Bloodbinder (3.5e Alternate Class Feature)
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Bloodbinder
A rare breed of occultists, bloodbinders are practitioners of sorcery. Instead of drawing power from the occult resonant energy of arcane curiosities, they instead bind the power in the veins. Through the use of sigils, tattoos or other even more esoteric methods they are able to fully draw upon their heritage.
Class: Occultist
Level: 1st, 8th, 16th, 20th
Replaces: Spellcasting, Implements, Shift Focus, Magic Circle, Binding Circle, Fast Circle
Benefit: A bloodbinder gain access to the following class features:
Spellcasting: A bloodbinder's spells are considered arcane spells, not psychic spells, and her spells use verbal and somatic components instead of thought and emotion components. A bloodbinder can cast occultist spells while wearing light armor and using a shield without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a bloodbinder wearing medium or heavy armor incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass bloodbinder still incurs the normal arcane spell failure chance for arcane spells received from other classes.
This alters the occultist’s spells.
Cantrips: Each time she selects an implement school, a bloodbinder gains one cantrip, or 0-level arcane spell (including when he selects a school that he has already learned to use). These cantrips otherwise behave as an occultist’s knacks.
This ability replaces knacks.
Blood Implements: A bloodbinder bases off all of her occultist class features, including those from archetype, off her Charisma rather than her Intelligence. This includes her spellcasting, how many mental focus she has, the DCs of her implement, etc. Additionally rather than investing her mental focus in magical objects and occult curiosity, the bloodbinder brings forth her by binding her own supernatural bloodline into sigils on her skin. As a result her implements are part of her body, and cannot be removed from her, or passed to allies. If a feat require an implement to be selected such as Implement Gunnery, the blood binder may use it as normal by linking the object and one of her sigil, upon doing so it acts as an implement as normal, except it only functions for the bloodbinder. The bloodbinder may select panoplies by simply having the correct implement school chosen.
A bloodbinder starts with only a single implement at 1st level, and chooses a single sorcerer bloodline. She add the bloodline spells to her spell known at the listed level: She gain the 3rd level bloodline spell at 1st level, the 5th level bloodline spell at 4th level, the 7th level bloodline spell at 7th level, the 9th level bloodline spell at 10th level, the 11th level bloodline spell at 13th level and the 13th level bloodline spell at 16th level. If the bloodbinder chooses the psychic bloodline, her bloodline spells are cast as psychic spells rather than arcane spells.
Additionally the bloodinder may ignore the skill focus requirement of Eldritch Heritage, Improved Eldritch Heritage and Greater Eldritch Heritage.
This ability alters implement, but isn't incompatible with other archetypes which alters implement unless it also alters their form (such as the battle host, reliquarian or the silksworn).
Eschew Materials: A bloodbinder gains Eschew Materials as a bonus feat at 1st level.
This ability replaces the occultist's proficiency with medium armor.
Bonus Feat: At 4th and 12th level, a bloodbinder gain a bonus feat from her bloodline's feat list or a bloodline mutation (using her bloodbinder level as her sorcerer level). She must meet the prerequisite of this feat or mutation as normal.
This ability replaces shift focus.
Powerful Sigils (Ex): A 8th level the bloodbinder's sigils form a barrier around her. She gains a deflection bonus to AC equal to the number of implement she has (maximum of +6 at 17th level) and she gains an additional spell slot for each level she is able to cast.
This ability replaces Magic Circles, Binding Circle and Fast Circles.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Leziadv |
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Article Balance | High + |
Author | Leziad + |
Class | Occultist + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | A rare breed of occultists, bloodbinders a … A rare breed of occultists, bloodbinders are practitioners of sorcery. Instead of drawing power from the occult resonant energy of arcane curiosities, they instead bind the power in the veins. Through the use of sigils, tattoos or other even more esoteric methods they are able to fully draw upon their heritage. re able to fully draw upon their heritage. + |
Title | Bloodbinder + |