood Spell +
LevelBloodcaster 1 +
RangeOther + and Close +
RatingUndiscussed +
SchoolNecromancy +
SummaryTemporarily relieve fatigue, or allow the target(s) to hustle for long distances. +
TitleAerobic Step +