Boots of the Charging Crab (3.5e Equipment)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 10-8-18
Status: Complete
Editing: Mechanical changes on Talk
ArticleUndiscussed.png
Rate this article
Discuss this article

Boots of the Charging Crab[edit]

Boots of the Charging Crab
Price: 1000 gp
Body Slot: Feet
Caster Level: 5th
Aura: Faint Transmutation
Activation: Free action
Weight: --

These boots have bits of crab chitin embedded into its cuff.

These magic boots allow the user to suddenly change direction at a moment's notice. 1/day they can change the direction of a charge attack or running up to 90 degrees and continue without interrupting the charge or run.

In addition, they do not have difficult terrain as the result of shallow water, though it does not stop them from making swim checks when the water grows to deep.

Prerequisites: Craft Wondrous Item, expeditious retreat.
Cost to Create: 500 gp, 40 EXP, 1 days.


Back to Main Page3.5e HomebrewEquipmentWondrous Items

Eiji-kun's Homebrew (5097 Articles)
Eiji-kunv
AuthorEiji-kun +
Body SlotFeet +
Cost1000 gp +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryThese boots let you change direction of a charge up to 90 degrees 1/day. It also helps when walking through shallow water. +
TitleBoots of the Charging Crab +