Biotic Eye (3.5e Feat)
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Biotic Eye [Implant]
Prerequisites: Humanoid TypeBenefit: You have replaced one of your eyes with an amazing technological or magical prosthetic eye. Beside allowing you to see, your eye provides with a +2 bonus on Spot check, and grant you low-light vision and darkvision of 60 ft. Furthermore, as a free action, you may use your biotic eye to magnify objects and creatures up to twice their size, like a spyglass. Finally, your eye can receive the following upgrades at the listed cost:
Lock-On (2,000 GP): As a swift action, you can focus on a specific creature within your line of sight. You gain a +20 bonus on Spot and a +2 competence bonus on the first ranged attack made each round against the target. You can only have a single creature under your lock-on at any given time, and the ability ends if the creature leaves your line of sight for more than 1 round.
Scanner (1,500 GP): You may scan a creature or object as a full-round action, doing so reveals all information about the identity and physical properties of the target as a Knowledge check of 20 would. For example, you could use a your scanner to determine the physical structure of a wall as if you had made a Knowledge (Engineering) check of 20.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
| Leziadv |
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| Article Balance | High + |
| Author | Leziad + |
| Identifier | 3.5e Feat + |
| Prerequisite | Humanoid Type + |
| Rating | Undiscussed + |
| Summary | You gain a special eye which enhances your vision, and may be upgraded further. + |
| Title | Biotic Eye + |
| Type | Implant + |

