Aim for the Core (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 3-19-11
Status: Complete
Editing: Clarity edits only please
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Aim for the Core
Golem Heart (Boost)
Level: 2
Initiation Action: Swift
Range: 60 ft.
Target: One Type of Creature
Duration: 1 Encounter
Saving Throw: None
Your steely gaze identifies the enemy as a Stone Golem. Fortunately you know of the little known weak point they have just under the shoulderblade...

As a swift action and as long as you are within 60 ft, you make a Knowledge Arcana check against any construct or corporeal undead, DC 10 + thet creature's HD. If successful, for the rest of the encounter you can make sneak attacks and critical hits against those creatures as if they had no immunity. You must identify each different type of creature on its own. For example, if you are fighting 3 Stone Golems and 2 Clay Golems, you may identify the three Stone Golems, and must use another Aim for the Core maneuver to affect the Clay Golems.

Identifying constructs with Knowledge Arcana gives you the information usually associated with making the skill check. Even though you make corporeal undead vulnerable to critical hits and sneak attacks, Knowledge Arcana cannot define their properties. That is the function of Knowledge Religion.

Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesGolem Heart

Eiji-kun's Homebrew (5522 Articles)
AuthorEiji-kun +
DisciplineGolem Heart +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryIdentify a construct or corporeal undead's weak points with a Knowledge Arcana check, and become able to critical them. +
TitleAim for the Core +
TypeBoost +