Biotic Eye (3.5e Feat)

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Author: Leziad (talk)
Date Created: February 9th, 2026
Status: Complete
Editing: Clarity edits only please
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Biotic Eye [Implant] Prerequisites: Humanoid TypeBenefit: You have replaced one of your eyes with an amazing technological or magical prosthetic eye. Beside allowing you to see, your eye provides with a +2 bonus on Spot check, and grant you low-light vision and darkvision of 60 ft. Furthermore, as a free action, you may use your biotic eye to magnify objects and creatures up to twice their size, like a spyglass. Finally, your eye can receive the following upgrades at the listed cost:

Lock-On (2,000 GP): As a swift action, you can focus on a specific creature within your line of sight. You gain a +20 bonus on Spot and a +2 competence bonus on the first ranged attack made each round against the target. You can only have a single creature under your lock-on at any given time, and the ability ends if the creature leaves your line of sight for more than 1 round.

Scanner (1,500 GP): You may scan a creature or object as a full-round action, doing so reveals all information about the identity and physical properties of the target as a Knowledge check of 20 would. For example, you could use a your scanner to determine the physical structure of a wall as if you had made a Knowledge (Engineering) check of 20.



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Leziad's Homebrew (4533 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteHumanoid Type +
RatingUndiscussed +
SummaryYou gain a special eye which enhances your vision, and may be upgraded further. +
TitleBiotic Eye +
TypeImplant +