Alchemical Arm (3.5e Equipment)
Rate this article |
Discuss this article
This tattooed limb is infused with a particular permanent alchemical circle, and the ability to activate it. Once per round when you hit with a touch attack, you may choose to make all or some of its effect concepts activate on the touched target. Use your character level as the Alchemist level, and your Wisdom or Charisma modifier for Save DC's.
The alchemical circle is different from a standard alchemical circle in that it is composed solely of effect concepts; modifier and shape concepts do nothing here.
Strong transmutation; Alchemist class level equal to the lowest level for which the "DC" is less than or equal to your maximum "DC"; Graft Flesh (the same type as the target's); Price 1000 gp × the "DC" squared.